Good day, I was going over your list of spells that you added scrolls for and noticed one missing. DiZ91891 added the second level spell "Zone of Truth" to their mod, but I do not see a scroll in your list for it.
I am also seeing scrolls of "not found" when I summon the tutorial chest. I noticed that you have Suggestion in your list, but DiZ91891 says they disabled it. Possible cause?
Hi there! Will there be an update to this mod to account for 5e Spells removing Toll the Dead, as it is now included in the base game? Or will it not be an issue as the scrolls added here will just be overwritten? I taught myself how to remove small things from other mods, so if it is easier for me to do it myself rather than uploading a completely new version of this mod to account for one spell, please let me know!
Is there a list of items I can put into console commands so I can add these to inv ? They're not showing up in tutorial chest no matter what I do. Maybe because I was already in act 3 when I moved to v2.
Hi! Love the mod, but I am experiencing an issue. I cannot learn the level 7,8,9 spells. It keeps saying that wizard level is too low. I have the extended and the unlocked part of this mod as well as the main mod, so I'm not entirely sure what's causing this. Could I missing a file it needs?
I'm happy to report that after several days of work, the new release for this mod has been finally cut! Due to the nature of its changes, this version is backwards incompatible, as highlighted in the previous announcement.
Aside from the announced changes around scroll learning and the separation of high level scrolls into their own mod (add-on), this release also adds several new scrolls that have been implemented in 5e Spells but had not had their corresponding scroll created. Their assets will be created and added in the coming patches and updates to this main version.
Unless you know what you are doing, please only start using 2.x with new games! Those who want to experiment with inline upgrades, the Mod Uninstaller mod might help!
First off, thank you so much for all the mod work you have done.
After looking over the description, and several pages of posts here, I'm still not entirely sure about adding this mod to an existing game. If I've never installed this mod before, can I install it and have it work in my existing save? Or do I need to I need to start a new game?
This post I'm replying to says only start using 2.x with new games, but it implies that it may be possible to use with existing games (if one knows what they are doing), and mentions that the "Mod Uninstaller mod" may help (which makes it sound like the issue using 2.x with an existing game is related to having earlier versions of this mod previously installed).
Unless you know what you are doing, please only start using 2.x with new games! Those who want to experiment with inline upgrades, the Mod Uninstaller mod might help!
To be clear and avoid overcomplicating a simple question -- if I have never installed the mod before, do I still need to start a new game?
I think info about compatibility with existing saves should be outlined in the "Compatibility" section on the mod description page.
Should be fine to install mid game. Treasure that were rendered already won’t refresh to contain new scrolls but vendor’s offerings will contain them after rest. Similarly, treasures rendered when entering a brand new area will also include new scrolls as well.
I'm assuming that Secret Scrolls is compatible with Secret Scrolls for 5e Spells, but I didn't see any mention of that on either mod's descriptions or within posts.
I'm about to try adding both mods, but since I'm not using the "Chest" or "Tutorial" versions it may take some time before I know for sure whether both are working properly.
What's the correct load order when using both mods with options? Option 1 Secret Scrolls Secret Scrolls Extended Secret Scrolls Unlocked Secret Scrolls for 5e Secret Scrolls for 5e Extended Secret Scrolls for 5e UnlockedOption 2 Secret Scrolls Secret Scrolls for 5e Secret Scrolls Extended Secret Scrolls for 5e Extended Secret Scrolls Unlocked Secret Scrolls for 5e Unlocked
just wanted to let everyone know that after a lot of testing i figured out that somehow one of my playthroughs which is currently in act 3 got corrupted by updating this mod, you can prevent this by making a backup of your mods folder and use the backup whenever you would want to load that a corrupted playthrough, i also have found that this is a reliable way to not get super unlucky and lose a whole playthrough (like me previously) by updating mods so just keep in mind to always have a backup of your mods folder before updating any mods!
487 comments
DiZ91891 added the second level spell "Zone of Truth" to their mod, but I do not see a scroll in your list for it.
I am also seeing scrolls of "not found" when I summon the tutorial chest. I noticed that you have Suggestion in your list, but DiZ91891 says they disabled it. Possible cause?
My Transcendent Tribe,
I'm happy to report that after several days of work, the new release for this mod has been finally cut! Due to the nature of its changes, this version is backwards incompatible, as highlighted in the previous announcement.
Aside from the announced changes around scroll learning and the separation of high level scrolls into their own mod (add-on), this release also adds several new scrolls that have been implemented in 5e Spells but had not had their corresponding scroll created. Their assets will be created and added in the coming patches and updates to this main version.
Unless you know what you are doing, please only start using 2.x with new games! Those who want to experiment with inline upgrades, the Mod Uninstaller mod might help!
Hope all of you will enjoy the new updates!
After looking over the description, and several pages of posts here, I'm still not entirely sure about adding this mod to an existing game. If I've never installed this mod before, can I install it and have it work in my existing save? Or do I need to I need to start a new game?
This post I'm replying to says only start using 2.x with new games, but it implies that it may be possible to use with existing games (if one knows what they are doing), and mentions that the "Mod Uninstaller mod" may help (which makes it sound like the issue using 2.x with an existing game is related to having earlier versions of this mod previously installed).
To be clear and avoid overcomplicating a simple question -- if I have never installed the mod before, do I still need to start a new game?
I think info about compatibility with existing saves should be outlined in the "Compatibility" section on the mod description page.
Just a couple more compatibility questions:
I'm assuming that Secret Scrolls is compatible with Secret Scrolls for 5e Spells, but I didn't see any mention of that on either mod's descriptions or within posts.
I'm about to try adding both mods, but since I'm not using the "Chest" or "Tutorial" versions it may take some time before I know for sure whether both are working properly.
What's the correct load order when using both mods with options?
Option 1
Secret Scrolls
Option 2Secret Scrolls Extended
Secret Scrolls Unlocked
Secret Scrolls for 5e
Secret Scrolls for 5e Extended
Secret Scrolls for 5e Unlocked
Secret Scrolls
Secret Scrolls for 5e
Secret Scrolls Extended
Secret Scrolls for 5e Extended
Secret Scrolls Unlocked
Secret Scrolls for 5e Unlocked
Both orders should work as the sequence of the individual sets is correct in both cases (Base -> Extended -> Unlocked).