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iamy0urdad

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iamy0urdad

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2012 comments

  1. iamy0urdad
    iamy0urdad
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    A humble request to everyone who's going to post about how this mod got everything wrong. Please read the following Q&A, and post only if the answer is not already provided in the Q&A. This doesn't apply to constructive feedback, bug reports, and questions related to new/modified content. Thanks.

    Q&As are in the readme file: CLICK HERE
  2. iamy0urdad
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    Patch 8 heads up.

    I uploaded the 1.6.0.0 version which is Patch 8 compatible. I briefly play-tested it, but only briefly. Use at your own risk, and please let me know of any issues.

    I will try to maintain two branches for some time, one for Patch 7 and another one for Patch 8, because I think not everyone would be eager to upgrade immediately (as it may break your load orders). However, that probably won't last for longer than a month.
  3. terminetwork
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    I'm commenting here to receive feedback on Patch 8 users. Feel free to share your experience here.
    I'd read more post section but is filled with spoilers D:
  4. Quinten3344
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    I absolutely love this mod. made her character an 11 out of 10.

    but i have one question.

    it says she will be pregnant in thw epilogue. is that also when she is with a female durge? and where does that dialogue show up?
    1. iamy0urdad
      iamy0urdad
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      Since 1.5.3.6, yes, this happens even if she's married to another woman. A little bit of magic could do wonders, you know. Selune is the oldest and was one of the strongest goddesses in the pantheon, this definitely something she can help with. So she helped Shadowheart and her wife a bit, it only takes to magically transfer a few specific organic molecules from Tav/Durge into Shadowheart, right?
    2. Quinten3344
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      yes i love that idea. but is that a conversation with her in the epilogue?
  5. PAQUITOLORO
    PAQUITOLORO
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    Loved the mod but after 80 hours when i finally got to propose as a half orc the model didn't aligned correctly T-T
    Edit:
    They didn't lined up correctly in patch 7, will see in patch 8
    Question, is this mod safe to remove or add mid-playthrough?
  6. Obfuscate7
    Obfuscate7
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    Add more night sleep cutscenes; for example, if they sleep in Shadowheart's bedroll near the window, the
    moon is visible at certain camera angle.

    Looks good!





    1. iamy0urdad
      iamy0urdad
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      yes, I'm going to add that, thanks!
    2. lokom35
      lokom35
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      Hand on Shadowheart's tit, pretty cool.
  7. shehermao
    shehermao
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    Do I need LaughinLeader's BG3 Mod Manager to install? Or will it work if I just drop the .pak file into the mods folder?
    1. iamy0urdad
      iamy0urdad
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      You need to install it with the LL's Mod Manager. Some parts of the mod will work even if you just drop it, but a lot of things won't work. For ex, night time cuddles won't work if you just drop the pak.
  8. ims21c
    ims21c
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    I made a DVQR - Really Shadowheart Compatibility Patch Mod for Patch 7.

    Thank you so much for uploading this great mod.

    www.nexusmods.com/baldursgate3/mods/15822
    1. iamy0urdad
      iamy0urdad
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      Wow! Thanks a lot!
  9. Splattt808
    Splattt808
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    I'm about half way through Act 2, will updating to the newest non-patch 8 version lock me out of the proposal thing because of the new act 1 dialogue asking about something besides Shar and tadpoles?
    1. iamy0urdad
      iamy0urdad
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      Do you have the "I want to ask you about something you mentioned earlier" and "I want to get to know you more"? There should be this option "Tell me something about you besides Shar and tadpoles".

      If you actually missed that line and you don't have in recurring conversations, you should not update. Or, you can update and run this command:

      Osi.SetFlag("a1aa7dfa-ef5d-4564-9998-b68ae2c6837c", "3ed74f06-3c60-42dc-83f6-f034cb47c679")

      If you didn't ask her that question, the new line should appear that will allow your Tav to ask that
  10. BadWolfeRose02
    BadWolfeRose02
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    Apologies if this has already been asked, but where do you get the audio for any new voice lines? Restored cut content? Or do you use AI?
    1. iamy0urdad
      iamy0urdad
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      Most are existing voice lines, some are existing voice lines that were cut, merged, or edited by hand. No AI magic. Public AI models don't work nearly as good as humans, sadly. All the hype can't help them to actually replace VAs, and I cautiously think all these talks about replacing humans with AIs would follow all the crypto bros with their delusions about replacing real money with a bunch of hash codes.
    2. BadWolfeRose02
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      Oh, I'm a certified AI hater who will take any opportunity to hate on crypto bros, but thanks for the clarification. 🤣
  11. BonziBukkake69
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    So while browsing the patch notes, I came across this.

    "Fixed a wrong check issue that would prevent Shadowheart from saving her parents if given the opportunity."

    Does this mean the smells dialogue is fixed?
    1. Zanderat
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      I was curious myself.  It might be related to this mod: Nightsong Points Bug Fix
    2. iamy0urdad
      iamy0urdad
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      Yes, this is the smells of the city fix, which is already fixed in this mod and also in HyperspaceTowel's mod
  12. ColinBencroff
    ColinBencroff
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    Hey mate, thanks for the quick update. Looking at the main webpage, I guess having a version on the official mod manager is out of question, no?

    It is safe to install even when it is not listed on the official one?
    1. iamy0urdad
      iamy0urdad
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      The official mod manager doesn't support override mods. These mods work, they just don't show up. It is safe to install, and I recommend Laughing Leader's Mod Manager. It is compatible with the in-game mod manager, I use both and never had a problem.
    2. BlueKoichi
      BlueKoichi
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      So is the BG3MM out of the question, or can I still use it for this mod?
    3. Chlamydia1
      Chlamydia1
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      Laughing Leader's Mod Manager = BG3MM
    4. BlueKoichi
      BlueKoichi
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      Ah, gotcha. So I downloaded the mod and put it in BG3MM, but every time I move it to the active mods list, it returns to the inactive mods list upon refreshing. Is this normal? Does having the mod downloaded and left in the mod folder count as the mod working?
    5. AnonymousCode17
      AnonymousCode17
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      @BlueKoichi
      I am sorry, did you click File - Save Order, then Export Order to Game? It should stay in the Active Mods tab, then, on the refresh. If not, something is wrong indeed.
    6. BlueKoichi
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      @AnonymousCode17
      Oh, yeah, there we go! After I did that, any override mod I had stays in the active mod list now. Thanks for that!
    7. AnonymousCode17
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      @BlueKoichi
      You're welcome! I'm glad that everything works! :))