Trying to use this mod for the Battlemage Gloves with the Sussur Greatsword, doesn’t seem to work at all though. I hit, apply the silence, but don’t get any stacks of Acuity.
Tried using this mod and now the battle mage gloves give 4 turns of acuity per weapon attack. Battlemage power is showing up twice on the item and it's effect is upped to two stacks of acuity. Is this normal?
Yo since you're doing general bug fixes do you think you could fix the issue of not being able to drop items?
I have a Tav whose inventory is bugged, can't drop items or place in world, can only throw items One at time. So trying to make items stack properly is a nightmare when using multiple bags to sort items.
Thx for mod. As of Patch 3 Boots of stormy clamour with this mod dosn't seem to apply reverberation with Luminous Armour (may be because it's AoE radiant shockwave) but works with Coruscation Ring . Is there any chance you can fix it?
for some of them. The Spineshudder Amulet still doesn't spawn, for example.
I've been taking my sweet time actually uploading a new version that removes the superfluous fixes, but I have a holiday tomorrow so I can get around to it.
Confirmed no. It can still be gotten, however, by one-shotting the chest (use smokepowder barrel or a class with Bludgeoning damage for 2x dmg such as Monk Flurry of Blows) before it transforms into a Mimic
I wonder if it's possible to fix the Sunwalker's Gift ring. Its tooltip says it grants darkvision, and it does change the "Darkvision Range" shown in the character sheet, but it doesn't actually brighten the environment in front of the character.
In Grymforge there's an interactive object that grants a temporary darkvision buff, which does affect lighting as expected. But the ring is a bit different since it doesn't show up as a buff status effect.
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edit: it was the mod itself that caused the issue
I have a Tav whose inventory is bugged, can't drop items or place in world, can only throw items One at time. So trying to make items stack properly is a nightmare when using multiple bags to sort items.
I've been taking my sweet time actually uploading a new version that removes the superfluous fixes, but I have a holiday tomorrow so I can get around to it.
In Grymforge there's an interactive object that grants a temporary darkvision buff, which does affect lighting as expected. But the ring is a bit different since it doesn't show up as a buff status effect.