Question. Obviously we're not clerics, BUT for certain deities (Gruumsh in particular,) I think the cleric of gruumsh dialogue tags that ARE specific are more befitting OF a Zealot, because Gruumshites really don't do traditional cleric stuff. I'm wondering if maybe we could get *cleric of* dialogue tags. I noticed pre-patch 7 on my half-orc that a few god specific tags never came up, just barbarian stuff.
I am curious,how to fix icon problem for patch 7 update? Because I want to fix some old class mods by myself,but I don't know how to do that.Could you pls tell me how to do that?
The class icon at the left side. Like your class mod,they are all update for patch 7.So I wonder the reason you update those mods,it must be sth wrong with patch 7,right?
I tried to keep the deity list lore-friendly, which is supposed to be the more destructive/warlike gods. I may go back and add them all once I get the time.
Second this, actually. I have a crazy (good) mofo who likes to be a zealot for Selune all on his own and Selune, well. She's still a chaotic goddess and represents free will, lol. I do appreciate the adherence to lore. Some of us just like to make excuses for things to work out, lol. (And thanks for the consideration!)
At the time I did this feature for Zealot, I was prioritizing based on Lore so I could go and get some other mods done and not make deity icons all day (lol). I did intend to go back and do all of the BG3 deities that had tags in the game ... so now that things are quieter I will go add them :)
I don't know if it's a bug or not but when entering rage the zealot barbarian just slams his weapon down and doesn't let out any roars. I love the barbarian roars so I noticed it's absence.
Iuse your storm barbarian mod and tested with the vanilla subclasses and they all roar when raging. I tested it at level 2 the roar is there, but at level 3 zealot chosen the roar is gone.
Is this intentional or a bug?
Thank you for creating this mod and for any help you can provide
Hi, don't know if it's a bug or a feature, I didn't find anything while looking in comments and in the bug section, but when I want to Rage, he doesn't scream anymore, but he puts his hand up like he's casting a spell, then when I confirm he goes into rage. Is this a feature of zealot or something is wrong with my mod?
the base game rage spell has the scream sound embedded into the animation the zealot rage has a different animation, so the scream is not there. not a bug. i try to give my barbarian subclasses different rage animations that fit the theme of the subclass better ... makes it a bit more immersive imo
the zealot rage animation is especially nice when you have a weapon in hand
Is there any way to revert that in editing your files, or possibly an alt version? Probably asking for a lot here, but I really enjoy the yelling of barbarian rages, and (to me, obviously) it just looks silly with them attacking the ground
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No pressure, but glad to know its in the queue. Crazy how something small like that can make a difference.
Because I want to fix some old class mods by myself,but I don't know how to do that.Could you pls tell me how to do that?
Like your class mod,they are all update for patch 7.So I wonder the reason you update those mods,it must be sth wrong with patch 7,right?
Iuse your storm barbarian mod and tested with the vanilla subclasses and they all roar when raging. I tested it at level 2 the roar is there, but at level 3 zealot chosen the roar is gone.
Is this intentional or a bug?
Thank you for creating this mod and for any help you can provide
Is this a feature of zealot or something is wrong with my mod?
the zealot rage has a different animation, so the scream is not there. not a bug. i try to give my barbarian subclasses different rage animations that fit the theme of the subclass better ... makes it a bit more immersive imo
the zealot rage animation is especially nice when you have a weapon in hand