If the mod isn't working after the updates, uninstall and reinstall the mod and the dependencies. Make sure to install Baldur's Gate Script Extender with console, so that you can check if the mod is even loading. Make sure the mod appears in your modsettings file. If it doesn't appear in your modsettings file, move the mod a bit in your load order and save the load order until it does.
After the game launches, check Script Extender's console. You should be getting "Configuration for Mod Name" "#number of your mods mod configuration(s) loaded." Something like this:
Configuration for 'Oath_Spells': MinVersion 1; Feature flags: Lua Configuration for 'Respec_Spell': MinVersion 1; Feature flags: Lua Configuration for 'RichTraders': MinVersion 1; Feature flags: Lua 3 mod configuration(s) loaded.
If you don't see the mod's name in there, something is wrong on your end. Repeat the same steps. If you see any errors you can share them in your comment/bug report.
I made the addons before the updates. The trading menu used to show stacks correctly as you can see from the screenshots. All the items come in stacks of 100. So the price is for 100 of an item. You can select the number you want to buy by double clicking it. After the updates the stacks are not showing up correctly in the trading menu. This seems to affect armor and weapons only. If there's a mod that fixes the stacks you can share it in a comment.
I bought an item and it is heavy?
You bought a bunch of an item that isn't supposed to be stacked. No idea why the devs changed this. This is probably happening with armor/weapons only. Just make sure to double click these items and select only one before buying. If you have bought 100 of a weapon you can either load a save before that or you can split them one by one in your inventory (right click->split).
Sold bags are buggy
Do not sell bags/containers to Withers, especially modded ones. I'm not sure what the devs changed with the updates but it has been reported that they act weird now which wasn't the case when this mod was first made.
Sold bags not resetting after long rest
Do not sell bags/containers to Withers, especially modded ones. I'm not sure what the devs changed with the updates but it has been reported that they act weird now which wasn't the case when this mod was first made.
Modded item not resetting after long rest
Don't sell modded items to Withers. Modded items should have specific UUIDs that I need to add in the ResetInventory's list.
No dialogue option to trade with Withers
Look for the trading button in the bottom left corner. See screenshots for reference.
I uninstalled the mod but Withers is still a trader
Re-install the mod. Enter camp, leave camp, save, close your game, uninstall the mod.
Improve sorting?
Sorting used to be way better before the updates. I have no idea what the devs changed for it to be this bad. If there's a mod that fixes this you can share it in a comment.
What to do if Withers has low attitude towards my character?
You can give him gifts just like in the vanilla game (gift him items in the trading menu) or you can use cheats. Press the "Enter" button in Script Extender's console, you should get this message in the console: "Entering server Lua console." Paste this in the console and press "Enter":Osi.AddAttitudeTowardsPlayer("S_GLO_JergalAvatar_0133f2ad-e121-4590-b5f0-a79413919805", Osi.GetHostCharacter(), 50)Withers attitude will increase. You can change the number "50" with whatever you need. You can also use negative numbers if you want to decrease his attitude.
Trade button doesn't appear
Don't know if this is still relevant but it seems like it used to be related to ImprovedUI (credits to Gooooooooogs). Don't think it is relevant anymore. I don't use ImprovedUI.
12/03/2024 Pushed an update to Rich Traders that fixes compatibility issues with Trade With Withers. The compatibility variant of trade with withers is no longer needed.
Love this mod been using it a lot with the Trials of Tav (rework) mod. Is there a way to edit the amount of items offered for the random variants of the mods? For example, setting armor to 10+ items so more is offered per rest.
I made the addons before the updates. The trading menu used to show stacks correctly as you can see from the screenshots. All the items come in stacks of 100. So the price is for 100 of an item. You can select the number you want to buy by double clicking it. After the updates the stacks are not showing up correctly in the trading menu. This seems to affect armor and weapons only. If there's a mod that fixes the stacks you can share it in a comment.
the two main files were confusing i thought i only need one so i only download the inventory reset file which doesn't give wither any shopping option, i think that should be in the optional than the main file.
Is there a trigger for making Wither's able to trade? In a group game with friends it was available from the start. But now in my solo game I can't seem to access his trade option.
I'll give more details. The trade button doesn't show up when I talk to Withers in my personal game, but it does in our group game.
In that game, we didn't add the mod until after Wither's joined. In my personal it was active from the start.
I have done several of the suggestions I have seen with uninstalling the Trade with Withers mods in and out of camp. Toggling ImpUI off and on.
It makes me wonder if there's an in game trigger, or if you need to turn it off on starting a new game until you find Withers.
Would it be possible to update the Scrolls and the AIO mods to include spells from the 5E Spells mod? It doesn't look like all the spells are in the list of ones that Withers sells.
Which of these files do I need to download if I just want withers to act as a shop that stocks the same junk vendors usually do appropriately for their level and reset on long rest/level up with no mod fixer? I just want him to work like a regular vendor and you have a million files and barely any description of what is what are they patches? Do I need all of them? Do I just pick one?
417 comments
After the game launches, check Script Extender's console. You should be getting "Configuration for Mod Name" "#number of your mods mod configuration(s) loaded." Something like this:
If you don't see the mod's name in there, something is wrong on your end. Repeat the same steps. If you see any errors you can share them in your comment/bug report.
Link for Baldur's Gate 3 official Discord server where you can get help: Larian Studios Discord Server
Why is everything so expensive?
I made the addons before the updates. The trading menu used to show stacks correctly as you can see from the screenshots. All the items come in stacks of 100. So the price is for 100 of an item. You can select the number you want to buy by double clicking it. After the updates the stacks are not showing up correctly in the trading menu. This seems to affect armor and weapons only. If there's a mod that fixes the stacks you can share it in a comment.
I bought an item and it is heavy?
You bought a bunch of an item that isn't supposed to be stacked. No idea why the devs changed this. This is probably happening with armor/weapons only. Just make sure to double click these items and select only one before buying. If you have bought 100 of a weapon you can either load a save before that or you can split them one by one in your inventory (right click->split).
Sold bags are buggy
Do not sell bags/containers to Withers, especially modded ones. I'm not sure what the devs changed with the updates but it has been reported that they act weird now which wasn't the case when this mod was first made.
Sold bags not resetting after long rest
Do not sell bags/containers to Withers, especially modded ones. I'm not sure what the devs changed with the updates but it has been reported that they act weird now which wasn't the case when this mod was first made.
Modded item not resetting after long rest
Don't sell modded items to Withers. Modded items should have specific UUIDs that I need to add in the ResetInventory's list.
No dialogue option to trade with Withers
Look for the trading button in the bottom left corner. See screenshots for reference.
I uninstalled the mod but Withers is still a trader
Re-install the mod. Enter camp, leave camp, save, close your game, uninstall the mod.
Improve sorting?
Sorting used to be way better before the updates. I have no idea what the devs changed for it to be this bad. If there's a mod that fixes this you can share it in a comment.
What to do if Withers has low attitude towards my character?
You can give him gifts just like in the vanilla game (gift him items in the trading menu) or you can use cheats. Press the "Enter" button in Script Extender's console, you should get this message in the console: "Entering server Lua console."
Paste this in the console and press "Enter":
Osi.AddAttitudeTowardsPlayer("S_GLO_JergalAvatar_0133f2ad-e121-4590-b5f0-a79413919805", Osi.GetHostCharacter(), 50)
Withers attitude will increase. You can change the number "50" with whatever you need. You can also use negative numbers if you want to decrease his attitude.Trade button doesn't appear
Don't know if this is still relevant but it seems like it used to be related to ImprovedUI (credits to Gooooooooogs). Don't think it is relevant anymore. I don't use ImprovedUI.
Pushed an update to Rich Traders that fixes compatibility issues with Trade With Withers. The compatibility variant of trade with withers is no longer needed.
For example i used
TradeWith - Main File
AIORandom - Optional File
TradeWithReset - Main File
Less dead Withers
That is how it worked for me at least. ;)
I'll give more details. The trade button doesn't show up when I talk to Withers in my personal game, but it does in our group game.
In that game, we didn't add the mod until after Wither's joined. In my personal it was active from the start.
I have done several of the suggestions I have seen with uninstalling the Trade with Withers mods in and out of camp. Toggling ImpUI off and on.
It makes me wonder if there's an in game trigger, or if you need to turn it off on starting a new game until you find Withers.