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Author notes
Mod is GPL3, so feel free to do whatever you want! Just credit me and use GPL and we're good
File credits
Thanks to Focus for the idea, Hippo0o for the excellent library, and Aahz, Muffin, Lunisole, and all the other folks on the BG3 discord for answering my endless annoying questions
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Changelogs
Version 0.3.1
Fixed companion chat disabling during fights
Version 0.3.0
Fixed companion AI activations, stopgap fix for teleportation bug
Version 0.2.0.0
Companion AI should now work properly in multiplayer
Version 0.1.0.0
Super early probably broken alpha testing build
Just an experiment to see if I can get real time combat working in Baldur's Gate 3.
This is an early alpha testing build and is rapidly changing. It is playable but please be aware that it is not fully tested yet and is probably still buggy.
I'm putting this on Nexus because people keep asking how to install it, and installing from Github can be confusing. I hope it's at least working well enough that other people can help test it -- please post a comment or a bug report if you find something broken. I've gone through some of the early act 1 fights, in both single and multiplayer, and it works there. (Many combat encounters in BG3's campaign have their own weird quirks, so please post a comment if you run into trouble.)
Note: I've only tested this mod in patch 7, but others have said it works for them in patch 6. This mod is probably not compatible with the AI Allies mod right now but I'm looking into it.