UPDATE: Separated effects back out and will try to continue to add in more -- Loot Orbs / all Parry Indicators still togglable by hotkey (numb pad 0) & Pathfinder Horse Trail (numb pad -)
Feel free to use the download file to edit/create your own mods to enhance the game experience. Thanks for all the support!
The no headgear and to an extent the weapons missing in cutscenes is extremely disappointing and immersion breaking. If it can’t be modded, I’d encourage anyone who cares to politely complain to the developer, it might get their attention and they make a patch
I thought my game bugged about the blood missing from blade.. do you know which effect remove the blood decal ? Because there is no blood on blade even after toggle off.
I'm actually testing ShaderHash0=2169535557(PixelShader) to remove fake lighting in cutscenes/dialogs and it seems to work well, it also removes some lighting in menus where characters appear, and also in Animus loading transitions.
I also found a funny one: ShaderHash0=1591992904 (PixelShader) which makes heroes' faces glitch like in Assassin's Creed Unity, if you see what I mean...
Good Day It Worked Finally It Was My Mistake That It was not merging My Only Problem is the Loot Orbs are not Disappearing when you toggle the key to switch off parry indicator and loot orbs which ruins immersion please make it work again, and also bring back the HUD Toggle for cutscenes Thanks!
251 comments
Feel free to use the download file to edit/create your own mods to enhance the game experience. Thanks for all the support!
The no headgear and to an extent the weapons missing in cutscenes is extremely disappointing and immersion breaking. If it can’t be modded, I’d encourage anyone who cares to politely complain to the developer, it might get their attention and they make a patch
Thanks
and the guidance line. is there a way to make a version that doesnt touch those?Deactivating the combination of
"Ghost Effect"
"Ghost Effect 2" (Any idea what these two do anyway?)
and
"Naoe Healing"
"Yasuke Healing"
did the trick for me! Both Characters have visible blood on the weapons again.
ShaderHash0=2169535557
(PixelShader) to remove fake lighting in cutscenes/dialogs and it seems to work well, it also removes some lighting in menus where characters appear, and also in Animus loading transitions.I also found a funny one:
ShaderHash0=1591992904
(PixelShader) which makes heroes' faces glitch like in Assassin's Creed Unity, if you see what I mean...ShaderHash0=2298085712
(PixelShader) does it for NPCs.