Is there any way to make God Gale's spells work properly on other characters? I can even use the disintegrate ability, but the doll becomes all stiff. Does anyone know if there is a command that adds effect to the abilities?
Hey, not sure if they work on anyone else because of how they were coded into the base game, but there is a mod that allows you to have God Gale spells on other characters, this one. c:
Is there a way to do Osi.ChangeApprovalRating("COMPANION UUID", GetHostCharacter(), 0, X) to boost approval for a non host player? I'm in a multiplayer game and my friend isn't the host but wants a small boost to their approval with Astarion.
Not sure if it'd work, but you could try replacing the "GetHostCharacter" with their player UUID. To find that, you'd first do:
_D(Osi.DB_Players:Get(nil))
Through that, you can locate which one is your friend's character, it'll state their race, gender, body type etc. as well as the rest of the characters available.
Meaning I added the "" around player UUID and removed the () at the end of the string. I also removed the Osi. at the start but that doesn't make a difference. Hope this helps! <3
Hi, is there any method to reduce character level (Minsc), he always lvl 12 and when joins party anyone who leave and reoin after him automaticaly lvl up to 12 too. I've tried reducing his exp, but this doesnt lower his level
I'm not sure if this is the place to ask this, but I'm using cheat engine and I want to remove a condition from an npc that I can't control. I haven't seen any code similar to what I described perusing through the forums. Does anyone know how to do this?
Does anyone know the UUID for the astarion bite scene night? I accidentally got a confession before he could bite me and it’s honor mode so I’m stuck with that unless I can cue up the night DX
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_D(Osi.DB_Players:Get(nil))
Through that, you can locate which one is your friend's character, it'll state their race, gender, body type etc. as well as the rest of the characters available.
Then, you could try the command
Osi.ChangeApprovalRating("COMPANION UUID", PLAYERUUID(), 0, X).
No guarantees that that'll work, but I have a feeling that's the only way possible if it is. c:
Edit: Unfortunately this didn't seem to work, but thank you for the help.
I messed around with this a bit on my own multiplayer save and I got it to work!
I used the following command:
ChangeApprovalRating("COMPANION UUID", "PLAYER UUID", 0, X)
Meaning I added the "" around player UUID and removed the () at the end of the string. I also removed the Osi. at the start but that doesn't make a difference. Hope this helps! <3