Hi - I am wondering if there is a way to tell whether I have the SBBF version or the vanilla version of the outfit? Even after I have installed the SBBF version the outfit still does not cover the boobs, so I assume I am not finding the SBBF version. Or should it replace all versions with SBBF? Thanks for any guidance.
I could get the basic garments to work fine but there were clipping issues with the camp clothes, so I added a transmog mod from https://www.nexusmods.com/baldursgate3/mods/2922 and transmogged the basic clothes to the camp clothes and then there were no clipping issues. Great Mod, thank you.
how did you get it to work so far my transmog not able to transform the underwear into anything else please help i want to use this mod with the sbbf body with no clipings
Hi, firstly thanks for this mod. However I can't seem to get it to work for my main (tiefling), shadowheart or laezel (tried both versions, and they are under SBBF in load order! and it doesn't matter if it's the camp outfits or main outfits) there seems to be clipping issues still. I don't have unique Tav installed do I need this to make it work?
Hi, I only modified the "mesh" of the clothes, I didn't do anything else, I already had this problem in the BG3MM, that's why I put the full pak. But I don't know how to solve it, for me the full pak worked
Thanks! Would it be too much to ask for instructions for how to convert for other bodies? I want to have it for BOJM, but since that body mod is unpopular, I came to terms with the fact nobody will do those conversions. Might as well try myself, but standard web-search and general search through guides didn't help me with it.
If it's something like a "do 1, do 2, do 3" step by step - you'd be a hero I do not deserve. But even general directions (tools used, procedures in those tools etc) would be great.
I wanted to help, but I'm also learning, I'll list the programs and the video I found, but I couldn't learn how to create a project from scratch, just modify the creations
What I did, with BG3-Modders-Multitool (or Norbyte Library) you extract the ".pak" of a mod (and then recreate the ".pak" again with the same programs), and generally the clothing meshes are in "mod\Generated\Public\SunPrincess\Assets\mod_piece of clothing. GR2" I downloaded Blender , downloaded the 3 addons, and placed them in "AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons", opened Blender, went to settings > addons, and manually installed the 3 addons via the "__init__. py" at once, and activated it, after that Blender Imports and Exports GR2, now everything depends on your skill with Blender, you can load the clothes you want to adjust, and the body to level the curves
For me to be able to do this conversion, I had already tried to do it before, I think I tried about 4 or 5 times, and I always gave up, but I always learned something different, until I managed to at least modify this one, now I think my biggest difficulty now It's mesher in the "bones", it's impossible for me to create one from scratch, if you can figure out how, I'd love to learn too
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Great Mod, thank you.
If it's something like a "do 1, do 2, do 3" step by step - you'd be a hero I do not deserve. But even general directions (tools used, procedures in those tools etc) would be great.
What I did, with BG3-Modders-Multitool (or Norbyte Library) you extract the ".pak" of a mod (and then recreate the ".pak" again with the same programs), and generally the clothing meshes are in "mod\Generated\Public\SunPrincess\Assets\mod_piece of clothing. GR2"
I downloaded Blender , downloaded the 3 addons, and placed them in "AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons", opened Blender, went to settings > addons, and manually installed the 3 addons via the "__init__. py" at once, and activated it, after that Blender Imports and Exports GR2, now everything depends on your skill with Blender, you can load the clothes you want to adjust, and the body to level the curves
For me to be able to do this conversion, I had already tried to do it before, I think I tried about 4 or 5 times, and I always gave up, but I always learned something different, until I managed to at least modify this one, now I think my biggest difficulty now It's mesher in the "bones", it's impossible for me to create one from scratch, if you can figure out how, I'd love to learn too
Video
Tutorial: How to make custom armour for BG3 - Part 1 MESHES (youtube.com)
Tools
Norbyte Library
ShinyHobo Baldur's Gate 3 Modder's Multitool
Blender
Addons
Norbyte BG3/DOS2 Collada Exporter for Blender 3.6
Padme's Blender Addons (Create LODs - BG3 Edition, Normalmap Transfer)