0 of 0

File information

Last updated

Original upload

Created by

ImmortalDragonMods

Uploaded by

ImmortalDragonMods

Virus scan

Safe to use

53 comments

  1. ImmortalDragonMods
    ImmortalDragonMods
    • premium
    • 21 kudos
    Locked
    Sticky
    In the coming days, I will be doing a slight overall, including adding new spells, also with custom visual effects. Stay Tuned!!

    Edit 1: The revamp, extra spells and more is about 60% Done!!!

    Edit 2: Version 2 is coming along nicely. We're looking at 162 spells, with a variety of cast types, instead of just melee focused. Stay Tuned for more!

    Edit 3: The new spells are coming along nicely. I am currently researching ways to expedite my methods so I can produce content more quickly.

    Edit 4: I just finished hand crafting 294 icons for version 2. Once I finish the spells, I can create their custom effects and Version 2 will be ready.

    Edit 5: Once the modding tools are released, I will be resuming work on the mod. Needed to take a long break due to several reasons.
  2. KenanTR
    KenanTR
    • member
    • 0 kudos
    Just wanted to say thank you for this mod and the work you put in it. I am literally waiting for v2 of this to start a new playthrough lol.
    1. ImmortalDragonMods
      ImmortalDragonMods
      • premium
      • 21 kudos
      I appreciate that. Now that I've had some time,  I am getting back to work on it after I complete a small project.
  3. pamyro
    pamyro
    • supporter
    • 0 kudos
    Hi! Does anyone knows if it's compatible with 5e spells?
    1. ImmortalDragonMods
      ImmortalDragonMods
      • premium
      • 21 kudos
      It shouldn't conflict at all. Nor will version 2
  4. SupaNuggets
    SupaNuggets
    • supporter
    • 0 kudos
    Your mod = awesome ! congrat's dude
    1. ImmortalDragonMods
      ImmortalDragonMods
      • premium
      • 21 kudos
      Appreciated
  5. caotritin
    caotritin
    • member
    • 0 kudos
    Great mod ! But when im playing at monk and dont have melee weapon , i cant use the shift spell , anychance that you make it available for monk
    1. ImmortalDragonMods
      ImmortalDragonMods
      • premium
      • 21 kudos
      It shouldn't be limiting  you, but V2 should address this. It'll just take a bit because I have to make custom effects for over 200 spells.
  6. FireeWire61
    FireeWire61
    • supporter
    • 3 kudos
    hello,

    the scrolls in the chest come up as not found for me. 
    1. ImmortalDragonMods
      ImmortalDragonMods
      • premium
      • 21 kudos
      As far as I can tell, you are the first and only person to have this issue. Just to make sure, you've made sure other mods aren't the source of the problem?
  7. terefere212
    terefere212
    • member
    • 0 kudos
    pleeease, make them all separated as optional file <3 wild shift etc as one scroll 
    1. ImmortalDragonMods
      ImmortalDragonMods
      • premium
      • 21 kudos
      With the rework, they'll be separated by element instead of spell type, IF I can get it to function properly. If not, they'll be 100+ individual spells scattered throughout Faerun to learn
    2. terefere212
      terefere212
      • member
      • 0 kudos
      I hope you make it! Keeping my fingers crossed, and good luck with this phenomenal mod! 
  8. F3ly
    F3ly
    • premium
    • 0 kudos
    Cool mod, awesome VFX effects! But I would reccomend to the author to mention somewhere that you shouldnt teach companions (or any character that you do not move yourself on the world map) the leap abilities bc they will use it automatically when following over gaps etc. and either trigger fights with neutral NPC or cause a serious amount of setbacks/heavy quicksave reloads.
    Maybe you can surpress this behaviour somewhere in the mod?
    1. ImmortalDragonMods
      ImmortalDragonMods
      • premium
      • 21 kudos
      I am completely unaware that companions get jump happy if you teach them the skills. Honestly sounds frustrating AND hilarious at the same time. Kind of reminds me of that CarbotAnimations BG3 video with the Barbarian jumping everywhere.
    2. F3ly
      F3ly
      • premium
      • 0 kudos
      Believe me, it is hilarious. Negativ and positiv as it also triggers banter of other companions that got hit.
  9. KenanTR
    KenanTR
    • member
    • 0 kudos
    Super cool mod but for some reason the status effects(conditions) doesn't work me or even show on the properties of the spells( it just says 3 turns and show as "-" when you click them) and any idea why that might me?
    1. ImmortalDragonMods
      ImmortalDragonMods
      • premium
      • 21 kudos
      I was unaware of this, and I must have missed a status effect in a spell or two, perhaps. Regardless, in the revamp, along with new spells, effects, and more, it should also iron out any remaining bugs.
    2. KenanTR
      KenanTR
      • member
      • 0 kudos
      Oh I see, I am really excited for the update then. Thank you!
  10. Razorjay12
    Razorjay12
    • supporter
    • 0 kudos
    I'm not saying right this second (go and actually play the game, there's no point if you can't enjoy the fruits of your labor), but are there any plans for Poison to be added in the future?
    1. ImmortalDragonMods
      ImmortalDragonMods
      • premium
      • 21 kudos
      Nature covers poison, and Blood covers acid.
  11. Evildandy
    Evildandy
    • supporter
    • 0 kudos
    I'm really sorry to do this, but I'm emotionally infested. Nyx is the Greek goddess of Night and Nox is her Roman counterpart.  The Greek god of Darkness is her partner Erebus. 
    1. ImmortalDragonMods
      ImmortalDragonMods
      • premium
      • 21 kudos
      Fixed.