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TKGP

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TKGP

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About this mod

Duplicates every enemy in the game, with disastrous consequences.

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Supports:
    ACVI App Ver. 71/Regulation Ver. 1.07.2


A quick and very dirty mod to duplicate all the enemies in the game, from twice to thrice and even more!
This mod is EXTREMELY janky, unstable, and just generally barely functional. Please keep this in mind before playing.
Enemies may spawn off the map, have no AI, or behave badly in various other ways. You will also probably experience crashes at anything above 2x enemies, with them occurring more frequently the higher you go.

Frankly, I don't know if it's even possible to beat the game at 2x, let alone more than that. Good luck!
(Oh, and it doesn't affect the Arena.)

Instructions

Read through the descriptions below and decide how much you want to suffer.
Open the corresponding folder and install its contents with Mod Engine as usual.
Note: the included regulation is only there to scale up enemy aggro willingness; feel free to omit it if you have your own.
    It also includes unlocked photo mode radius, just because.

2x Enemies - the only truly stable option as far as I've seen, and some missions are already extremely difficult
3x Enemies - mostly stable, but I've seen crashes even at this level
4x Enemies - the real Armored Core (crashing a lot) starts here
5x Enemies - past this point some missions will break completely, like none of your allies spawning for Ice Worm
10x Enemies - most of the time the game won't even be able to load everything at once, and performance will be atrocious
25x Enemies - consider it a blessing if you can even load into a mission
50x Enemies - do you think god stays in heaven because he too lives in fear of what he's created?
100x Enemies - a single enemy will now fill up the spawn cap; you are not just a clown, you are the entire circus

Changelog

1.0.3
- Updated for ACVI 1.07.2

1.0.2
- Updated for ACVI 1.07.1

1.0.1
- Updated for ACVI 1.07