@CheeseIt84 Hey, I'd check if it might another mod maybe! I removed ModFixer from this mod and repacked it, for me it works fine. Granted, I had to restart entirely, as all my save files were deleted. It doesn't appear in the tutorial chest for me anymore, but I can use EasyCheat with SE to spawn the bag that has all of the armors.
Idea for fire: starting on a burning surface adds (whatever the hell that fire buff is that boosts damage but burns you). I think that would be pretty neat
So im coming up with a problem when i put these robes on. The collar seems to be clipping bad with my character's neck and clavacle. which is interesting because i play a male dragonborn and these are draconic robes. :\
I'd like to second that. I agree that the robes look very nice, thanks to the author for making them and sharing them. RadonWolf could you be so kind as to make the robes into a camp clothes? Thanks in advance
Imagine complaining about a mod that wasn't even made by you or for you to begin with... Imagine moving on to the next mod... Imagine being rude toward someone who made a mod accessible to everyone for free. Imagine making the version you want yourself... Imagine if I kept going on all day with "Imagine"...🤷
Is it just me, or the spells from the armors/gloves aren't so good? I can understand the gloves for multiclassing purposes (despite it being underwhelming for pure sorcerers), but i don't get why the armor spells do so little damage when it is the only thing they do. I have a feeling i'm missing something, so could someone help me make some sense out of it?
Other than that, i find the sets beautiful and are mostly satysfing to equip. I think there are a few outliers though, like the lightning cape only inflicting eletrocuted, while the cold, poison and acid ones are considerably more useful. That said, while some condition are considerably better than others, there are far more enemies immune to poisoned/acid as well, so it isn't simple at all. I believe that balancing a set that is founded on a thematic, especially when trying to make use of existing elements of the game, is probably quite challenging, but i'm wondering if i'm the only one who feels like something is missing.
I would be more than happy to be completely wrong here.
I am using this mod currently for my playthrough and love it for the character I created. However, will this mod break my game next week when patch 6 comes out?
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Is this only for the half drago kin or something?
RadonWolf could you be so kind as to make the robes into a camp clothes?
Thanks in advance
would be awesome if this set had a corresponding weapon to go with it!
thank you.
Other than that, i find the sets beautiful and are mostly satysfing to equip. I think there are a few outliers though, like the lightning cape only inflicting eletrocuted, while the cold, poison and acid ones are considerably more useful. That said, while some condition are considerably better than others, there are far more enemies immune to poisoned/acid as well, so it isn't simple at all. I believe that balancing a set that is founded on a thematic, especially when trying to make use of existing elements of the game, is probably quite challenging, but i'm wondering if i'm the only one who feels like something is missing.
I would be more than happy to be completely wrong here.