I motivate you to experiment by yourself guys , play with Liftgammagain , Cinetools or Colour Temperature for e.g in reshade menu and find different tones you may personally find prefferable by rebalancing the bars
The performance impact of this reshade dropped me to around 45 fps, which isn't too bad, but do you have any suggestion to how one can get more fps with the reshade anyway, so it's a bit more performance-friendly? Love the colour of the reshade btw.
Lumasharpen: this feature adds extra resolution and sharpness to 3d objects and far distance objects in sight
Shadows_midtones_hightlights : this is related wih the white light projection caused by negative shadows , which is used in order to camouflage the brown orange sepia tone the game has, Its a complementary feature but in my opinion very essential to keep the same tone
Then you need to download the Reshade with full "addon support" in the Reshade official web. https://reshade.me/
Its the one below the traditional Reshade download. Reshade full addon support should let you play both d3d11 / dxgi files without collapsing or overwritting each other. It works for all games too, generally
Maybe they wont look like they were made of madelman plastic, but definately you will still see Haythams hair purely black without white hair and other tones like we saw in original and old people with less wrinkles than the original
Ubisoft literally edited the skin textures of all npcs and washed them with a blurry effect so we couldnt notice those "open pores" the original game showed before and added an infernal filter and called it a Remaster.
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Let me see , how much have you contributed to the nexus community...
"i can't see nothing" too ngl , i've seen better members contributing and sharing their work
Liftgammagain: Removes brown/orange agressive sepia filter
Lumasharpen: this feature adds extra resolution and sharpness to 3d objects and far distance objects in sight
Shadows_midtones_hightlights : this is related wih the white light projection caused by negative shadows , which is used in order to camouflage the brown orange sepia tone the game has, Its a complementary feature but in my opinion very essential to keep the same tone
Try with only these 3
Its the one below the traditional Reshade download.
Reshade full addon support should let you play both d3d11 / dxgi files without collapsing or overwritting each other.
It works for all games too, generally
Ubisoft literally edited the skin textures of all npcs and washed them with a blurry effect so we couldnt notice those "open pores" the original game showed before and added an infernal filter and called it a Remaster.