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  1. Oiff
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    Release Update


    Updated for release, let me know if there are any bugs.

    Example modsettings.lsx file has also been updated for anyone not using a mod manager.

    Known issues:

    Dragon walking animation isn't working, although the dragon can move and attack animations work.

    Item tooltips don't show healing - I haven't found a way to show this reliably.

    Casting the summoned monsters on a high level party will crash the game due to too many reactions, cast it off to one side.

    The reapers scythe is huge, it may not fit correctly on all characters.


    Before saying it doesn't work please ensure you are using the latest BG3 mod manager:
    https://github.com/LaughingLeader/BG3ModManager

    If you cannot interact with anything it means the game needs to recompile. Save, quit the game completely and reload.
    If that doesn't work you may need to install the modfixer mod to force the game to recompile.
    The game developer Larian has been making changes to how the game recompiles so your approach will depend on your game version and what your game version was when you started your current playthrough.


    Also note that there are other mods that have used the hide to get a spell way of adding items into the game, only the one on the bottom of the load order will be able to give a spell, just reload to adjust the order if you need to use a specific spell.
    In a similar way mods that change the default character stats will conflict with the toggle passive.

    Optional Loot
    If you also install the optional file "Legendary Items - Loot Tables" the items will drop randomly from fights. Harder fights have a higher chance of dropping an item.
    There are three levels of loot tables, the base level, a higher drop rate with roughly twice the drop chance and a lower drop rate with roughly half the chance.

    No Dark Pact
    Some people didn't want the dark pact ability so I have added an optional file to remove it which should be used with one of the optional loot files.
  2. Oiff
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    V1. 47 Progress

    I have been really busy with work so have not had as much time as I would like to mod and game. 
    However I am presently testing the next update which will include flappy dragons thar don't just slide around. 
    And some other fun stuff of course! 
  3. Shadddd
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    Does anybody knows if this mod will work after patch 1.8?
  4. alijach
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    Hey! Any plans to add this to the official mod manager supported by BG3? I would love to have these items added!
  5. DinoZtunPrime
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    Added mod mid playthrough, dark pact will not appear no matter what I try, do I have to restart all over again?
  6. tylerm423
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    Anybody know what ring of fire passive indicates? Says a fire inside?
    Anyway to access some sort of empowered version?
    1. NaIlkaiserBeretta
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      you gonna need to keep getting more legendary drop the stronger version let you to be out right immune to the fire or ice, wonder if it lock behind the harder challenge or just random 
  7. NaIlkaiserBeretta
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    The Glacial Hat effect doesn't seem to work, btw can you make an item that recharge ki at the cost of health similar to your spell slot recovery dagger?
  8. Jicku12x
    Jicku12x
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    lol summoning ansur is just hilarious until he gets ganked and now sees everyone as an enemy and you only notice that after he uses his aoe bomb that wipes my honour mode run but luckily edited it back. Would prefer if the Necrotic staff could summon mummies instead of Ansur but how could I make that edit myself?
  9. kingzmanh
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    Hi, i'm trying to summon the gear using [ dark pact ] but noting show up on my bag 

    the summon enemy work find but no the summon gear spell , can anyone help me with that  thx :)
    1. maxvas007
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      Use Dark Pact Rampage, it must to give you a bag with all items. It works for me just fine.
  10. HungryChing
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    Hello
    If i want those items as world drops do i just need loot tables from optional files or main file is still needed?
  11. Verbetron
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    Very nice mod, i think, as legendary items go, the items are powerful, as they should be.
    However the 2 hand crossbows, especially the Crossbow of Many Bolts variant, is extremely powerful, especially the many arrow shot. It does a lot more damage on it's own then almost any other bow, and it hits multiple targets if use the many targets bolt.
    It would be more logical if either the damage is bit tuned down, or if its a regular light or heavy crossbow, not a hand crossbow.
    It would suggest similar on the Great range, downsize the dmg a tiny bit, or make it light/heavy crossbow.

    In any case, i love the mod and items, the dark pact mechanic is fun and the ability to toggle it is amazing.
  12. Zeislenau
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    Love the mod, would it be possible to get a no-XP version? I feel like it would add to the challenge and also help prevent overleveling.