just tried the mod with GOG version. The mod works after Patch 7 update. just don't use the BG3 ingame mod manager, but by copying the files manually to game's directory.
I dunno. But it works without any mod manager so you don't need to use vortex. It should work fine with other mods that you use via the mod manager as long as the other mods you use too are not related to Shadowheart's Face data and texture files that got replaced with this mod.
Depends on how you installed it. If you used Vortex, just uninstall. If you did a manual install, you'll need to go in and manually delete everything from the mod.
Please can you make a scar version of this? I know i can just delete a file to get the scar and freckIes back but I really love the texture you made for the lips and if i delete that file the lips go back to normal as well.
Hey there, I was just wondering if there is a reason why head replacers have to be in loose files
I tried turning the file into a pak file. And while the game was able to load the textures just fine, for some reason, the head model remained vanilla.
If anyone can help me out with that, I'd appreciate it.
There have been a crazy high number of face mods on the Nexus but this one is still by far and away my favorite face mod for Shadowheart. Thank you so much for doing this and sharing it with all of us.
This mod doesn't work anymore, I don't know why. https://www.nexusmods.com/baldursgate3/mods/2567 works, however, if you're looking for a Shadowheart replacement still.
Lips are out of proportion (like after some botox or whatever) and other issues with that face/head. ^^ While this one is actually make her looks really better.
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nvm, it works, just messed up the file structure. it should be Data > Generated > Public , etc
how did you get her to have that silver hair? which mod?
I know i can just delete a file to get the scar and freckIes back but I really love the texture you made for the lips and if i delete that file the lips go back to normal as well.
I was just wondering if there is a reason why head replacers have to be in loose files
I tried turning the file into a pak file. And while the game was able to load the textures just fine, for some reason, the head model remained vanilla.
If anyone can help me out with that, I'd appreciate it.
...Added some screenshots. :)
This mod needs to be paired with hair
https://www.nexusmods.com/baldursgate3/mods/2524