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oilnarak01

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oilnarak01

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106 comments

  1. oilnarak01
    oilnarak01
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    2.0 Change Method to transfer companions into FULLY AI

    by just dismiss them when combat start so they become AI

    and recruit them back when combat ended

    no more transfer companions into npc and transfer back to player when combat ended
  2. Kingxex
    Kingxex
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    • 1 kudos
    Could this please be updated to patch 8? Thank you
  3. 12345y
    12345y
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  4. phatruss
    phatruss
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    yo you still around ? i kinda fixed it - hey so i''ve messaged you .. dont think your still around playing .. so just FYI i've 'fixed' the mod and created a new page with the new mod here : https://www.nexusmods.com/baldursgate3/mods/15251
  5. attilasweg
    attilasweg
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    fix now!
  6. shrci
    shrci
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    Unfortunately in its current state, when combat starts it takes 2 turns to join, then if i am downed in that time it says all party members defeated and i have to reload, if i do survive, well then at the end they aren't part of my party and i have to recruit again which is just a nusense so currently for me, until these bugs are fixed, This is unusable to me which i had high hopes for this :(
  7. Anonbatt
    Anonbatt
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    • 1 kudos
    this is unusable. characters disappear at the start of combat and after a few turns they teleport back if you manage to survive those turns.
  8. shadowonion
    shadowonion
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    Don't let them have scrolls of revivify, they revive dead npcs which causes the game to come to a standstill since you aren't meant to be able to revive anyone other than your companions
  9. keltuze
    keltuze
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    Кажется, этот мод работает неправильно. Мои спутники исчезают, а когда появляются, то атакуют не только врагов, но и меня..
  10. Artrain
    Artrain
    • supporter
    • 1 kudos
    Love the idea. This game desperately needs an auto-battle feature. Can't get it to work unfortunately, the companion I used this on disappeared. Possibly because I am using the Party Limit Begone mod? Not sure.
  11. Waberoid
    Waberoid
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    Very funny, but also very odd.. Gale and Astarion who I set to AI Range, ran up to the enemy, Astarion with his both out and threw stuff at the enemy. Grease pots I believe they were. Gale only used sleep. Lae'Zel who I set to melee, swapped to her bow and just shot at the enemy. So does that mean AI Ranged is the Melee and AI Melee is Ranged?

    Them also vanishing during combat for a round to then come back and wait another round is a bit strange, but I don't understand it.