First you will need this mod: https://www.nexusmods.com/baldursgate3/mods/8295
Second: you will need this tool: https://github.com/ShinyHobo/BG3-Modders-Multitool
Third you will need this website: https://bg3-isf-config-generator.vercel.app/
With the Baldur's Gate 3 Modder's Multitool by Shinyhobo, unpack the mod by dropping the .Pak file onto the blue work space.
Go to the unpacked mods folder in the modders multitool folders.
Take the folder called Ring of Relocation & drop it into the Json website listed above.
Retrieve the Json file from your downloads folder & place it into this location of the mod: Modding tools\BG3 Modders Multi Tool by Shiny Hobo\UnpackedMods\RingOfRelocation\Mods\RingOfRelocation
Go here Modding tools\BG3 Modders Multi Tool by Shiny Hobo\UnpackedMods & take the entire Ring of Relocation folder & drop it back into the modders multitool workspace (blue area) to repack it.
You're done. Now you can unzip the file & load it into your mods folder.
The ring will now show up in your mailbox in the camp chest.
I have included a in game photo in my Google Drive of the ring that I just modified.
I was able to use this item to get myself the necromancy of thay, which I forgot earlier in my run, but I now want to safely remove the mod. Is there any way or guide on how to do that without permanently locking my game up?
How does this mod work? I'm familiar with debug teleport location flags but I've never found a way to unlock the waypoints. How is this achieved? Thanks!
Thank you so much for this mod, it just saved my play through. I was hit with the dreaded ''a party member is not ready to proceed'' bug that would not let me enter the Mountain Pass area, but this allowed me to unlock that area and warp straight there. You saved me dozens of hours of play time.
I just installed this mod and checked the tutorial chest using the summon tutorial chest but I cannot find the ring at all. If any one knows how to fix it please help.
Is there a possibility to add a specific location in wyrms crossing? My game is somehow glitched, i've done everything in the lower city, but i cant go back to wyrms crossing to confront gortash trough the conventional ways. I've tried to go trough the gate itself, and trough the waypoints, but somehow it always sends me back to the main menu. I am able to go back to the shadow cursed lands with the help of your mod, but then once i move on i cant leave the camp. I would really appreciate it if you could try and make a specific teleport somewhere in wyrms crossing, so i can try if that works.
Although i certainly understand if you dont want to.
Anyways, great mod so far, i can see this being helpful in a lot of scenarios!
ok i know i probably shouldnt have done this but i was close to endgame act 3 stupidly decided to teleport back to shadow cursed now wheni try to load up any save game crashes
thank you for the mods. Is there a way to use this without script extender? I want to play on old patch & unfortunately script extender doesn't support this version.
31 comments
First you will need this mod: https://www.nexusmods.com/baldursgate3/mods/8295
Second: you will need this tool: https://github.com/ShinyHobo/BG3-Modders-Multitool
Third you will need this website: https://bg3-isf-config-generator.vercel.app/
With the Baldur's Gate 3 Modder's Multitool by Shinyhobo, unpack the mod by dropping the .Pak file onto the blue work space.
Go to the unpacked mods folder in the modders multitool folders.
Take the folder called Ring of Relocation & drop it into the Json website listed above.
Retrieve the Json file from your downloads folder & place it into this location of the mod: Modding tools\BG3 Modders Multi Tool by Shiny Hobo\UnpackedMods\RingOfRelocation\Mods\RingOfRelocation
Go here Modding tools\BG3 Modders Multi Tool by Shiny Hobo\UnpackedMods & take the entire Ring of Relocation folder & drop it back into the modders multitool workspace (blue area) to repack it.
You're done. Now you can unzip the file & load it into your mods folder.
The ring will now show up in your mailbox in the camp chest.
I have included a in game photo in my Google Drive of the ring that I just modified.
https://drive.google.com/drive/folders/1w3PPJb5w0YwUY90lrvnTXYwWqmfzIxK8?usp=sharing
However, since Patch 7, I can not seem to get this one to work. It resets the mod order in BG3MM.
Update: Please see other post by me on how to fix it.
If any one knows how to fix it please help.
My game is somehow glitched, i've done everything in the lower city, but i cant go back to wyrms crossing to confront gortash trough the conventional ways.
I've tried to go trough the gate itself, and trough the waypoints, but somehow it always sends me back to the main menu.
I am able to go back to the shadow cursed lands with the help of your mod, but then once i move on i cant leave the camp.
I would really appreciate it if you could try and make a specific teleport somewhere in wyrms crossing, so i can try if that works.
Although i certainly understand if you dont want to.
Anyways, great mod so far, i can see this being helpful in a lot of scenarios!
A BUG in the game made me lose Ketheric's Netherstone and I can't finish the playthrough without it. Spawning the stone in doesn't work.
I want to play on old patch & unfortunately script extender doesn't support this version.