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Matrinyx

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Matrinyx

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  1. Matrinyx
    Matrinyx
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    Let me know if you encounter any oddities or issues^^
  2. Matrinyx
    Matrinyx
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    Update:
    I have updated the PAK versions to be their own standalone mods as opposed to being published from the same project as the official mod manager versions^^

    This should hopefully fix issues related to installing and uninstalling the mod if you have ever used both versions(Nexus and in-game manager) at the same time.

    As a precaution please remove old versions of the mod and reinstall the updated PAK version of your choice. Check your "Baldurs Gate 3/Data/Mods" folder if the mod seemingly does not get uninstalled. Apologies for the issues, I did not expect this interaction between the two mod managers^^

    As of right now I will be working on some other projects now that the mod-kit is available, including some new Tav hairstyles and some new Dragonborn customization options, if these interest you keep an eye out!

    Thank you for all the love and support towards my mod and as always let me know if there are any issues with the new patch.
  3. Matrinyx
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    Please note:
    The replacer versions are the 'safest' versions. They can be added, swapped and removed mid-playthrough and new patches will not 'break' them unless Larian changes something drastic. They also do not require mod fixer or any other mod to work.

    The PAK versions, as with any PAK mod, should not be removed mid-playthrough as you will very likely experience issues loading a save that is missing a PAK mod it previously had. A new patch might also require an update to the PAKs. Mod-fixer is also necessary for the PAK versions to work.

    Please keep the above in mind when installing your chosen version.
  4. Matrinyx
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    I'm still here! Just been really busy and it's been a bit since I've dipped my toes into BG3 but I will endeavor to update both mods to work with the latest version of the game as soon as I am able^^ 

    I tested all versions of the mod (Tav and Gale) and I've encountered no issues with patch 8.


    If you are having issues it might be a mod conflict or another mod you have installed that needs an update. If you are having problems with the Tav version not showing up in CC please let me know which other mods you have installed that edit/add to the CC.

    I will be updating the Tav version anyways, just to take advantage of the modkit update to hopefully minimize compatibility issues but this will take some time as I will be rebuilding the mod completely.
  5. FallSomething
    FallSomething
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    Can confirm still  works in  Patch 8~
  6. DracoAngel
    DracoAngel
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    The hair for tav no longer shows up in the CC
    1. DreamsofAliya
      DreamsofAliya
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      same with me :(
    2. kolourking
      kolourking
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      Same, I have a tav that has had the long version since the beginning, it still shows up on him but for a new play through it doesn't show up in cc. 
    3. cecedott
      cecedott
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      Same here, I'm using BG3MM and uninstalled the old one to get the new one. It was working at first, not anymore.
  7. KreaturXY
    KreaturXY
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    Please update this, it's no longer shows up in CC
  8. DreamsofAliya
    DreamsofAliya
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    I really love your mod, would be happy it get fixed :(
  9. LeoXaladin
    LeoXaladin
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    The Wizardly Updo - Tav version doesn't appear in the CC when  the Gale Version isn't installed and activated. I tried with PAK and MOD.IO. Both need either the short or longer version to appear for Tavs.
    1. Matrinyx
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      I'll look into this. Thank you for letting me know.
    2. LeoXaladin
      LeoXaladin
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      Thanks. Will you update the mod.io version too?
    3. Matrinyx
      Matrinyx
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      I have tried replicating this issue but things are working fine on my end. Have you tried with the updated nexus version?
    4. LeoXaladin
      LeoXaladin
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      Both(Nexus and Mod.io) seems to conflict with "Horns of Faerun". Your mod must be loaded after Horns of Faerun to work.

      Also your Tav edition mod has a curious side effect. I'm playing on german and your mod changes all the supported races and their descriptions into english (which was a help to finding the problem^^)
    5. Matrinyx
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      That is incredibly bizarre, both my mods only add meshes, all using vanilla materials and textures and an edit to the associated char creation and races files that simply serve to recognize both meshes as usable by the game. I will test things on my end but I am quite stumped as to how my mods could be causing these issues given the simplicity behind them. I will also try and fiddle with the dev-kit more to see if I can simplify the mod even more to increase compatibility.
    6. mean616
      mean616
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      The description of the race appears in English due to the english.xml file in the Localization folder. After deleting the file, the races description appears as Not Found. Please solve it.
  10. viviarium
    viviarium
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    I have been using this for forever, but with updating to the newest Tav version it no longer shows up in CC. 
  11. KreaturXY
    KreaturXY
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    It seems your mod is in conflict with this mod https://www.nexusmods.com/baldursgate3/mods/12315?tab=files

    If I put your mod under it, that mod doesn't show up but if i put that mod under yours, your hair mod won't show up for CC. Its ashamed because i like your mod and want to pairs it with the beard available with that mod. Will there be a possible fix for this rather than choose one over the other?
  12. XXDarkovianXX
    XXDarkovianXX
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    I added it to the game via the in game mod manager. Does it conflict with the Appearance Change Origins mod? Everyone now is pale with blue eyes and blonde hair when I try to select any origin characters at the start of a new game.
    1. XXDarkovianXX
      XXDarkovianXX
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      I was told on the reddit to come back and let you know it might be a conflict between the two and the Updo messed with the zoom settings. Its probably an issue on my end, but I figured it wouldn't hurt to tell it here.
  13. RemoraJewels
    RemoraJewels
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    Thank you so much for adding this to console! <3
  14. rangle
    rangle
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    The new update breaks my save. Now the hairstyle is stuck and can't be changed from the mirror. I was using the older tav version and it was working just fine. Is this only safe to install with a new campaign?

    Update: I switched to the mod.io version. That one is working for my current save.