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FrostShell

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FrostShell

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32 comments

  1. FrostShell
    FrostShell
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    Please note that to get the gem to appear in the trader's inventories you have to do a long rest to refresh them. Sold by Arron, Talli/Araj and Danthelon. You can also spawn the gem with it's UUID using Script Extender6dab51bf-a2cf-4869-95ab-5e5fa837da51
  2. Kestralys
    Kestralys
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    @FrostShell

    This is so, so pretty! I always play a shimmering fairy, and now with this sweet cantrip, I can really shine ✨Thanks for making & sharing this with us. Well done :)
  3. Xilandro
    Xilandro
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    any chance getting default light cantrip color change (and mayyybe casting shadows?) instead of whole new cantrip?
    1. Wrapped17
      Wrapped17
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      +1 on the light vfx replacement.
    2. FrostShell
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      That’s a whole other can of worms. There are different types of “lights” coded into the game. This mod uses the same type that the torch uses. The Light cantrip uses its own type of light that doesn’t cast shadows. And they each have tens of thousands of lines of code. It’s really not as simple as changing a couple values. In short, just buy the rock.
  4. alloxya
    alloxya
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    will this be added to mod.io? 
    1. FrostShell
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      Once I learn the new modding tools yeah.
  5. LognaVino
    LognaVino
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    Hi everyone, can someone maybe help me out... This mod isn’t working for me visually, although the emerald shows up in the inventory and can be used.

    I assume that mods removing VFX could be affecting this one? I have such mods installed because I wanted a clean screen and an immersive look, but this mod is quite immersive on its own, so I’m wondering if there’s a way to make it work?

    Thanks in advance.
    1. FrostShell
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      Try temporarily disabling your VFX reducing mods and see if Emberlight functions. If it works then we know it’s those mods and can look into that. If not then it’s something else to troubleshoot.
    2. LognaVino
      LognaVino
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      Thanks man, I will try that and test it. 
  6. Kikyo99
    Kikyo99
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    Could you also make a version that appears in the tutorial chest? like an add-on? I always forget to go to the traders since i have all other items in the tut chest so it would be very convenient.
    1. thenasty
      thenasty
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      I don't even know who, "the main traders" are? Is that just any old trader? I shop and even pickpocket often, but I still haven't seen this.
    2. Kikyo99
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      usually the first and most common traders you encounter. like Arron in the grove right at the entrance for example, or the lady in last light inn that says "If youre alright by Jaheira, you're alright by me" XD. But i always forget about them lol
    3. FrostShell
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      I already have them listed in the stickied post right above. Basically traders you can’t miss unless you actively not speak to any of them.
  7. quibquib
    quibquib
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    no chance for this as a VFX replacement to the default effect from the light cantrip?
    1. FrostShell
      FrostShell
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      How do you mean exactly? It basically already is that.
    2. hakinaro
      hakinaro
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      Pretty sure he just means as a replacer for the vfx, instead of it's own new spell. 
  8. FrostShell
    FrostShell
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    1.1 version now let's an ally that has Emberlight cast on them turn the light off/on with a temporary spell found on their hotbar. Works on summons like Scratch too.
    1. Fenrisgod78
      Fenrisgod78
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      Thanks, its working nice now !
    2. LognaVino
      LognaVino
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      Hi, is it safe to update mid-game and is there any specific way to do it?
    3. FrostShell
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      Yeah you can add it mid-game. After you install the mod do a long rest to refresh the trader's inventories for the gem to be added.
  9. Fenrisgod78
    Fenrisgod78
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    I like your mod, but I got the issue you cant set off the light unless you long rest, and looks like it's only possible to enchant your character but not the current equipped weapon.
    Wich in turn mess up with character behing unable to stealth.

    Light cantrip enchant only your wurrent weapon, then you can switch to your ranged weapon for instance, to turn off the light if you need obscurity.

    I would gladly see respecting the exact behavior of Light cantrip, but with Torch SFX. Is that not possible only by modifying the light cantrip SFX ?

    Thanks for your work anyway ;)
    1. FrostShell
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      It can't be applied to a weapon no. Simple answer is because this type of light casts shadows while the Light cantrip light does not. If you put it on a weapon the shadows go totally haywire. With that said, I can update the mod to give the ally who has Emberlight cast on them a toggle to turn it on and off while it's applied. I'll look into implementing that this weekend.

      I have no idea what you mean about only being able to remove Emberlight with a long rest. It can only be applied to one thing at a time so if you want to take it off yourself or an ally just cast it on a random object. The Light cantrip has the exact same functionality.
  10. Vendarr
    Vendarr
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    Wow, this is nice!
    Would love to see a version that entirely replaces the vanilla light cantrip with your beautiful emberlight.
    1. FrostShell
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      Spell replacers have gotten weird in patch 6/7 and tend to cause issues. I don’t do them anymore, hence the gem item. I’ll be able to make a more integrated version with the new official toolkit when I’m done learning it.
    2. Vendarr
      Vendarr
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      Ah good to know, thank you! :-)
      Looking forward to what you might come up with.
  11. AriKage
    AriKage
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    Thanks for the mod, does this behave like the light cantrip with respect to activating items like callous glow ring ?
    1. FrostShell
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      It should work with that ring yeah. It only requires the enemy to be in a fully lit area. Emberlight emits the same type of light a torch does, so anywhere in the game torchlight does something (like the shadowlands), Emberlight will too. I’m a little less sure on more specific instances like that Harper chest that can only be opened when the Light spell is cast near/on it.