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Sumradagnoth

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sumradagnoth8

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  1. sumradagnoth8
    sumradagnoth8
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    PLEASE READ PRIOR TO POSTING


    • The single greatest thing you can do for me if you like my work is to Endorse this mod, and give me a Kudos on my profile.  I appreciate you!
    • If you have questions about the subclass not appearing, please read this article on load order and requirements.
    • Please include screenshots and a detailed description of the sequence of events when reporting a bug.
  2. MriMercury
    MriMercury
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    Does this work for Patch 8?
    1. sumradagnoth8
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      use the barbarians combined mod
      this is not maintained
  3. orenjikaraka
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    Hey, I was wondering would this mod be on mod manager on PlayStation (or consoles), my friend was wondering because he recently likes this mod.
    1. sumradagnoth8
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      It’s in console review currently / takes awhile to get approved
    2. orenjikaraka
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      Awesome! And thank you for the response. :3
  4. Auduski
    Auduski
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    Oooooh, might be tempted to do a Vlaakith-sworn Githyanki with this class mod.
  5. Rykoth
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    Question. Obviously we're not clerics, BUT for certain deities (Gruumsh in particular,) I think the cleric of gruumsh dialogue tags that ARE specific are more befitting OF a Zealot, because Gruumshites really don't do traditional cleric stuff. I'm wondering if maybe we could get *cleric of* dialogue tags. I noticed pre-patch 7 on my half-orc that a few god specific tags never came up, just barbarian stuff.
  6. Out of curiosity, was the roar ever added back to the rage animation?
    1. sumradagnoth8
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      Not yet … in queue
    2. Awesome, thanks for the quick reply!
      No pressure, but glad to know its in the queue. Crazy how something small like that can make a difference.
  7. zjkingmask
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    I am curious,how to fix icon problem for patch 7 update?
    Because I want to fix some old class mods by myself,but I don't know how to do that.Could you pls tell me how to do that?
    1. sumradagnoth8
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      Which icons aren’t working? The class icons or something else?
    2. zjkingmask
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      The class icon at the left side.
      Like your class mod,they are all update for patch 7.So I wonder the reason you update those mods,it must be sth wrong with patch 7,right?
    3. zjkingmask
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      Like which file should I edit,meta.lsx or Icons_Skills.lsx or sth else.
  8. scruffy246
    scruffy246
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    edit: nvm
  9. Hydrola
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    Do you plan on adding any more deities? I would specifically like Selune as an option.
    1. sumradagnoth8
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      I tried to keep the deity list lore-friendly, which is supposed to be the more destructive/warlike gods.  I may go back and add them all once I get the time.
    2. AncientRaig
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      It would be nice to see Bhaal on there as well as Bane, if only for some flavor when playing as an evil Durge.
    3. sumradagnoth8
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      Bhaal is coming in the next update along with the bhaal paladin tags
    4. makiakamaki
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      Second this, actually. I have a crazy (good) mofo who likes to be a zealot for Selune all on his own and Selune, well. She's still a chaotic goddess and represents free will, lol. I do appreciate the adherence to lore. Some of us just like to make excuses for things to work out, lol. (And thanks for the consideration!)
    5. sumradagnoth8
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      At the time I did this feature for Zealot, I was prioritizing based on Lore so I could go and get some other mods done and not make deity icons all day (lol).  I did intend to go back and do all of the BG3 deities that had tags in the game ... so now that things are quieter I will go add them :)
    6. makiakamaki
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      More than understandable. Take all the time you need, I appreciate the work you're putting in! :)
    7. sumradagnoth8
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      Remaining Deities added
  10. Zmanf
    Zmanf
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    I don't know if it's a bug or not but when entering rage the zealot barbarian just slams his weapon down and doesn't let out any roars. I love the barbarian roars so I noticed it's absence. 

    Iuse your storm barbarian mod and tested with the vanilla subclasses and they all roar when raging. I tested it at level 2 the roar is there, but at level 3 zealot chosen the roar is gone. 

    Is this intentional or a bug? 

    Thank you for creating this mod and for any help you can provide 
    1. sumradagnoth8
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      Zealot barbarian rage has a unique animation that currently doesn’t include the roar… I will come back to it soon and add it 
  11. CptRankstrail956
    CptRankstrail956
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    Hi, don't know if it's a bug or a feature, I didn't find anything while looking in comments and in the bug section, but when I want to Rage, he doesn't scream anymore, but he puts his hand up like he's casting a spell, then when I confirm he goes into rage.
    Is this a feature of zealot or something is wrong with my mod?
    1. sumradagnoth8
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      the base game rage spell has the scream sound embedded into the animation
      the zealot rage has a different animation, so the scream is not there.  not a bug.  i try to give my barbarian subclasses different rage animations that fit the theme of the subclass better ... makes it a bit more immersive imo

      the zealot rage animation is especially nice when you have a weapon in hand
    2. SpankyDmonkeyy
      SpankyDmonkeyy
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      Is there any way to revert that in editing your files, or possibly an alt version? Probably asking for a lot here, but I really enjoy the yelling of barbarian rages, and (to me, obviously) it just looks silly with them attacking the ground