Mod articles
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Version 1
SubGoalCombiner SGC_AND
INITSECTION
KBSECTION
//REGION Add roll bonus temporarily
//Burglary (fallback for rolling in camp)
IF
StartedLockpicking((CHARACTER)_Char, _)
THEN
ApplyStatus(_Char, "UNLOCK_CRIT_THRESHOLDS", 1.0, 1);
IF
StartedDisarmingTrap((CHARACTER)_Char, _)
THEN
ApplyStatus(_Char, "UNLOCK_CRIT_THRESHOLDS", 1.0, 1);
//No event for dialog roll
//IF
//DialogActorJoined(_, _, (CHARACTER)_Char, _)
//AND
//IsCharacter(_Char, 1)
//THEN
//ApplyStatus(_Char, "UNLOCK_CRIT_THRESHOLDS", 1.0, 1);
//Indefinitely in combat, status automatically removes when combat ends
IF
EnteredCombat((CHARACTER)_Char,_CombatGu...