1979 comments

  1. Toarie
    Toarie
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    Do not reupload my mods or any of the files included in them, not to other sites, not to discord servers. Thank you.

    OTHER MODS IN SCREENSHOTS
    Trips' Accessory Collection by Tripsadin with template from Piercing Edits by jerinski that I used to make my own "set" for personal use.

    All the presets, edited clothes etc are my own mods. The clothes in early access era pictures are not available anymore cause my mod got broken so badly at launch. Many presets are also not available anymore or I have never even shared them to begin with.

    I don't take requests.
  2. Padme4000
    Padme4000
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    This mod works in Patch 7. So it does not need updating for Patch 7.

    In fact a lot of mods do not need updating for every game patch. If the creator or users come here and say its working, and it isn't for you... then think that maybe something is wrong on your end instead of blaming the mod/modder.

    Also as a side note you can't abandon a mod that is working. Abandoning assumes the mod is no longer maintained even if broken which this mod is not.

    If you are only starting on Patch 7 now:

    I realise Mac does not have Patch 7 yet, but preparing for users needing help when it does arrive for mac.

    1. Delete your modsettings.lsx in your PlayerProfiles Public folder
    Mac: User/Documents/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public
    Windows: %LocalAppdata%\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public
    Linux: SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public

    2. Launch Baldurs Gate 3 Mod Manager / Vortex and check for updates. In BG3MM press F7 to bring up the update checker.

    You can also use the in game mod manager (IGMM) as well.

    For me I use both BG3MM and IGMM without issue, however I do advise where possible to mostly stick to one. You can download mod.io mods via their website page here: Baldur's Gate 3 - Mods or Baldur's Gate 3 Mods - mod.io

    4. Go to your Mods folder:
    Mac: User/Documents/Larian Studios/Baldur's Gate 3/Mods
    Windows: %LocalAppdata%\Larian Studios\Baldur's Gate 3\Mods
    Linux: SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/Mods

    5. Download ImprovedUI for Patch 7 and remove all old Patch 6 versions of that mod from the above mods folder, as it states on the mod page.

    6. remove Mod Fixer from your mods folder. It is no longer required in Patch 7.

    7. You should be ready to launch your game. A note that the game currently labels non mod.io mods with an alarming triangle icon with a ! in the centre. It is okay to press continue when the pop up shows up. If using controller switch to keyboard and mouse, as there may be a bug not letting you press continue on controller. This icon is just to inform you that some of the mods are from external sources, and to also give you a chance to remove the mods from your load order should you wish before continuing. 

    Now comes the other topic that apparently needs bringing up.

    STOP bullying modders to try and force them to port their mods to mod.io/IGMM.

    Modders have every right to say no to porting to mod.io/IGMM whether it is a big mod or small mod. It is their right. Do not turn around and then disrespect these modders by threatening to port their content.

    Larian does not condone porting other people's content without consent just like nexus doesn't. So content found to be porting without consent will be removed from mod.io just like it would here.

    Note to Toarie: Thank you very much for the love you put into your mods, I am sorry people are disrespecting you and the work you put into your mods by not respecting your wishes.
  3. Inc0nspicuousBear
    Inc0nspicuousBear
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    Does this work for patch 8?
    1. Jdang200
      Jdang200
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      yes
    2. WaRi0
      WaRi0
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      I recently came back to BG3 after a long time away and have modded the game as usual but for some reason this mod simply does not work for me at all.  This is the only mod that doesn't work.  I haven't been using a mod manager simply installing the mods into the game folder.
    3. pugulongtime
      pugulongtime
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      Works for me and I've been having issues with a lot of mods.
  4. chudmeister
    chudmeister
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    Love the mod! Was wondering if there were any plans to port it to the native BG3 mod manager
    1. BingoBunny162
      BingoBunny162
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      im wondering the same thing!
  5. LisionPlays
    LisionPlays
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    It works pretty well for custom characters in Patch 8! However if you have a mod that allows you to change the appearance of Origin characters, the hairstyles don't appear for them anymore
  6. Corgidfu
    Corgidfu
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    Hello,

    I'm strugling understanding what is auto-snap.
    Is it physics on hairs ?
    In this case the autosnap option is with or without physics on hair to be sure (The "No physics!" is perturb me)

    Thanks a lot to futur answers !
  7. NitroGoose
    NitroGoose
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    No longer works with Patch 8
    1. KennethElliot2015
      KennethElliot2015
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      Works fine for me. how are you installing it? make sure its still enabled on the in game mod manager.
  8. JorgeLuixo
    JorgeLuixo
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    still works in patch 6?
    1. MajorTom80
      MajorTom80
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      +1
  9. flavivsaetivs
    flavivsaetivs
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    Oh wow been a while since I've checked in on this mod, some great new additions here.
  10. Phanko
    Phanko
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    Is there any mods that can get this hair to other section too like facial hairs etc?
    The Tav Hair Mixer mod only gives the hairstyle until 100 only.
  11. Twiley300
    Twiley300
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    Does this mod work for the satyr race? I've tried it and can't seem to get it to work but it could be something on my end.
  12. ricolen
    ricolen
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    I love this mod, won't play the game without it.

    But please for the love of god, please make Imoen's hair from Baldur's Gate 2!