Hi. Could you perhaps make a version with a finite number of non-healing short rests per long rest? I imagine 1, 2, and 3 would be reasonable. As I would like short rest classes to have a bit more but not to get so much value, and I struggle to manually count how many I've had. Maybe 6 max, since you'd have 8 total, making 8 hours of short rest, 8 hours of adventuring, and 8 hours of long rest. Thanks.
Great mod, easy to set up and use. I've tried a few other mods that aim to refresh abilities before/after combat through automated scripting but they have issues, this one seems to work perfectly for me (on hotfix 17). Thanks!
Not sure what happened but this update was conflicting with every other mod I had installed (I'm guessing the primary culprit is ImprovedUI) and was preventing the game from recognizing that any of them were enabled.
Rolled back this mod to 1.0 (from the 1.01 that you uploaded yesterday) and everything went back to working.
Are either of you running on Wine, perchance? If so, it miiiight not be the Short Rest mod; some mods have nonstandard UI's which, as of Patch 3, my game (which I run through Proton) refuses to parse.
Alright, I've uploaded a new version. If you're still having issues, let me know which mods you're running. (Also let me know if this fixed your issue.)
Do you mean the icon telling you how to use the ability? Is it too much clutter? I find it useful for myself to remind me that I have the ability, but if that's too much clutter I can just restrict it to being visible on your character sheet.
If you're asking about the icon indicating that you can't regain health, I really want to make sure the player knows what's going on and doesn't get confused or frustrated in the middle of a fight if they forgot they accidentally left that passive on.
Sorry for the delay on this; I spent the past few days both very busy and with BG3 crashing on startup. The status icon for possessing this power is no longer visible, you still have a status indicator for when your ability is toggled on, and I changed some wording.
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Edit : I'm an idiot, the healing numbers pop up but it doesn't actually change the health. Duh. Disregard.
Great mod for people like me who like magic but hate managing slots (plus you know, the game actually punishing you for oversleeping...p)
Several other short rest mods disappointed in doing that, but this one does and it's a wonderful pairing. Many thanks.
Rolled back this mod to 1.0 (from the 1.01 that you uploaded yesterday) and everything went back to working.
Just FYI - thank you for the very handy mod! <3
If you're asking about the icon indicating that you can't regain health, I really want to make sure the player knows what's going on and doesn't get confused or frustrated in the middle of a fight if they forgot they accidentally left that passive on.