File information

Last updated

Original upload

Created by

adriant1978

Uploaded by

adriant1978

Virus scan

Safe to use

Tags for this mod

About this mod

Alfira can now join your party if you help her finish her song.

Requirements
Permissions and credits
Translations
  • Russian
  • Portuguese
  • Mandarin
  • French
Mirrors
Changelogs
Allows Alfira the Tiefling bard to join your party if you help her finish the song she is working on at the Druids' Grove. This mod was made with Tav in mind but by popular demand now supports Dark Urge playthroughs too. In this case, someone else will fill Alfira's intended role in the vanilla story.

You can trigger Alfira's recruitment scene by long resting after helping her to finish the song while in Act 1.

ALFIRA HAS NOW BEEN TESTED ALL THE WAY THROUGH THE GAME UP TO THE ACT 3 EPILOGUE. THAT SAID, THIS REMAINS A WORK-IN-PROGRESS AND I STILL HOPE TO IMPROVE IT FURTHER IN THE FUTURE.

What it Does

  • A fully voiced recruitment scene derived from the equivalent Dark Urge encounter is included, as well as basic join/dismiss dialogue.
  • Alfira is a fully functional party member; she can level up, multiclass, and re-spec.
  • She comes equipped with her iconic outfit, but you can re-dress and re-gear her as you wish.
  • A tent for Alfira has been added to each of the game's camps. These can be toggled off if you have a conflicting camp mod.


What it Doesn't Do

  • Alfira doesn't have any dialogue recorded for party banter, point & click interactions, etc and this mod doesn't add any.
  • You must manually swap her in and out of your party once recruited; at present there is no "take X's place" interaction.


How to Install

Use LaughingLeader's Baldur's Gate 3 Mod Manager, Vortex (untested), or get it via the in-game mod manager. 
 
FAQ

Q: Alfira's recruitment scene isn't triggering. What's wrong?
A: Try taking a few long rests. You might have other scenes queued up. Also, make sure that all the criteria are met:
  • She must have been helped to finish her song.
  • You must not have finished Act 1.
  • The Grove must not have been raided.

Q: Can you change the requirements so that I can smash her lute, raid the Grove, etc?
A: No, I'm trying to maintain a bit of immersion here. Alfira will not join you if you are mean to her or kill her friends.

Q: Is this mod safe to uninstall mid-playthrough?
A: No.

Q: What is the difference between this mod and the one on Mod.io ?
A: No difference. You can get the mod from wherever you prefer.

Q: Is this compatible with [insert favorite mod here] ?
A: It should be compatible with most things, but will be incompatible with anything else which alters either Alfira's stats or appearance.

Q: Can you make a mod for [insert other favorite character here] ?
A: This mod is way too ambitious by itself for me to consider doing the same for anyone else. You might enjoy my Custom Companions mod for "recruiting" other characters.

Credits

  • GhanimaAtreides for making the tents.
  • Norbyte for the Script Extender; this mod doesn't use it, but it is invaluable for debugging!
  • LaughingLeader for vital BG3 modding information


Disclaimer

Updates will be dictated by my free time and level of inspiration. Use at own risk. I am not responsible if this breaks your game. Save often.