Buried Skeleton There's no survival check for the buried skeleton in Lower City. I knew this putting it there, but wanted there to be a 100% drop chance that wasn't on a vendor, was thematic, and still took some doing to find. I like to actually explore and find things of my own accord as a player. Hint:
I understand you find adding the bone to traders boring and what not (frankly I do agree in general) but is there any way you can limit what Skeletons the bone can potential spawn on if going the, "dig through bones across the lands" route? Reason why I ask is I've noticed across all three acts, there are skeletons you cannot physically reach who still act as lootable containers. This means, there is always a chance the bone will spawn on any of them and there isn't a small number of these skeletons but quite a lot of them. Just the Forge alone had a handful, if not more if I missed some.
The other issue is that there are multiple skeleton containers that overlap upon one another (many you cannot move/manipulate) making it hard to check all of them for loot so tripling up on the problem that A) Lootable Skeletons do not highlight when holding Alt, B) There are unreachable Skeletons, C) Way too many Skeleton containers to be reasonable to search through, even for a loot kobold.
Try using skeleport on them. That's how I get them. But nah, it's one big loot table, and I don't mind that some aren't highlighted. It's supposed to be super rare as a world drop, so it's functioning as intended in that regard. There are the more reliable methods of obtaining it.
Hi! Love the skeleton theme, and the bone item is amazing. Just wanted to mention, the Bone Char passive that's supposed to grant resistance to poison and disease doesn't appear to be working. When equipped, my resistances still say "None". Or, could I be doing something wrong? I see resistances from other items when equipped, just not from the Bone, even when I have no gear equipped and just try to equip the Bone. I do see the Bone Char aura is active, just not the resistance effect.
Just got one dropped by a gilded skeleton but on the description of the item says deathly chill aura reaches 4m and skeleport does 30m. Sorry if I missed anything but yeah just wondering if there was changes to it? I'm at level 7 if that means anything
I apologize lol I see that skeleport is working fine but deathly chill aura is 13 feet. That's the only one I tested and I was thinking 60 ft is longer than 4m which is why I came here. Is this a bug or was it a change you made?
Allied undead don't get the buff when they're 4m away. Changed setting from metric to imperial. Description says 13ft instead of the 60ft shown in the image of the mod
It's actually 50 feet that's intended, that's an old screenshot. I should update it at some point. Anyway, I figured out the issue. Maybe because it was easier to obtain, I lowered the aura range for this mod when compared to the much rarer original means of acquisition. I'll just set it in line with the original version.
I wanna be boring and lame so please please could you add the bone to the tutorial chest? Im using all the mods i could find to increase difficulty and that bone could rly help me out
Hi, i want to ask about Automated condition on my summoned skeleton through Valkrana's Limited Edition Bone amulet. Is there a way to remove this conditiont? Image of condition below: https://imgur.com/0iL5DqX
Not normally. They're all meant to function the same as the skeletons from Valkrana's Skeleton Crew. You can use the following command in SE console to try and remove it, but even if it works, you'll need to do it every time:
for _, v in pairs(Osi.DB_PartyMembers:Get(nil)) do RemoveStatus(v[1],"VSC_ANIMATEDEAD_AUTO") end
I cannot for the life of me get it to spawn on Araj. She has all the other spells from the mod, but she won't get the bone. I have long rested about 100 times. I also checked the buried body to make sure the mod was working and it was on the buried skeleton.
Since it's a unique item, it's possible that it has already spawned on some skeleton that you opened up or killed and missed the loot. The buried skeleton is an exception to this, since it's added manually via Lua (you can get 2 in this way). I'd just add it via console if you think you're in a situation where you missed it, and give the gold to Araj to make her happy lol.
The Skeleport is showing up as a ? icon with no text and it doesn't do anything while clicked. For the record, I have the mods installed in this order: Valkrana's Skeleton Crew Feat Valkrana's Spellbook Valkrana's Limited Edition Bone
Do I need to change the order for it to function? Also, skeleport as a spell when learned with the scroll works fine on wizards. It's just not working on the item.
Odd. That it's showing up otherwise is a head scratcher. I'll look, but I can't even imagine what'd cause that considering. I would say to try to take a long rest if you haven't already.
Just had this happen to me as well. I got around it by loading Valkrana's Skeleton Crew Feat after Valkrana's Spellbook, and then the Skeleport spell icon appeared.
Hi, I'm not sure why but my character doesn't have the poison immunity symbol. He's a dwarf, so it just shows that I have resistance to poison. However, notable features include Bone Char (poison and diseases). The strange thing is that I remember that it previously showed immunity to poison in the Resistances. Now it just shows that he is resistant because of his race. The bonus for the undead and the two skills/magic are working. I use a lot of mods...
2 days and can't seem to find it. I really wish you had made one where players could get it instantly. Having it acquired in Act 3, the shortest Act, is discouraging. Would only get to enjoy it for an hour or two post acquisition and the game is done.
Awesome thanks, thought it could be there, might want to update the cordinates as you forgot to place the negative in the Y value. I was cheching both positive values and it seemed impossible to reach, thanks for the mods tho!
60 comments
There's no survival check for the buried skeleton in Lower City. I knew this putting it there, but wanted there to be a 100% drop chance that wasn't on a vendor, was thematic, and still took some doing to find. I like to actually explore and find things of my own accord as a player.
Hint:
Coordinates:
The other issue is that there are multiple skeleton containers that overlap upon one another (many you cannot move/manipulate) making it hard to check all of them for loot so tripling up on the problem that A) Lootable Skeletons do not highlight when holding Alt, B) There are unreachable Skeletons, C) Way too many Skeleton containers to be reasonable to search through, even for a loot kobold.
Im using all the mods i could find to increase difficulty and that bone could rly help me out
Ctrl + F12 -> Enter -> Osi.TemplateAddTo("20e123b0-f419-4842-b572-629d0f208bb3", GetHostCharacter(),1,1);
Image of condition below:
https://imgur.com/0iL5DqX
for _, v in pairs(Osi.DB_PartyMembers:Get(nil)) do RemoveStatus(v[1],"VSC_ANIMATEDEAD_AUTO") end
Valkrana's Skeleton Crew Feat
Valkrana's Spellbook
Valkrana's Limited Edition Bone
Do I need to change the order for it to function? Also, skeleport as a spell when learned with the scroll works fine on wizards. It's just not working on the item.
I'm not sure why but my character doesn't have the poison immunity symbol. He's a dwarf, so it just shows that I have resistance to poison. However, notable features include Bone Char (poison and diseases). The strange thing is that I remember that it previously showed immunity to poison in the Resistances. Now it just shows that he is resistant because of his race. The bonus for the undead and the two skills/magic are working. I use a lot of mods...