About this mod
Introducing a brand-new playable class in Baldur's Gate 3 : The White Mage inspired by the White Mage class from the MMORPG Final Fantasy 14.
- Requirements
- Permissions and credits
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Translations
- Spanish
- Russian
- Portuguese
- Changelogs
Introducing a brand-new playable class in Baldur's Gate 3 : The White Mage inspired by the White Mage class from the MMORPG Final Fantasy 14.
The class has been adapted (I tried) to seamlessly fit into Baldur's Gate 3's gameplay system.
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TRANSLATIONS INFORMATIONS
If you want to translate the mod, please, contact me instead of doing your own version.
I prefer to have 1 file with every translations.
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Features
- Adds the White Mage class, a caster focusing healing and supports. He can also deal a bit of damages to avoid being completely passive.
- (Subclass) "Stone and Aero" subclass focus on Stone (Bludgeoning and Acid) and Aero (Slashing and Thunder) damages and offers "Stone/Wind" such as Fly, Stone Skin, Vine, etc.
- (Subclass) Luminous focus on Light spells (Radiant) and also offers Light themed buff spells from vanilla spells.
- Consistent damage output while being a must have healer such as the life cleric but wihout being the life cleric.
- Have a specific action resource (icons not working but planned to works later) to heal or deal great aoe damage without spell slots cost. A passive grants this action resource freely each turn.
- Versatility between healing, buffing and damaging.
Gameplay
- 2 subclasses that won't offer very differents addition in terms of new things but gives a different gameplay through the spells availables on each subclass. They are a bit distinctive.
- A unique action resource wich comes with a passive that give each turn a free action resource to use special (or not as soon as you got them) White Mage spells.
- Healing spells with turn based healing to being less passive and less dependent on healing every turn. You can heal effectively while being active on others turns.
- Supports spells as life cleric and paladin.
- My most favorite FF14 spell, you will know wich one I'm talking about when you will unlock it. It feels so pleasant.
Progressions levels (version 1.0.0, might not be up to date)
White Mage
- Level 1
- Level 2
- Level 3
- Level 4
- Level 5
- Level 6
- Level 7
Unlocks the special action ressource and the first spell that comes with.
- Level 8
- Level 9
- Level 10
- Level 11
- Level 12
(Subclass) Stone and Aero
- Level 1
Aero mono target level 1.
- Level 3
Aero spell evolves into a new form, it applies a DOT and it deals AOE damage.
- Level 5
- Level 7
- Level 12
(Subclass) Luminous
- Level 1
- Level 3
- Level 5
- Level 7
- Level 12
Customized Gaming Experience
- This mod transforms your gaming experience by providing the opportunity to play as the White Mage, a class exclusively available through this modification.
Requirements
- Installation of this mod requires the use of the ImprovedUI mod to ensure compatibility, as well the ModFixer mod.
Installation Instructions
- To install the mod, you can use BG3ModManager (BG3MM) by placing the WhiteMage.pak file into the C:\Users\YourName\AppData\Local\Larian Studios\Baldur's Gate 3\Mods folder, after ensuring that you have also installed ImprovedUI.
- To uninstall the mod, simply remove the file from the Mods folder, refresh BG3MM, and make sure you do not have a character with the White Mage class.
Watch this tutorial to install .pak mods :
Update Instructions
- To update your mod, make sure you don't have a character that is a White Mage in your party (either your player character or a companion). Change their class before updating the .pak file.
- Updating the mod while a White Mage is in the party can lead to conflicts in case of significant mod changes and may harm your save file.
Uninstallation instructions
- Before deleteting WhiteMage.pak, be sure to switch every WhiteMage character to another class.
Available Languages
- French
- English
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