Mods won't load if I add these to my order. I've been using them since the day they released. In Patch 7 no mods load and I get an error in bg3 mm that the modsettingd.lsx was reset externally. Please take a look :)
Folks - The modder state in the description that it won't be supported. It does still seem to work and the effects do extend to other summons. To see the effect - summon anything. Save Game. Load Game. I think it triggers stuff in the SE. Of course a mod will now drop that it doesn't work with! Good luck. I'm enjoying the mod.
Requesting the additions of Squire (undead dog) and Tara (the Tressym flying cat) both of which already exist here as standalone mods. I'd also enjoy being able to bring the Owlbear Cub into battle
THe mod is sooooo much fun. To get the spells on your summons (this mod or seemingly any summons, as I had a cambion going yesterday). Summon the creature. Save and quit the game. HAve BG3MM reload SE. Launchj and enjoy. You may not need to redo Se, but that's what I did and I'm now sticking to it.
the first time i summoned shovel he had all your bonus spells. Had every spell including disguise. The second time he didn't any thought? I was loving that, so I went back and he's gonna have to survive the whole game if it was a fluke.. if it should work will everyone's summons have the spells or just Tav?
I wish I could show you my first shovels hotbar. He has all the spells and can disguise as any race. The body even has my Tav's body tattoo. Lae'zel summoned scratch on the Nautilus and that scratch not only had all the spells but was in the cage. Scratch went away first rest, which made sense. Shovel was summoned as soon as i landed on the beach. I haven't gotten lucky since. Weird - even went back to SE 9
If you decide (pretty please) to work through getting summons to have the skills, i have another observation. a summons summoning a summons replaces itself
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I'd also enjoy being able to bring the Owlbear Cub into battle