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VivaSortiara

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  1. VivaSortiara
    VivaSortiara
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    Please share your feedbacks/thoughs in this comment section!

    The mod should be compatible with Patch 2, you'll need to load the mod AFTER improvedUI or other mods that modifing ClassIcons/RaceIcons/ActionResrouceIcons.

    The mod is still under development and will receive continue updates

    Please update your Improved UI & Improved UI Assets to the latest version to get the icons working. (If you were previously using WoW DK UI patch, delete that in your mod folder)

    Update v1.2.4: 
    1. Fixed an issue that Killing Machine Obliterate is not refunding frost rune 
    2. Fixed DK won't trigger triple attacks with Warlock subclass
    3. Festering Wound damage is now scaling with your level (LV:1 1d6/LV4: 1d8/LV7:1d10/LV10: 1d12)
    4. Festering Wound damage is now scaling with your Charisma Modifier instead of weapon damage (no more insane bonus damage from your weapon, this was unintended)

    Update v1.2.2: Fixed Obliterate not consuming Killing Machine buff.
    Update v1.2.1: Fixed Fallen Prince Blades offhand attack consumes BonusAction
    Update v1.2.0:
    Bug Fix
    1. Changed DK from half-caster to non-caster
    2. Fixed that Ghouls summoned by Frost/Blood has Dreadblade passive
    General Updates:
    1. Added 3 Artifact weapons to the game. (Maw of the Damned/Blades of the Fallen Prince/Apocalypse)
    2. Added VFX effect for Frost Fever/Virulent Plague
    3. Added 3 spells to the game Vampiric Blood/Pillar of Frost/Dark Transformation
    Rebalance:
    Frost:
    1.Killing Machine now refunds 1 Frost Rune when casting Obliterate
    2. Frozen Heart - Base critical rate decreased from 15% to 10%
    Blood:
    1. Death Pact -  removed blood shield gain from this spell
    2. Death Strike - this skill has been reworked.  Instead of healing based on missing health, death strike now heals based on the damage taken in the last turn
    Unholy:
    1. Sudden Doom - base proc chance decreased from 35% to 25%

    Previous changes have been moved to the Change Log

    Please share other issues you've found while using the mod and feel free to utilize the bug report section.
    (Please do not abuse the bug report section and triple check if your game/mod/tools are updated to the latest version before posting any issue).

    I hope you enjoy this mod!

    Future Plans (Ranked by Prioritization):
    1. Rebalance all 3 subclass (In Progress)
    2. Spell VFXs
    3. DEMON HUNTER IS RELEASED!!
  2. VivaSortiara
    VivaSortiara
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    Update V1.2.0 is out with the Artifact Weapons!

    To obtain these special artifact weapons, you'll have to defeat a mini-boss encounter triggered in the lower city of Act III. These weapons are meant to be a challenging discovery, saved for later in the game as the final piece in your character's development.

    I won't spoil the fun of the treasure hunting for you all. Here's a hint if you are clueless:
    Spoiler:  
    Show
    The trigger for the boss fight is connected to a rather unholy merchant.


    If you want the weapons ASAP, here are the UUIDs:
    Spoiler:  
    Show

    Maw of The Damned - 0b69ba23-f7d1-4ce5-aa6c-1a300034e369
    Frostreaper - 94b293bc-aca6-4bbb-9aee-fe13850ee05e
    Icebringer - 0cafb81b-bde8-4563-9650-32f510612536
    Apocalypse - 5c78867e-8eca-4bbc-b5d3-752501ccaee6


    Weapon Stats Preview:
    Maw of The Damned
    Blades of the Fallen Prince
    Apocalypse
    1. drtaco123
      drtaco123
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      Icebringer and Apocalypse UUID's are wrong, they are also the same ID :P 

      Edit: Ty for the new codes :D
    2. SevereArtisan
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      Do you plan on adding any skins or alternate looks for the Artifacts in the future? I remember back in Legion, the Artifact Weapons had a lot of options to choose from. 
    3. VivaSortiara
      VivaSortiara
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      Probably not at this moment. I literally tried all alternative models for apocalypse and most of them doesn't work well with this game's rendering system.
    4. SevereArtisan
      SevereArtisan
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      Oof. That's unfortunate. Thanks for the info though. 
    5. Adarath
      Adarath
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      Thanks for the update, i play on the unholy DK and i wanted to know if you can put the apocalypse stats and feat on the frostmourn model ? Not really a fan of the skin of apocalypse but big fan of the dark transformation action.
    6. Noitox
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      Weapons are looking awesom. My only concern is that the maw of the damned is very short. My female strong body characters right hand goes right into the skull of the weapon. Maybe you could make the shaft longer for esthetic reasons? I know in WoW the axe has the same length as your design, but it looks a little awkward to me in BG3.
    7. Ianpark90
      Ianpark90
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      IT's really hard to find the unholy merchant. Is there any tip for find him?
    8. @Ianpark90

      Figured it out, only did so after spending an actual hour scrutinizing every inch of The Devil's Fee and even raiding Dammon's house out of desperation and frustration. In the end I had to unpack the mod and dig into the code to figure it out.

      Spoilers for the weapon locations, obviously.

      What you're looking for is a place called "Philgrave's Mansion". South of Sorcerous Sundries. Three times through the game and this is my first time hearing of it until today because it's extremely easy to miss as it looks like a background building until you walk directly in front of what looks like a suggestion of where a door could be.

      What to do after that? I dunno. I'm in front of the door right now on my main monitor and just wanted to get this info out before I forgot.
    9. quildor
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      Any chance for dual wield versions of other artifacts like: Blades of Apocalypse and Blades of the Damned (or something similar) ??
      I like to play as Blood DK but also like to dual wield.
    10. bylkus937
      bylkus937
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      bonjour quelqu'un peut m'aider à faire fonctionner le mode j'ai suivi les instructions à la lettre la dépendance du mode à la lettre avec mode Manager j'ai suivi l'ordre de chargement à la lettre et je ne vois toujours pas la classe apparaît je précise que Je n'ai pas d'autres modes donc il est impossible que cela entre en conflit avec d'autres modes et je précise que les modes sont installés dans le %AppData%
    11. kit990929
      kit990929
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      I found the item from the mansion, brought it , but I just disappeared and nothing happened. Did anyone figured out where to fight the mini boss?
    12. Palpachu55595
      Palpachu55595
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      Idk if this is a bug or a hidden feature but I found the weapons in act 1 in the Grymforge. I found the artifact which summons the 4 Horsemen next to the Mithral deposit.
    13. gebinll
      gebinll
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      发现一个不知道算不算bug还是啥,我还装了传奇装备LegendaryItems Release Update这个mod
      然后用这个mod自带的按C进入潜行给的技能拿到他那个装备袋
      结果在他那里面的武器袋发现了dk的三个武器加挑战徽记
    14. Hawtshawt1317
      Hawtshawt1317
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      Are you using Legendary Loot table mod?
    15. Pyro2678
      Pyro2678
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      My guess is that was something left over from when the author was testing the mod and then forgot to remove it.  But it's nice to know we can get the weapons before Act 3 if we choose 🙂
    16. kaikaisinsin
      kaikaisinsin
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      Resolved. Thx for the awesome mod
    17. Sneezepee
      Sneezepee
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      Three times through the game and you've never been here? A person even gives you a quest for it. 
    18. Arion2020
      Arion2020
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      Great mod. Death Knight was and is still one of my Favorite WoW classes. To help roleplay the class even further do you think it would be possible to make a Tav Voice replacer file that sounds like the Lich King? Even just the WoW default voice for DK's would be a plus because it has the reverb/echo quality to it. 
    19. testing2O
      testing2O
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      Hi, I started modding my game not long ago and I see that you can give weapons with a UUID example: Frostreaper - 94b293bc-aca6-4bbbb-9aee-fe13850ee05e. But you have to enter this code in script extender or download another mod ????
    20. kumogekkou
      kumogekkou
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      Is there artifact armor similar to the weapons, or just the weapons?
    21. Pierre0012
      Pierre0012
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      please how to use UUIDs? I looked for tutorials and didn't find anything about it.
    22. UDie2day
      UDie2day
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      Funny thing I've encountered
      Spoiler:  
      Show
      You can pickpocket the summoning item in act 2's mountain pass. At level 6 my demon hunter, death knight Lae'zel, barb Karlach, and cleric Shadowheart beat them to get the items relatively early. DH vengeance is pretty insane, I had about 38 AC with meta + horn of winter (DK) + demon spikes so they couldn't even hit me.
    23. rabambler
      rabambler
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      Hi. someone can make lich king armor? 
      https://www.nexusmods.com/baldursgate3/images/3262
      https://www.nexusmods.com/baldursgate3/images/3257
      like this, or its not possible? 
    24. Kgaa
      Kgaa
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      How do i open the console commands or whatever so i can add the weapons... ;s
    25. ivefallenout
      ivefallenout
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      I can't find anything relating to the weapons
    26. HeroiinFatherrrr
      HeroiinFatherrrr
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      from where
    27. Donniefox1
      Donniefox1
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      is this mod multiplayer viable
    28. Lavenadorn
      Lavenadorn
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      telling who u pickpocketed would be nice to know instead searching every npc for it. Its deff not from the first vendor u meet as u enter the mountain pass thts on the right.
    29. Quasidefault
      Quasidefault
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      I use Cheat Engine. There's an item spawner that lets you change out the code for uuid. 
    30. 864945335
      864945335
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      please update.The UI can not be displayed
  3. spartandestroyr1
    spartandestroyr1
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    Hi I'm currently working updating this mod and few others. I plan on uploading them once I'm done, but should the author wish me to take it down or provide them with the updated class or both i will do so. I will update this comment once I have the class finished. 

    Edit: I just finished the first mod I was updating and I'm now starting on this one. I hope to have it up if all goes well by next weekend.

    Edit: I'm getting yell at by other users for "Content Stealing" so unless the author themselves message me and says its okay I will not be able to upload this or any other updated mods. Sorry for getting everyone's hopes up. 
    1. StarlightAlesha
      StarlightAlesha
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      Thank you
    2. Viporius
      Viporius
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      SWEEEEET! 
    3. KavOfficial
      KavOfficial
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      a christmas miracle. LEGEND
    4. AnhSolo
      AnhSolo
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      have you updated this mod?
    5. Tazal
      Tazal
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      +1
    6. nandrovar
      nandrovar
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      Awesome, please keep us updated!
    7. forceofwiII
      forceofwiII
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      ty
    8. sp00n82
      sp00n82
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      Creating a new mod entry here on NexusMods with the fixed mod is probably considered "content stealing" if you don't have the permission of the author, but uploading the fixed mod to e.g. Google drive or something and then posting the link here in the comments is normally considered to be fine (and actually very welcomed).
    9. spartandestroyr1
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      I will see about doing that for now 
    10. jwinni1
      jwinni1
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      You are a legend for doing this! 

      Small request... can you make the new version not so OP?  The Class is amazing but can solo Honor Mode with a blindfold on. 
    11. forceofwiII
      forceofwiII
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      upload to github
    12. nandrovar
      nandrovar
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      @jwinni1

      Hard disagree, upload the updated mod AS-IS, and make an option for it later after that is done.
    13. tekar13
      tekar13
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      Upload to GitHub and ignore those whiny ass people.
    14. AnhSolo
      AnhSolo
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      may i ask where did you post it?
    15. spartandestroyr1
      spartandestroyr1
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      I've encountered a few issues that is making the transition to patch 7 a little harder than expected and it will take me some time to get it updated. I'm also working on my own IP so update work for this class is being done in-between working on my own class mod and IRL.
    16. Ch4oSKnoX
      Ch4oSKnoX
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      not to rush you but do you have a rough time around which we could expect it to come out? im eager to try this mod but the broken icons are bugging me, so wondering if i should wait for your version. 
    17. spartandestroyr1
      spartandestroyr1
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      it may be quite some time, with the recent crazy weather on the east coast of USA my IRL job has been extremely busy not much in the way of free time 
    18. Noitox
      Noitox
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      Please continue your work on updating the mod. The mod-author was active last time nearly a year ago. As another already mentioned: Upload it on github and if the mod author comes back and claims his mod, you can withdraw it.
      I've started playin a few days again and I miss this mod so much and it's driving me mad, that the mod doesn't work properly >.<
    19. NexusKoala
      NexusKoala
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      I hope something unspeakably awful happens to those "other users" preventing you from doing your good work. Nexus staff are the most Reddit losers known to man.
    20. Rimworld has a modding community that restores dead mods all the time and they're beloved by the community for it. Look up any mod continued by "Mlie" and check the comments. It's common practice there.

      Just like in Rimworld- the only word that matters is the mod author's. Make it clear you'll take it down if the original creator requests it; anyone else who wants to stop you is irrelevant, there's too many bozos on the internet to let them choose for you. 
    21. Viporius
      Viporius
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      Noitox- "Please continue your work on updating the mod. The mod-author was active last time nearly a year ago. As another already mentioned: Upload it on github and if the mod author comes back and claims his mod, you can withdraw it.
      I've started playin a few days again and I miss this mod so much and it's driving me mad, that the mod doesn't work properly >.<"


      I dont know what doesnt work properly but this mod is working just fine in patch 7. All thats really missing are Icons. But all the spells work.
    22. TheLambofDeth
      TheLambofDeth
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      People whining ruin everything. This mod is clearly abandoned and needs to be updated. Please reconsider!
    23. TheLambofDeth
      TheLambofDeth
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      How do you get the mod to run? its inactive in the mod manager...
    24. Fuzetman
      Fuzetman
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      "Edit: I'm getting yell at by other users for "Content Stealing""
      Wow, thank you other users, you've truly done a service to everyone! Truly freedom fighters and upholders of justice!
    25. L0RDT1TAN
      L0RDT1TAN
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      Thank you, though anyway to make it still be able to be used till lvl 20 ?
    26. MrDeathwish1629
      MrDeathwish1629
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      is it still being worked on? if you dont mind me asking
    27. DanteKannWeinen11
      DanteKannWeinen11
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      Erm, you can update that mod and just write in the description about "if author contact me and say to delete this mod - I will do that." there's a lot of mods updated like that there. Users can go to hell with all their whine
    28. spartandestroyr1
      spartandestroyr1
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      I tried that with two other class mods I updated and both got removed by nexus cause people complained. While I love the bg3 modding community it seems that updating and uploading someone elses mods is forbidden within this community. I may upload them to google drive or some other download forum but for now I've put a pause on updating the mods I'll probably start up again now that patch 8 is out.
  4. StereopwnZ
    StereopwnZ
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    Can someone update this for latest patch? Even if you have to post it elsewhere and share a link.
  5. TheLastVirtuoso
    TheLastVirtuoso
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    Working for Patch 8?
    1. Viporius
      Viporius
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      yes however its the Class icons that dont work but the skill icons do.
  6. Diferry
    Diferry
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    For people that tried this mod and the Demon hunter mod, which one is more powerful ? Which subclass as well ?
    1. Kayrakami
      Kayrakami
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      Unholy Death Knight and Havoc Demon Hunter by far, extremly powerful, too much in my opinion but fun af :D
    2. Viporius
      Viporius
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      They both have their pros and cons. My main is DK and Laezel is a DH.
  7. Palosanto21
    Palosanto21
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    After installing this mod I had to reinstall the whole game again ,it s broken asf ,stay away from it !!
    1. Viporius
      Viporius
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      Bwahahaha no its not and no you didnt. Use the BGMM and install it.
  8. Clokey1
    Clokey1
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    Abandoned by author and no longer working.
    1. Gorsey
      Gorsey
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      i dunno... seems to still work for me. i just dropped it into the mod folder and while it lacks the custom icons for the resources its still working for me.
    2. Viporius
      Viporius
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      The ONLY thing that doesnt work is the Icons. Everything else in Patch 8 works like a charm. Paired with the Demon Hunter mod too.
  9. forceofwiII
    forceofwiII
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    补丁8还能用吗
  10. nestilana
    nestilana
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    Please somebody update this mod :(
    One of my favorite class mods ever.
  11. Obrienversion1
    Obrienversion1
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    Awesome mod, I can get the ability icons to work, but not the rune icons anyone know why? I have improved ui and assets
    1. Longshanks1690
      Longshanks1690
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      The mod itself is still on Patch 6, whereas the game and ImprovedUI updated with Patch 7. So unless the mod author returns to update - which looks exceedingly unlikely - the icons will remain invisible sadly. 
  12. ffomega88
    ffomega88
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    it would have been really cool if instead of food you could eat corpses you collected during your battles.
    1. sp00n82
      sp00n82
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      That's not what a DK in WoW can do (but Undeads as a race can actually do this there).