Some QoL improvements for the Moon Lantern for those taking an evil path
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Changelogs
Version 1.1
Added bonus damage when wielding with two hands (versatile)
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Just a few tweaks to the Moon Lantern i made for my dark urge dual wield assassin who missed out on the pixie buff. Changes the lantern you get at the towers (haven't tested on the drider lantern). Turns the lantern into a finessable weapon so it can scale with your dex. (this will probably apply to all clubs atm) Boosted the damage so you can actually fight while wielding it. Huge AoE on the light effect so your party should keep the buff if they lag behind.