Thanks to DaiShiHUN I was able to fix a potentially game breaking bug (or a nice shortcut) with a bosses glove that seemed to still contain his hand in it.
Also this amazing person was able to point to some missing items, so when I find them, maybe the itempool will grow some more.
And I added a disclaimer regarding potential bugs to mod description, please read it while I weep.
I had the same issue. Decided to pickpocket Arron to see if I could steal the boots chest cause it's hella expensive and then suddenly the clothes chest showed up as a stealable item.
So, I ended up killing Arron because the stealth check to steal the chest was ridiculous. Only to find out, some 10 minutes later, you can find all the chests in the tutorial chest *facepalm* But yes, PSA, all three chests of clothing are available in the tutorial chest, which you can use a mod for to summon if you've already left the nautiloid.
This mod prevents items from being added to the character via the console. Some items are added, some are not, for example Gloves of Dexterity cannot be added. Osi.TemplateAddTo("f3775096-0055-4d35-8cc0-f5765284bc7d", GetHostCharacter(), 1, 1); try for yourself. Spend like 15 loads to find this.
The gear is not appearing at any vendors! I’m in act ii btw. I used vortex to download and install the mod, and I wasn’t alerted to any missing requirements. I also have the basket of equipment + basket of equipment to camp clothing mods so I’m wondering if there is some conflict going on? I just feel like I’m missing something. Anyone else have a similar issue?
My save is still on the save folder, but this mod somehow made my save unplayable / can't be load... Be very careful with this one.
*Edit: Ok, this is actually worse than I thought.. Somehow the game won't load from the usual public folder (I'm using BG3MM), how do I know this? Not one mod are loaded into the game, and I tested to do a new game, and make a save, the new save file aren't added into the usual public save folder, yet my old saves are still there.
But the game can still reload the new game even after I relaunched it. I also have permanently delete the pak file, and no, I never had this kind of problem from hundreds of mods I've tested before. I'm still trying to locate where the new save is created.
*Edit 2: Somehow, everytime I start the game, it defaulted me to the debug client profile. The new save is found there, but it usually from what I know is Debug_Client_Profile_1 profile created if you start the game again when it is already running (to test something in co-op on a single computer. the problem is that I didn't. I tried deleting the debug profile but it would just recreate the folder again. I'm not sure what's happening.
*Edit 3: ........ Ok, all I had to do to fix the problem was to delete the folder AND THEN restart my pc, and suddenly I can load my public profile again... That was a freak.
230 comments
Thanks to DaiShiHUN I was able to fix a potentially game breaking bug (or a nice shortcut) with a bosses glove that seemed to still contain his hand in it.
Also this amazing person was able to point to some missing items, so when I find them, maybe the itempool will grow some more.
And I added a disclaimer regarding potential bugs to mod description, please read it while I weep.
Be very careful with this one.
*Edit:
Ok, this is actually worse than I thought..
Somehow the game won't load from the usual public folder (I'm using BG3MM), how do I know this? Not one mod are loaded into the game, and I tested to do a new game, and make a save, the new save file aren't added into the usual public save folder, yet my old saves are still there.
But the game can still reload the new game even after I relaunched it.
I also have permanently delete the pak file, and no, I never had this kind of problem from hundreds of mods I've tested before.
I'm still trying to locate where the new save is created.
*Edit 2:
Somehow, everytime I start the game, it defaulted me to the debug client profile. The new save is found there, but it usually from what I know is Debug_Client_Profile_1 profile created if you start the game again when it is already running (to test something in co-op on a single computer. the problem is that I didn't. I tried deleting the debug profile but it would just recreate the folder again. I'm not sure what's happening.
*Edit 3:
........ Ok, all I had to do to fix the problem was to delete the folder AND THEN restart my pc, and suddenly I can load my public profile again... That was a freak.
Not in the mod sadly