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MaskedRPGFan

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MaskedRPGFan

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74 comments

  1. Johnnyreimer1998
    Johnnyreimer1998
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    Can you make a default version of the sword that only gets a 1d8 lightning damage dice added?
  2. GuntherDND13
    GuntherDND13
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    Has anyone tested if its compatible with the ¨Ansur Soul¨ mod, which visually changes the giant form?
    1. NUKENINJAZAK
      NUKENINJAZAK
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      have you tried it ?
    2. GuntherDND13
      GuntherDND13
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      yep, not compatible sadly
  3. Ultradahn
    Ultradahn
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    This mod is truly amazing! I feel more than overpowered, especially when playing as a paladin, with this sword. It made me wonder, the best sword in the game is not even stronger, but what about the best bow? Would it be possible to at least add improved critical to the Gontr Mael longbow?
  4. SlaneTheWinterDragon
    SlaneTheWinterDragon
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    love your mod, could you perhaps make a version that's per battle (once per combat). have it cost an action.
    I will buy you a coffee too if you do this.

    but I will buy you 3 coffees if you can do the below

    ok this kinda turns it into a personal mod request now but if you can somehow remove the temporary hp that giant form gives and instead have it give me LOW_RISENSKELETON_MYRKULVEIL (Necrotic Veil)this is the temporary hp that death shepherds get, it's 20 temporary hp with a ton of resistances.
    and give it one more thing, (legions of bone). that is the aura ketheric has, if anything dies next to him with this aura on, enemy deaths turn into incubated death spawners that burst into necromites. these buffs can just last until the giant form is over, so 10 turns.
    only asking for these because im role playing as a death shepherd.
  5. Damos
    Damos
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    Would it be possible to do a version please that removes the additional strength damage but makes Giant Form last until long rest? Balduran's Greatsword is crazy op imo and makes other greatswords redundant.  I'm trying to do this myself, but can't figure it out because MAG_Giantslayer_Greatsword in the weapon.txt file doesn't seem to refer to the damage boost entry (MAG_GIANT_SLAYER_STRENGTH_BONUS in the Status-Boost.txt file).

    Thank you.
    1. kasidyse
      kasidyse
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      I agree this view, the giant slayer is too strong to balance itself and other weapons.
  6. nycz666
    nycz666
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    Can you please, please add this weapon to the TUT? Some of us are hoping that the weapon shows up in the chest inside the room next to shadowheart on the Nautiloid. The potion chest thing
  7. Zero1610
    Zero1610
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    Hi, any chance to make a version where the sword is light and can be dual wielded? plus no cd, bonus action n crit.
    Thnx
  8. JMSN2
    JMSN2
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    Can you make a version that makes the game see it as a polearm?
  9. SeasonStay
    SeasonStay
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    I know it’s been a while but do you mind doing another version of just improved crit + bonus action?
  10. CelticSun73
    CelticSun73
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    What's the ID for version A?
    1. MaskedRPGFan
      MaskedRPGFan
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      ID?
    2. Laevatheinnn
      Laevatheinnn
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      UUID would be the same as the regular giantslayer