Definitive Unreal "Engine.ini" changes with the goal to remove most stutters, improve performance and stability, decrease input latency, improve picture clarity. All with no visual loss.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 14.1
Further optimized VRAM usage
Further lowered input latency
Improved stability and further mitigated the risk of crashes
Version 14
Added further AA and Sharpness optimizations (to reduce/fix the shimmering of fine details like hair/fur/grass/foliage)
Engine.ini is now pre-set to "Read-only"
Version 13
Reduced ghosting when using DLSS/FSR
Version 12.5
Added a new VRAM optimization
Fixed textures not loading properly for specific configs
Version 12.4
Fixed random ambience audio and background music dropouts
Version 12.3
Fixed minor visual artifacts around hair/fur/foliage
Version 12.2
Further reduced micro-stutters
Version 12.1
Further improved performance
Further reduced input latency
Mitigated pop-in during camera movements
Version 12
Fixed a performance regression (especially in 1% Lows during towns/cities' traversal)
Fixed possible game overrides once and for all by purposedly duplicating all parameters at the bottom of the (sequentially read) Engine.ini in [ConsoleVariables] section (so the game will first try to apply them all following official UE guidelines and if that's not enough and/or it will try to override them during launch, those will be re-entered again at the end at Console level, which should then finally stick)
Version 11
Improved stability and further mitigated the risk of crashes
Fixed a slight image oversharpening
Version 10
Rebuilt the Engine.ini from scratch with a much improved/re-organized and more readable structure. That's why the new versioning ;)
Highlighted and commented parameters to preserve Film Grain and Chromatic Aberration for personal preference
Added many new Async optimizations
Added many new Parallel computing / Multi-threading optimizations
Added new GPU optimizations
Added new Streaming optimizations
Further reduced logging overhead
All the above should provide even less stutters and/or additional performance (with no visuals' quality loss)
Compared to v2.0 stability should also be improved now, but if you still experience fatal errors/crashes revert to previous version
Version 1.1
Removed "r.Lumen.Reflections.AsyncCompute=1" as sometimes created visual artifacts (like white flashes/flickering)
After many hours of testing, I would like to share my definitive custom "Engine.ini" changes for the game.
My goal was to just include as many optimizations as possible (both for CPU/GPU/RAM/SSD) in order to remove most stuttering, improve performance, reduce input latency and improve picture clarity (e.g. by removing Film Grain & Chromatic Aberration, optimize DLSS/FSR upscaling and more) all without any visual loss nor introducing glitches or crashes.
You can directly download my Engine.ini to paste/replace in:
%localappdata%\Alabama\Saved\Config\WinGDK
(Xbox / Game Pass version only)
(Press Win + R , type the path above and click Enter to open the folder directly)
then Right-Click on it -> Properties -> make sure the "Read-Only" box is selected -> Apply/OK
For Steam versions only:
Go and paste/replace it into:
%localappdata%\Alabama\Saved\Config\Windows
(Press Win + R , type the path above and click Enter to open the folder directly)
then Right-Click on it -> Properties -> make sure the "Read-Only" box is selected -> Apply/OK
(To Uninstall just delete the Engine.ini)
DO NOT USE TOGETHER WITH OTHERS "OPTIMIZATION" MODS (any other mod will be compatible)
If you found this useful, please consider to support my work on Patreon 🙏🏻 Also don't forget to check out my other mods ;)