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adriant1978

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adriant1978

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About this mod

Quality-of-life mod for Camp Casters allowing you to control them while they are dismissed to camp, avoiding the need to rotate them into your party.

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs
Description

Do you use Camp Casters? This mod will allow you to keep control of them even when they are dismissed to camp, avoiding the need to rotate them back into your active party to cast beneficial buffs and healing spells. The rest of your party will also run over and stand near the Camp Caster, ready to receive buffs, avoiding the need for extra steps to keep them in place.

Note: This is a quality-of-life helper, not a cheat mod. It should not allow you to do anything which you could not already do by more tedious means. In particular that means by design Camp Casters cannot keep up spells requiring concentration and will not follow you out of camp. There are other mods available of you want to increase your party size.



Check the sticky post(s) in the comments thread for latest information.

This mod REQUIRES Norbyte's Baldur's Gate 3 Script Extender, which you must install first or else the mod will do nothing. 

Supported

  • Withers' hirelings
  • Custom Companions from my other mod (v2.1.2.0 or higher required)

Not Supported

  • Origin characters
  • Non-playable characters who are just visiting your camp

Installation

LaughingLeader's BG3 Mod Manager is strongly recommended! Vortex might also work but is untested by me.

If you are determined to install manually, place the .pak file in "%LOCALAPPDATA%\Larian Studios\Baldur's Gate 3\Mods" and edit "%LOCALAPPDATA%\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public\modsettings.lsx accordingly.

See here for more details, but I have never tested this and would urge you to use the mod manager instead.

<node id="ModOrder">
  <children>
    <node id="Module">
      <attribute id="UUID" value="c6bcb7d5-af62-4a1d-9024-bcef087bc36e" type="FixedString" />
    </node>
  </children>
</node>
<node id="Mods">
  <children>
    <node id="ModuleShortDesc">
      <attribute id="Folder" value="CampCasterHelper" type="LSString" />
      <attribute id="MD5" value="" type="LSString" />
      <attribute id="Name" value="CampCasterHelper" type="LSString" />
      <attribute id="UUID" value="c6bcb7d5-af62-4a1d-9024-bcef087bc36e" type="FixedString" />
      <attribute id="Version64" value="36028799166447617" type="int64" />
    </node>
  </children>
</node>

How To Use It

Cast the spell which will be added to your character the next time you visit camp:


 
Credits



Disclaimer

Updates will be dictated by my free time and level of inspiration. Use at own risk. I am not responsible if this breaks your game. Save often.