Thanks for the great mod. Is there a chance you could fix the compatibility bug of the Hexblade subclass and elderitch smite? Elderitch smite only works on "bind pact weapon" and Hexblades replace it with "bind hexed weapon"
I currently can't even get the mod to work on the regular Pact Weapons so I can't properly test things right now, I've uploaded a new optional file that should in theory work so if it works for you give this TEST version a try
Nether the hex warrior nor the bind pact weapon feature make melee weapons use charisma for attack and damage rolls, although ranged weapons do work. What could cause this? EDIT: Ignore this comment, the problem was unrelated
This mod works with a Tav but it doesn't seem to work when playing as Wyll. Is this a bug or is it not possible to give Wyll access to additional subclasses due to him being an origin character?
Shadow of Moil from this mod (i'm using only the main file) replaces Shadow of Moil from the 5e spells mod for the Hexblade. Is there a way to make 5e spells overwrite this mod?
Does it still have sound? Just by looking at the code it looks fine except that the animation seems to be taken from the monk class, which usually messes up when non-monks use them.
is there any reason why shadow of moil is not part of the hexblade's spell list? it only seems to be available for the other three pacts but not for hexblade... maybe i am doing something wrong here?
resolved and i cant find the delete-option for this comment
Would you mind adding the missing weapons for pact of the blade? The original mod added a good amount but not quite all of them. Most obvious missing one is longsword, but having the whole list would be nice.
Also changing the appearance of the added pact weapons to look like +1 weapons instead of common weapons would look much better.
In the old mods description it says "Summon Pact Weapons: Added the rest of the weapons as summon-able options. ", however I have looked through the files and the weapons being added to Pact of the Blade is nowhere to be found, so if I were to do this I'd have to re-create them myself :o
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Main files
- Tooltip changes.
Optional files
- Visual effect for Relentless Hex added.
If you want to support me directly you can do so here Ko-fi Flemsus
Is there a chance you could fix the compatibility bug of the Hexblade subclass and elderitch smite? Elderitch smite only works on "bind pact weapon" and Hexblades replace it with "bind hexed weapon"
EDIT: Ignore this comment, the problem was unrelated
i just click on the target with the hex and then theres an awkkward silence and suddenly the characteer appears next to it lol
is there any reason why shadow of moil is not part of the hexblade's spell list? it only seems to be available for the other three pacts but not for hexblade... maybe i am doing something wrong here?
resolved and i cant find the delete-option for this commentAlso changing the appearance of the added pact weapons to look like +1 weapons instead of common weapons would look much better.