Fair warning about this mod. It destroyed my load order.
I installed it an all of my mods were set inactive. If you have hundreds of mods, it's impossible to remember your laod order. I'm done with this game for now. I've been working to get this laos order to work for week and it's all for nothing now.
Would it be possible to make it usable once per long rest ? i have seen another mods that make it reusable per 7 long rest but make the weapon temporary not permanent. I'd like one with permanent weapon but balance on long rest for the powerful skill if possible :/
Hmmm Modding is to cheat ? Not being mean but I don't understand why someone would make a mod when they know what it will be used for is against their principles. Anyway. Just my opinion.
Channel one doesn't work, it's identical to regualr version. Now, I don't want to appear smug, but I found out that if you just add data "UseCosts" "ActionPoint:1;ChannelDivinity:1" bit to data costs, it will take charges properly
The tool itself is very easy and straightforward. You can find detailed instructions for its usage on the website.
Once you've downloaded and read the instructions, all you need to do is insert the line mentioned by MasterVegito beneath this one: data "UseCosts" "ActionPoint:1" , like so: data "UseCosts" "ActionPoint:1" data "UseCosts" "ActionPoint:1;ChannelDivinity:1" .
happykero Wondering if you could do this to the other spell in game?, there is a version "Sunder the Heretical" spell something lmao. but it is Shar's version or something, (House of Grief) this spell doesn't expire when used but it has a "once pr turn" on it. If you could remove the pr turn on that spell, it would be amazing :) !
Hey i downloaded your new version of the channel divinity divine intervention and it became like the not just once version, it only costs one action point and no channel divinity points
I have discovered that the Divine Intervention powerful (not just once) version reduces non-magical weapon gold values to 0. Not sure about the other versions.
The Divine Intervention (not just once) version doesn't reduce non-magical weapons gold values. I haven't downloaded and tested the other.
34 comments
It shows the powerful version and the basic mode of operation
Please take a look if you have any questions
I installed it an all of my mods were set inactive. If you have hundreds of mods, it's impossible to remember your laod order. I'm done with this game for now. I've been working to get this laos order to work for week and it's all for nothing now.
Do not download this mod!
Modding is to cheat ?
Not being mean but I don't understand why someone would make a mod when they know what it will be used for is against their principles.
Anyway.
Just my opinion.
The tool itself is very easy and straightforward. You can find detailed instructions for its usage on the website.
Once you've downloaded and read the instructions, all you need to do is insert the line mentioned by MasterVegito beneath this one:
data "UseCosts" "ActionPoint:1"
, like so:data "UseCosts" "ActionPoint:1"
.data "UseCosts" "ActionPoint:1;ChannelDivinity:1"
Wondering if you could do this to the other spell in game?, there is a version "Sunder the Heretical" spell something lmao.
but it is Shar's version or something, (House of Grief) this spell doesn't expire when used but it has a "once pr turn" on it.
If you could remove the pr turn on that spell, it would be amazing :) !
The Divine Intervention (not just once) version doesn't reduce non-magical weapons gold values. I haven't downloaded and tested the other.
I've done a lot of modded multiplayer (syncing both players files) we double checked everything and it wouldn't work until we removed this mod.