Can confirm, that this actually works. Even on patch 6. Just tested it and from the look of things it's all good. Thank you so much shepardjager for this tip.
FYI this mod breaks sneak attacks for rogues. Get an error that says "can only be used once per turn" even if you haven't used sneak attack or are out of combat. Bummer.
fyi, with the newest update and patch to the game, this mod breaks some quests and also shovels. the game doesnt recognize when i have certain items in my inventory bc of this mod! i love it and would like to see it updated if possible
Maybe, maybe whatever class/sub-class you're using is missing the line that adds the feats at those levels. I don't really know how this s#*! works too good but for example I couldn't find archfey warlock or whatever in the file (Base game and modded one same deal) so maybe it uses the generic warlock warlock progression things (Which I don't remember being there either, just the other two sub classes, but idk maybe I no remember so good) or maybe its doing some other wacky s#*! who knows, not me lol.
Just wondering what changed, it worked beautifully. Its on all the classes, the feats just are only working on the class levels they are suppose to now. I betting something to do with updates, which I understand is hard to keep up on. It could be something I added on my end also. Could it be something to do with load order maybe. Typically get feat every four levels unless your a fighter which has a little different progression. No problem, just an FYI.
Okay so, your mod breaks just about EVERYTHING with baldur's gate 3.
When activating the mod on the mod manager and starting a new game, it breaks the character creation menu. Upon loading a save with it active right when you're on the beach, you cannot talk with ANY npc. And these are just the basic bugs I found. I tried deleting and reinstalling the mod, too. It just fully breaks the game.
That feel when you edit progressions.txt or whatever and upload it and forget then come back to the nexus in a few months and there's a bunch of people telling you your shits broken and/or to do random things they want, wow I feel like a real mod author now lmao
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Thank you so much shepardjager for this tip.
^ Is this still true?
When activating the mod on the mod manager and starting a new game, it breaks the character creation menu. Upon loading a save with it active right when you're on the beach, you cannot talk with ANY npc. And these are just the basic bugs I found. I tried deleting and reinstalling the mod, too. It just fully breaks the game.