Using a custom head mesh and looks great with patch 8. Can sure tell the level of detail of your tatoos is so much cripser. Thks! Don't understand how, over and over, modders can't read instructions. It's a generated file (old format). Follow descrip & profit. Only issue i saw is that the tatoo images in game and what you get with this mod are not synced in Patch 8. Still seemed all there. Just had to try them, to find what you like.
Is it compatible with other mods that need to be unzipped in the data folder ? 'cause every other mod's folder is named "Generated", so they overrides themselves
Y'all the installation proccess is literally in the mod description... "Extract the contents of the zip ("Generated" folder) into your Data folder (disk:\steam\steamapps\common\Baldurs Gate 3\Data)".
There really isn't that much text to read on the mod page; if you're going to mod your game you have to take the time to read through the author's notes.
The mod works for the game's default faces but it doesn't work for the faces I added with other mods. I want to do it but I can't. Can you help me with this?
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Can sure tell the level of detail of your tatoos is so much cripser. Thks!
Don't understand how, over and over, modders can't read instructions.
It's a generated file (old format). Follow descrip & profit.
Only issue i saw is that the tatoo images in game and what you get with this mod are not synced in Patch 8.
Still seemed all there. Just had to try them, to find what you like.
FOR UNIQUE TAV USERES
1.Download the Unique Tav Data mod normal
2. go into (Data\Generated\Public\Shared\Assets\unique_tav\FACE) then find THIS file (Skin_Atlas_Head_SHR_Tattoo_A_MSK) Delete it
3. go into (\Marris Tattoo UT\Generated\Public\Shared\Assets\unique_tav\FACE) and copy (Skin_Atlas_Head_SHR_Tattoo_A_MSK)
4. Paste it where the (Skin_Atlas_Head_SHR_Tattoo_A_MSK) was
(personally i like to refresh the BG3 Mod manager and Export Order to Game)
5. THERE YOU HAVE IT (it replaced all BG3 tattoos with Marri's one IT ONLY WORKS FOR UNMODDED FACES THO)
There really isn't that much text to read on the mod page; if you're going to mod your game you have to take the time to read through the author's notes.