dont know if possible or have anu intrest for you but why not have Animate Dead spell insted just Animate Dead: Zombie in my opinion it would just work better and fit a bit better with the Necromancy of Thay
and dont know if it is possible could maybe upscale it after have read The Tharchiate Codex when you get the Danse Macabre spell
I think this would make it a bit better so so I just wanted to tell my opinion and to see if it could be done π
but I still think this is a cool mod that makes Necromancy of Thay more worth it to get so well done, great workπππ
Wondering: Compatible with Siaell's Path of Undeath (which uses the Necromancy of Thay book as a trigger for a bunch of things)? https://www.nexusmods.com/baldursgate3/mods/9164 Detailed documentation
Should probably be compatable because i just edit the Fobidden knowledge passive and the Danse Macabre spell so if the mod doesn't change that it should still work
Wulp, I guess I'll have to test to see... I know PoD uses the Forbidden Knowledge passive as [one of] the element[s] of its undeath gameplay changes, so there's a non-negligible chance that Siaell's mod might not like an edited Forbidden Knowledge passive (I'll ask Siaell, and maybe test to see if load order matters?)
Yeah if she changed the Passive then its probably not going to work no matter of load order becasue they just overwrite each other so one of them will just not work so put mine first in load order and my passive won't work but the PoU mod should work fine then probably
Had been testing & everything seems fine, and then Siaell confirmed it:
It does give it an icon, inheriting everything else, so shouldn't cause compatibility issues as long as PoU is loaded after (to keep the icon, otherwise not a big deal).
The vanilla book reward is just horribly underwhelming. Getting past all these traps and wisdom checks only to get something you already have through withers amulet. This mod fixes that somewhat, thank you. Maybe for balancing the zombie should not be permanent, but that's another question.
The Zombie being permanent just makes it not disappear after Long Rests which isn't really a big deal Balance wise and it should have been like that for Undead Summons from the Start (Like it is in 5e)
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and dont know if it is possible could maybe upscale it after have read The Tharchiate Codex when you get the Danse Macabre spell
I think this would make it a bit better so so I just wanted to tell my opinion and to see if it could be done π
but I still think this is a cool mod that makes Necromancy of Thay more worth it to get so well done, great workπππ
Compatible with Siaell's Path of Undeath (which uses the Necromancy of Thay book as a trigger for a bunch of things)?
https://www.nexusmods.com/baldursgate3/mods/9164
Detailed documentation
Sweet!