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Sildur

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SildurFX

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29 comments

  1. Nyalathria
    Nyalathria
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    Mod didnt do anything when i put it in
  2. hozz1235
    hozz1235
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    After placing the override folder as instructed, game won't launch.
    1. SildurFX
      SildurFX
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      Unfortunately this does not work if you don't own all the expansions/dlcs.
  3. alundra1988
    alundra1988
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    If i use the readjust resolution option in the game looks too big i can't see the hour, is rare i put the 1080p and the 1440p and they look equal. Any solution? thanks in advance.
  4. kellywardle95
    kellywardle95
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    can you make a verison for Baldurs gate 2?
    1. SildurFX
      SildurFX
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      The HUD editor is a bit of a buggy mess and a pain to work with but I plan to get back to this and also port it to the other games.
    2. Allnamestakenlol
      Allnamestakenlol
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      • 8 kudos
      Awesome - glad to hear it!
  5. CatoMod
    CatoMod
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    • 6 kudos
    fantastic
  6. vinince
    vinince
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    This is much better, thank you!
  7. Schism989
    Schism989
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    Is there a version of this for Baldur's Gate 2: EE? I'm assuming this version isn't compatible 
  8. kitty2021
    kitty2021
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    By the by, @SildurFX, the mod consistently provides me with the exact same two errors each time I launch the game:

      > Invalid token in menu: [}] on line 5177,
    Which upon investigation shows the following in your UI.menu file:

    Line 5177     "

    The lines prior to this opening quotation mark (") seems to have something to do with the following info: "glow lua"highlightSidebarButton(mageScreen)" and "clickable lua "sidebarsGreyed ~= 1".
    Immediately after the opening quotation mark is the following line (5178): e:GetActiveEngine():OnLeftPanelButtonClick(4).

      > Invalid token in menu: [}] on line 5363,
    Which upon investigation shows the following in your UI.menu file:

    Line 5363     overlayTint 180 180 180

    This line seems to have to do with the in-game clock that displays when you place your cursor over the "Pause" button; below is an image I captured whilst in the game from my Steam screenshots library.

    https://steamcommunity.com/sharedfiles/filedetails/?id=2929719437

    Seems the clock is working fine in my opinion within the game, so not sure what's the cause of that particular line error.

    Not sure what these mean but thought I would let you know about them; the mod still seems to be functioning as best as I can tell, hasn't caused the game to crash or anything, but not sure if that's preventing anything else from working that I'm just not aware of. I don't know if any of this will help you, but as I have zero knowledge of coding (well, bare minimum knowledge of coding really) I don't know how to help fix this.
  9. kitty2021
    kitty2021
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    For anyone downloading this that does NOT have/own the Baldur's Gate: Siege of Dragonspear (most likely through GoG), this mod will NOT work; all Baldur's Gate expansions/DLCs must be purchased and installed for this mod pack to function properly.

    The mod owner has not updated the Description page to clarify this information as of yet.

    (Can this comment please be pinned to the top or something?)
  10. davoker
    davoker
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    Wouldn't it be possible a version without the dragonspear expansion please? I have the BGEE version from steam, but the expansion is not in my language and I don't want to buy it just to use the mod.

    Would it be too complicated to make a version without the expansion? i tried to modify the UI file removing the parts that refer to dragonspear (sod), but i know i messed up and it doesn't work xD
    1. Sildur1
      Sildur1
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      I didn't know that while making it. Not sure how to make it compatible without dlcs.