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Coyote31

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coyote31

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  1. coyote31
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    🔁 If you face any issue try to restart your game first !

    🚨 You have to respect this load order for the compatibility between these mods :


    Version 3.1.1 - Patch 8
    ◽🐛 Fix character sheet background
    ◽🐛 Fix tabs background

    Version 3.1.0 - Patch 8
    ◽🎮 Update to BG3 Patch 8

    Previous versions :
    Spoiler:  
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    Version 3.0.3 - Patch 7
    Spoiler:  
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    ◽👽 Fix ImpUI compatibility (custom action resources)

    Version 3.0.2 - Patch 7
    Spoiler:  
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    ◽✨Add LearnSpells
    ◽🔥 Remove Images_k references

    Version 3.0.1 - Patch 7
    Spoiler:  
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    ◽👽 Remove dependencies

    Version 3.0.0 - Patch 7
    Spoiler:  
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    ◽🎮 Update to BG3 Patch 7
    ◽✨ Update ToggleCSView buttons
    ◽💄 Update Alchemy list item spacing
    ◽💄 Update CharacterSheetDetailed
    ◽🔥 Remove Learn spells button toggle function (now only open learn from scroll view)
    ◽👽 Fix compatibility with other mods
    ◽🐛 Fix images

    Version 2.5.1 - Hotfix #25 [ Patch6_Hotfix9 ]
    Spoiler:  
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    ◽👽 Fix Scroll Learning SE mod compatibility
    ◽👽 Fix No Spell Prep SE mod compatibility

    Version 2.5.0 - Hotfix #22 [ Patch6_Hotfix6 ]
    Spoiler:  
    Show
    ◽🔥 Remove static paperdolls in Companions Panel when out of camp (Was buggy & Not working with all languages)
    ◽✨Add CSToggler (Character Sheet / Equipment) in Character Panel (Like in Companions Panel)
    ◽✨Update Char & Camp/Companions inventories and panels sizes (Now rows have 8 slots like in Party Panel)
    ◽✨Add images for Low Resolution screen (1920x1080)
    ◽✨Add Camp/Companions Panel button in Character & Party panels
    ◽ 💄Rework Alchemy Panel - Full Review
    ◽ 💄Update prepared frame image
    ◽ 💄Fix artefact of Bottom Bar Spell Ressources images
    ◽🐛Fix Companions Panel CS toggle animations
    ◽🐛Fix Character Panel SpellBook size & spacing
  2. NellsRelo
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    Do you have any plans for Controller UI support? This is awesome!
    1. coyote31
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      Not really right now too busy on compatibility with other mods. But I will look at it after that to see if its possible.

      Edit : After a long thinking about it, sorry but... No support for Controller are planned.
      Since I don't play with controller, I am not familiar with this UI. And this mod is much more complex now.
  3. MidnightChord
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    Is it possible to get a separate version that only has the resistance changes?
    1. coyote31
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      Hi ! I don't want to maintain multiple version of this mod, so the answer is no.
  4. Sakatsuky
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    ◽  Better Character and Party Panels ( BCPP All variants : Tested with BCPP v1.6.5
    ◽  Better Tooltips ( BT ) : Tested with BT v1.2.4
    ◽  Better Target Info ( BTI ) : Tested with BTI v1.2.3
    Does ACS works with BCPP 1.6.6+, BT 1.2.5 and BTI 1.2.4? Or does it need a update?
    1. coyote31
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      It should works just fine unless Pavelk made big changes. But I just didn't test it myself.
      Feel free to come back here if you find any problem.
  5. Korakys
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    After a very lengthy playthrough I still love this mod. Only thing I would change is moving the character sheet close button to the left, my brain kept wanting the close button to be at the same spot the open button for it is.

    1. coyote31
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      Thanks for the feedback. I keep that in mind and probably will rework this button as you suggest.
    2. coyote31
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      Done in ACS v3.0.0 :


    3. Korakys
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      Hi. Thanks for doing this. I couldn't really determine what you'd done from the pictures but now that I've been playing with it a bit on patch 7 I get it and I'm enjoying it.
    4. coyote31
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      That was a nice idea thanks to you ! 👍
  6. Echoling
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    This is so neat I love it ! tysm for the update👏
    1. coyote31
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      Thanks for the positive feed back ! 💚
  7. Marcmad123
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    Hello, I found a little incompatibility with Better Inventory UI.

    If we want the little icon in the inventory, we need to place "Advanced Character sheet" higher then it.

    Exemple:

    • Better Container
    • AdvancedCharacterSheet
    • Mark Book As Read
    • Better Inventory UI
    • AddonBetterInventoryUI

    Not sure why but easy fix anyway.

    Thanks for the update btw love this mod.
    1. coyote31
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      Hi thanks for sharing with us the problem with compatibility and the solution ! 👍

      After testing, there is an issue with this mod as it replaces some layouts like Equipment & Inventory (including Camp one). So these are not perfect as it is without this mod (Better Inventory UI). But it works fine on other layouts.

      Didn't test "Mark Book As Read" but I assume you have to put it after my mod as shown in your post.
  8. peweeh
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    That is a finely crafted, gorgeous gorgeous mod. Well done!
    1. coyote31
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      Love to read that ! 🧡 Thanks sir !
      What is your most enjoyed feature ?
  9. snshatto
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    Thanks for the Patch 7 update! Just so you are aware, I am getting warnings in the BGMM and in game that all variants of the BCPP mod are dependencies for this mod. The game is still perfectly playable, there are just a bunch of warning popping up.
    1. coyote31
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      Yeah its the way I have to make compatibility with other mods. Adding these mods as dependencies with the latest patch to make it works. Without that the game mess up the load order with the ingame mod downloader (mod.io). It's an override type of mod that's why. But I may repack it just for Nexus without these dependencies. Don't know yet...

      It's weird that u have warnings ingame too ? Have you these warnings at each loading save ?
    2. snshatto
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      Gotcha, thanks. I see the warnings pop up every time I load into the main menu of the game (in the top left corner), not when I load a save game.
    3. Visorak168x
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      I am getting that as well. It says I need BCPP_16x9_6chars. I do not know what that is. 
    4. Parth37955
      Parth37955
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      @coyote31 mcm gives warning about missing dependencies. also bg3mm when I try to export the load order gives a warning about missing dependencies but I just ignore. game still works so I just ignore it. it's annoying that every time I open bg3mm, it gives me the warning about missing dependencies.
    5. coyote31
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      It should be fixed now with the v3.0.1
      But you have to respect the mod load order for the compatibility with other mods (see in description)
  10. Visorak168x
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    This mod does not work. I have updated everything I needed to update and it still does not work. When I enable the mod on "Mod Manager" and press continue game, it still disables it. I do not know what I am doing wrong. I hate Mod Manager. 
    1. coyote31
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      You want to respect this load order in Mod Manager :
  11. HaVeNII7
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    I didn’t realize you were still working on this! Amazing. So glad to see a patch. Thank you!
    1. coyote31
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      Thanks for the support !
      Doing my best even if its not perfect yet. Their "Toolkit" is a pain in the **s ! it just makes my work more hard to do :'(
  12. revan281189
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    Thanks for the mod. While all the changes are nice, I could kiss you for overhauling the spellbook.
    Having a few spell mods and the strange compulsion to copy every scroll i can find, made the spellbook nearly unusable (far to many cantrips).
    Realy hard to find though....had to search through the UI section page by page until I found this.
    Thanks again.
    1. coyote31
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      I am glad it fix your problem as a side effect :P
      Just curious to see that btw. So if you can share me a screenshot, it would be appreciated (as a kiss).
    2. revan281189
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      Sorry for the wait, but here you go:

      Without your mod


      and with your mod


      Much better, especially if you hide the upper part.
    3. coyote31
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      Thanks for the pictures !
      Indeed its a pretty insane amount of cantrips 😂
      I understand why with ACS you need to hide all that blob, god bless the modding !
  13. Zachattack525
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    The inventory isn't working for me
    1. coyote31
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      Do you have the last version of this mod ?