Ancient Mega Pack + REL is finally out for mod.io! This collection also contains the newest version of Ancient Jewelry 3 and Master's Cloaks 2! One-click solution through ingame manager!
I no longer support the nexus versions of the equipment, so it is no longer possible to download them here! Everything is in the in-game manager at the link above.
Hi, I am a bit confused here. So, I have downloaded the Ancient Mega Pack via the IGMM. But I realized that the REL there tend to wipe out a) the adamantine moulds, the special longsword at the monastery and Baldurian's Helm near Ansur (which locked me out of exited the normal way) - yes I've down multiple playthroughs using the AMP + REL will remove key items from their usual spots (they weren't even in a chest, just from their locations).
I'd like to know is it possible for me to use AMG in conjunction with this mod - but for it to only affect that mod rather than my other equipment mod. I checked the ModIo page if anyone else asked a similar question and you answered with this:
If I understand you correctly, you just want to use the old toolbox for integrating third-party mods into REL, but still use AMP. You can still do that, just by changing the uuid of the mod in the json file of the Generator to the one you want (that is AMP).
So I downloaded the (REL Ancient (Busted)) and checked this is what the .json file says:
{"Mods":[{"Author":"Paramonov95","Name":"REL Ancient(Busted)","Folder":"RandomizedEquipmentLootAncient_Busted","Version":"73324231433125888","Description":"Provides a random loot system for Paramonov's equipment mods. In this version, among other things, you get generous loot at the start from a dead illithid.","UUID":"faaedcb0-2bca-4bac-a7e7-b89df6aa1376","Created":"2024-10-23T22:57:20.4375414+06:00","Dependencies":[],"Group":"60600b1e-b76e-4056-aab6-5395ec6dec95"}],"MD5":"ced0887f4d99eafb4531915db0832e78"}
Do I replace the UUID? Because I downloaded the .pak for AMP and there's no .json file there.
Basically, I'd like to use the AMP without it's in-built REL and use the ones posted here instead. Thanks.
I know random loot in common crates and barrels stopped sometime in spring. Does anyone know what version number of REL last allowed this? I don't mind common crates and barrels having random loot.
Is there any way to have this mod work without the in game items and other mod items getting randomized? I like randomizing all of your items so that it spices up gameplay a bit, but it's randomizing everything. Even items from other mods. Is there a version that only randomizes the items that comes with this mod? And if so, which one is it?
Edit: I tried to swap to the other version away from the old one, and now my save wont load and it crashes. What do i do if i want to switch it? I also figured out what i did when i installed it last. I clicked on the link from to the other mod website and downloaded that version without knowing that version only has the full randomizer mode. I think its having issues because I'm trying to go back to an older version by switching it to this mod websites non-full version. What should i do? Am I just stuck with the full random version?
Hi there, I've been using this mod for almost a year now, I love it !
It's supposed to work on multiplayer, a friend and I enjoyed multiple runs with the randomizer, but recently the game crashes when we try to load our game.
We've done multiple testing, and can confirm that the mods REL SE and Randomized Equipement Full Loot make the game of the player joining crash. We just don't know why, we've tried to renew the item list and put the exact same config in MMC but the problem still persist.
Any idea how to solve this ?
EDIT : I solved the problem, for anyone wondering, my friend and I just doawnloded the Ancient Mega Pack provided on the link to mod.io, then we got rid of the Randomized Equipement Full Loot. It worked !
I just had a question, does this mod ONLY add stuff to traders, or does it randomize the magic items that traders normally have? Like will the trader at the Last Light Inn still have the Yuan-Ti Armor for example
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Ancient Mega Pack + REL is finally out for mod.io! This collection also contains the newest version of Ancient Jewelry 3 and Master's Cloaks 2! One-click solution through ingame manager!
I no longer support the nexus versions of the equipment, so it is no longer possible to download them here! Everything is in the in-game manager at the link above.
I'd like to know is it possible for me to use AMG in conjunction with this mod - but for it to only affect that mod rather than my other equipment mod. I checked the ModIo page if anyone else asked a similar question and you answered with this:
So I downloaded the (REL Ancient (Busted)) and checked this is what the .json file says:
Do I replace the UUID? Because I downloaded the .pak for AMP and there's no .json file there.
Basically, I'd like to use the AMP without it's in-built REL and use the ones posted here instead. Thanks.
But since AMP comes with REL, I'm now really confused. Should I download the Light version and put AMP earlier in the load order?
You can install this mod inside Baldurs Gate ingame mod manager and it does support patch 8
Edit: I tried to swap to the other version away from the old one, and now my save wont load and it crashes. What do i do if i want to switch it? I also figured out what i did when i installed it last. I clicked on the link from to the other mod website and downloaded that version without knowing that version only has the full randomizer mode. I think its having issues because I'm trying to go back to an older version by switching it to this mod websites non-full version. What should i do? Am I just stuck with the full random version?
More Gold - pickpocketing
https://www.nexusmods.com/baldursgate3/mods/1400
Rich Traders - Merchants
https://www.nexusmods.com/baldursgate3/mods/2432
Can I use it with this mods?
It's supposed to work on multiplayer, a friend and I enjoyed multiple runs with the randomizer, but recently the game crashes when we try to load our game.
We've done multiple testing, and can confirm that the mods REL SE and Randomized Equipement Full Loot make the game of the player joining crash. We just don't know why, we've tried to renew the item list and put the exact same config in MMC but the problem still persist.
Any idea how to solve this ?
EDIT : I solved the problem, for anyone wondering, my friend and I just doawnloded the Ancient Mega Pack provided on the link to mod.io, then we got rid of the Randomized Equipement Full Loot. It worked !