About this mod
In case you disliked the tails or wanted to use tail mods without extra dependancies
- Requirements
- Permissions and credits
- Changelogs
Updates:
Update: added the file that removes tails from all player-created tieflings of all sub-races.
All npc tieflings should keep their tails. You can add a tail through character creator or magic mirror if you want
Update2: Added a version that removes the stub and sets a "no tail no stub" as a default option.
If you had the issues with "ghost tail" appearing after equipping some clotes, use this version instead to get rid of the tail-stub completely.
The place where tails used to be doesn't look that good, but for now i lack the proper blender texturing knowledge to fix that.
"Stub" option should still be present in magic mirror and character creator.
This version should also be compatible with both [Astralities' Tiefling Compendium] and [Legacy of Death - True Dark Urge Experience]
Update3: truly fixed the issue of "phantom tails"
i started a new playthrough, did some tests and "ghost tail" issue still persisted after equipping some modded and vanilla clothes
now i've re-made the models and hopefully fixed the issue for good
New version should edit all original sub-races and be compatible with both [Astralities' Tiefling Compendium] and [Legacy of Death - True Dark Urge Experience].
Load this file AFTER [Astralities' Tiefling Compendium] and [Legacy of Death - True Dark Urge Experience] to make it work
I've also brought back the "stub" option and set it as a defaut for all tieflings created by player. "No tail no stub" can still be picked in character creator menu/magic mirror
Update4: fixed the butt seams, made sure "non-lethal" passive gets added to beefy male tiefling sub-races
Attempted to fix the butt-seams yet again. now tiefling butts won't look like they have see-through holes if you decide to use small tails ot use no tails at all
also made sure that beefy male tieflings have "non-lethal" passive added to them. if you've used a previous version of the sub-race mod, check your character's skill sheet (or how this tab is called) after installing the updated version. non-lethal passive should appear there. you can drag it to your skill panel
Update 5: Added the loose files for Unique Tav
Backup your previuos unique tav files for tiefling bodies and tails before using this.
It's meant to be used instead of the main file.
Update 6: Added a version that removes tail from Karlach
Now you can use appearance edit mods to add any other tails. Or maybe if you just don't want to see a tail on her
Incompatible with other mods that edit Karlach's appearance
Can be used separately from other [Tailless] files
About custom sub-races:
A simple sub-race mod that adds tail-less tieflings of sub-race of your choice. Now you can play as a tiefling without a tail or use different tail mods without extra dependancies.
Tail tab should now appear in the character creation menu, where you can pick a "no tail" or "vanilla tail" option.
Each tail-less sub-race has the same progression as the original sub-race.
I've also added Rolan's head and Mystra's hair(called "Mystra's Grace") to character creator. It should be available for all tieflings.
Big thanks to Sample Equipment Mod and its author AnteMaxx for having a great turotial for creating custom icons
Also big thanks to the Ascended Astarion discord community for supporting me along the way ;D
Installation/uninstallation:
Install it like any other mod with mod manager of your choice.
Main file should be safe to uninstall at any time. Feel free to use Mod Uninstaller just in case.
Mods used for the showcase:
Succubus-new class