1. Download mod from nexusmods 2. Unzip mod 3. Place mod .pak in mod folder (mine is: C:\Users\Gamer\AppData\Local\Larian Studios\Baldur's Gate 3\Mods 4. Vid to watch (older video) https://www.youtube.com/watch?v=wT9qH6npxTY&t=0 5. You (currently) need patch3 Mod Fixer or newer version) to be in mods folder (doesn't need to be installed via BG3 Mod Manager) 6. Use Public profile in mod manager 7. https://github.com/LaughingLeader/BG3ModManager/releases/
"Telepathic" feat from Tasha's Cauldron if possible! +1 to INT, WIS or CHA and the ability to cast detect thoughts. Squire, and Knight feats from Dragonlance Check grim harvest and remarkable athlete
Is there anyway to get the DragonHide to work with unarmored defense? In my testing it just removes unarmored defense after getting the feat, so there's a loss of bonus AC from the other ability score added to it.
I ended up trying it without ImpUI and it worked. I didn't test extensively but I did test somewhat different feats on different classe and the menus / feats work. Only problem was when removing the mod, the feat list contained checkboxes for the removed feats with ERROR message. Idk if that was due to ImpUI missing but since it's not needed anymore like Larian said, it might not be required for this mod as well.
I'm hoping to get a bit of help. I used this mod prior to patch 8 and it was fine. I've since done a fresh reinstall of the game and am trying to get this mod working again, but so far I cannot see the featsExtra options in the feat list in-game.
I've made sure to put 5espells and ImpUI ahead of this mod in the load order. I am using the patch8 version of ImpUI if that matters.
I use the First Level Feats for Everyone Mod (https://www.nexusmods.com/baldursgate3/mods/5874?tab=description) so I can check the feat list at character creation. So far, cannot see the featsExtra stuff.
Appreciate any help that I can get thank you!
Edit: Nvm I see it when i reach level 4. Guess it's a failed interaction between the two mods. Before Patch 8 it was fine.
Hey so i have come around to downgrade bg 3 seeing my saves are unusable after they patched it to 7 think. but i tried updating all my mods to patch 7 and ended up downloading this mod instead of https://www.nexusmods.com/baldursgate3/mods/2437 any way i can download the old feats expanded?
that's a shame, i need it to continue my saves from before patch 7, oh well just gonna look for anyone who still might have it an is willing to share it. Cheers!
hi ! firstly i want to thank you for this mod, it feels really great ! i just wanted to ask something about piercer, because i really like this one ! but i think there is something wrong about the attack reroll, in DnD "you can reroll one of the attack's damage dice, and you must use the new roll." but in this mod, you always take the better results, i wanted to know if it was intentional, or just something you forgot. because i would like to have the right version of it. anyway sorry if the question has been asked before, and sorry for errors since english is not my langage. thank you again for your mod, it is very appreciated !
That feat was made years ago, i think auto reroll and to take the highest was the best way to make the feat (which didnt feel too powerful). If i tried to add an interrupt (reaction) it might get in the way of using smite or sneak attack etc which might cause more issues for players.
Thanks for your feedback. I cant promise i can fix to make it perfectly like 5e. Ill see what i can do!
How exactly is Elven Accuracy implemented? Because I have it selected to be used without prompt. However, when I miss an attack and I (or a companion) uses War God's Blessing (war cleric channel Divinity) my attack always ends up missing and the combat log shows me an attack roll with a negative value.
mod.io was last updated 18 days ago. Considering i have been travelling over the last two weeks it is almost on par with the nexus mod version. You can ignore the version numbers due to the toolkit automatically increasing the number.
I am waiting feedback that i actually fixed Everybody's Friend, then can add that change to mod.io version and update. It will be much easier when larian updates the game to patch 8 as i have two versions of the toolkit project to work with...first world problem.
1472 comments
1. Download mod from nexusmods
2. Unzip mod
3. Place mod .pak in mod folder (mine is: C:\Users\Gamer\AppData\Local\Larian Studios\Baldur's Gate 3\Mods
4. Vid to watch (older video)
https://www.youtube.com/watch?v=wT9qH6npxTY&t=0
5. You (currently) need patch3 Mod Fixer or newer version) to be in mods folder (doesn't need to be installed via BG3 Mod Manager)
6. Use Public profile in mod manager
7. https://github.com/LaughingLeader/BG3ModManager/releases/
"Telepathic" feat from Tasha's Cauldron if possible! +1 to INT, WIS or CHA and the ability to cast detect thoughts.
Squire, and Knight feats from Dragonlance
Check grim harvest and remarkable athlete
Thanks in advance.
is there a way to add the observer feat to eg. shadowheart via console command?
By the way awesome mod love ^^
Osi.AddPassive(GetHostCharacter(),"Observant_Feat")
My understanding of Dnd rules of dragonhide doesnt work with unarmored defence.
You could use my Choose Your Stats mod and give yourself an AC boost.
There is a new version of impUI, and i would recommend trying that.
(I have the potion dodge and all that stuff, the specific dwarven Dodge doesnt heal HP)
Are you in combat and use dwarven dodge and no healing?
I just did a test and i was healed in combat.
Worked as expected. maybe you have a conflicting mod?
You have the nexus version of this mod or mod.io?
I'm hoping to get a bit of help. I used this mod prior to patch 8 and it was fine. I've since done a fresh reinstall of the game and am trying to get this mod working again, but so far I cannot see the featsExtra options in the feat list in-game.
I've made sure to put 5espells and ImpUI ahead of this mod in the load order. I am using the patch8 version of ImpUI if that matters.
I use the First Level Feats for Everyone Mod (https://www.nexusmods.com/baldursgate3/mods/5874?tab=description) so I can check the feat list at character creation. So far, cannot see the featsExtra stuff.
Appreciate any help that I can get thank you!
Edit: Nvm I see it when i reach level 4. Guess it's a failed interaction between the two mods. Before Patch 8 it was fine.
It should be.
I havent found any issues...yet.
That mod has been hidden by the mod author.
You can use this mod, it's quite good!
That feat was made years ago, i think auto reroll and to take the highest was the best way to make the feat (which didnt feel too powerful).
If i tried to add an interrupt (reaction) it might get in the way of using smite or sneak attack etc which might cause more issues for players.
Thanks for your feedback. I cant promise i can fix to make it perfectly like 5e. Ill see what i can do!
It gives an interrupt to reroll your attack roll if you have advantage on the attack.
I'm curious what exactly is shown in the combat log.
Btw. thanks for sharing your mod.
mod.io was last updated 18 days ago. Considering i have been travelling over the last two weeks it is almost on par with the nexus mod version. You can ignore the version numbers due to the toolkit automatically increasing the number.
I am waiting feedback that i actually fixed Everybody's Friend, then can add that change to mod.io version and update.
It will be much easier when larian updates the game to patch 8 as i have two versions of the toolkit project to work with...first world problem.