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happykero

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happykero

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34 comments

  1. happykero
    happykero
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    i have a video
    It shows the powerful version and the basic mode of operation
    Please take a look if you have any questions
  2. EnielasSong
    EnielasSong
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    • 26 kudos
    Fair warning about this mod. It destroyed my load order.

    I installed it an all of my mods were set inactive. If you have hundreds of mods, it's impossible to remember your laod order. I'm done with this game for now. I've been working to get this laos order to work for week and it's all for nothing now.

    Do not download this mod!
  3. StealthMagicka
    StealthMagicka
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    Would it be possible to make it usable once per long rest ? i have seen another mods that make it reusable per 7 long rest but make the weapon temporary not permanent. I'd like one with permanent weapon but balance on long rest for the powerful skill if possible :/ 
  4. ANGRYWOLVERINE
    ANGRYWOLVERINE
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    Hmmm
    Modding is to cheat ?
    Not being mean but I don't understand why someone would make a mod when they know what it will be used for is against their principles.
    Anyway.
    Just my opinion.
  5. MasterVegito2012
    MasterVegito2012
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    Channel one doesn't work, it's identical to regualr version. Now, I don't want to appear smug, but I found out that if you just add data "UseCosts" "ActionPoint:1;ChannelDivinity:1" bit to data costs, it will take charges properly 
    1. baukwolf
      baukwolf
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      ThAnk YoUUUUU
    2. vmoen444
      vmoen444
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      how does one go about doing this?
    3. Zarenboug
      Zarenboug
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      You need to extract the .Pak file. I use this one --> https://github.com/ShinyHobo/BG3-Modders-Multitool

      The tool itself is very easy and straightforward. You can find detailed instructions for its usage on the website.

      Once you've downloaded and read the instructions, all you need to do is insert the line mentioned by MasterVegito beneath this one: data "UseCosts" "ActionPoint:1"
      , like so: data "UseCosts" "ActionPoint:1"
      data "UseCosts" "ActionPoint:1;ChannelDivinity:1"
      .






  6. stingray20201
    stingray20201
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    Is this still working after Patch 6?
  7. AkimboDK
    AkimboDK
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    • 18 kudos
    happykero
    Wondering if you could do this to the other spell in game?, there is a version "Sunder the Heretical" spell something lmao.
    but it is Shar's version or something, (House of Grief) this spell doesn't expire when used but it has a "once pr turn" on it. 
    If you could remove the pr turn on that spell, it would be amazing :) !  
  8. Hexx0117
    Hexx0117
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    can you make a version that allows once per long rest instead of unlimited?
  9. pnpem
    pnpem
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    Hey i downloaded your new version of the channel divinity divine intervention and it became like the not just once version, it only costs one action point and no channel divinity points
    1. baukwolf
      baukwolf
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      • 14 kudos
      same ehre, it doesnt take a CD charge
    2. egorfinn
      egorfinn
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      same. really wanted the channel divinity to give some balance
    3. unknowngamer32
      unknowngamer32
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      can confirm, i went into the code and sure enough it just has 1action listed, and nothing else.
  10. Draethyn
    Draethyn
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    I have discovered that the Divine Intervention powerful (not just once) version reduces non-magical weapon gold values to 0.  Not sure about the other versions.

    The Divine Intervention (not just once) version doesn't reduce non-magical weapons gold values.  I haven't downloaded and tested the other.
  11. BannerAD
    BannerAD
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    • 15 kudos
    Can confirm, this causes incompatibility with multiplayer for some reason. 

    I've done a lot of modded multiplayer (syncing both players files) we double checked everything and it wouldn't work until we removed this mod.