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  1. coyote31
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    🔁 If you face any issue try to restart your game first !

    🚨 You have to respect this load order for the compatibility between these mods :


    Version 3.1.1 - Patch 8
    ◽🐛 Fix character sheet background
    ◽🐛 Fix tabs background

    Version 3.1.0 - Patch 8
    ◽🎮 Update to BG3 Patch 8

    Previous versions :
    Spoiler:  
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    Version 3.0.3 - Patch 7
    Spoiler:  
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    ◽👽 Fix ImpUI compatibility (custom action resources)

    Version 3.0.2 - Patch 7
    Spoiler:  
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    ◽✨Add LearnSpells
    ◽🔥 Remove Images_k references

    Version 3.0.1 - Patch 7
    Spoiler:  
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    ◽👽 Remove dependencies

    Version 3.0.0 - Patch 7
    Spoiler:  
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    ◽🎮 Update to BG3 Patch 7
    ◽✨ Update ToggleCSView buttons
    ◽💄 Update Alchemy list item spacing
    ◽💄 Update CharacterSheetDetailed
    ◽🔥 Remove Learn spells button toggle function (now only open learn from scroll view)
    ◽👽 Fix compatibility with other mods
    ◽🐛 Fix images

    Version 2.5.1 - Hotfix #25 [ Patch6_Hotfix9 ]
    Spoiler:  
    Show
    ◽👽 Fix Scroll Learning SE mod compatibility
    ◽👽 Fix No Spell Prep SE mod compatibility

    Version 2.5.0 - Hotfix #22 [ Patch6_Hotfix6 ]
    Spoiler:  
    Show
    ◽🔥 Remove static paperdolls in Companions Panel when out of camp (Was buggy & Not working with all languages)
    ◽✨Add CSToggler (Character Sheet / Equipment) in Character Panel (Like in Companions Panel)
    ◽✨Update Char & Camp/Companions inventories and panels sizes (Now rows have 8 slots like in Party Panel)
    ◽✨Add images for Low Resolution screen (1920x1080)
    ◽✨Add Camp/Companions Panel button in Character & Party panels
    ◽ 💄Rework Alchemy Panel - Full Review
    ◽ 💄Update prepared frame image
    ◽ 💄Fix artefact of Bottom Bar Spell Ressources images
    ◽🐛Fix Companions Panel CS toggle animations
    ◽🐛Fix Character Panel SpellBook size & spacing
  2. NellsRelo
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    Do you have any plans for Controller UI support? This is awesome!
    1. coyote31
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      Not really right now too busy on compatibility with other mods. But I will look at it after that to see if its possible.

      Edit : After a long thinking about it, sorry but... No support for Controller are planned.
      Since I don't play with controller, I am not familiar with this UI. And this mod is much more complex now.
  3. MidnightChord
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    Is it possible to get a separate version that only has the resistance changes?
    1. coyote31
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      Hi ! I don't want to maintain multiple version of this mod, so the answer is no.
  4. lustio
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    I followed the instructions regarding load order with Caites mods, but my resistance icons are showing up like in the pic below

    I'm not using other major interface mods, and ACS is pretty low in the order.

    1. coyote31
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      For me, It looks like a problem with the load order with Caites mods. 
      Can you screen the whole Tab or this is happening everywhere ?
      Can you screen your whole mods order too ?
    2. lustio
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    3. lustio
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      Thanks a lot for the quick response. My full mod list would be too long but here is the interface section. Below that are mostly rule change mods like spell rebalance, feat overhaul, etc., which shouldn't be touching the interface. 
      I use vortex (not sure if that matters); upon closer look, many ACS features are not shown, such as the change of positions between conditions and resistances. Sorry if this is not useful for identifying the issue.
    4. coyote31
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      Yeah it looks like my mod is loaded 1st then overrides by BCPP.

      I just test your list of mods in that order and works just fine on my end.
      The difference is I use BG3 Mod Manager. You may want to switch from Vortex to BG3MM and see if it is working as expected. (Dont forget to press the "export" order button in BG3MM before launching the game)
    5. lustio
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      Thank you! I will try BG3MM sometime. I tried to create dependency rules in Vortex, but without success. 
  5. DAHoolahooppoop56
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    Thanks for making this mod available to the community, it's a nice one.

    I was wondering tho, is there some functionality for making the character-sheet not fold over the doll? Rather staying expanded to the left of the doll permanently like in vanilla? 
    1. coyote31
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      Hi! Glad you enjoy this mod, at least in part ^^

      There is no functionality to change the display of this without a hard rework of that feature or with a second version of the mod without it.
      And I don't plan to do any of these. I prefer it condensed as it is (like in party view), so we can see the character in game at the center at the same time.

      Sorry ! 😅
  6. Sakatsuky
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    ◽  Better Character and Party Panels ( BCPP All variants : Tested with BCPP v1.6.5
    ◽  Better Tooltips ( BT ) : Tested with BT v1.2.4
    ◽  Better Target Info ( BTI ) : Tested with BTI v1.2.3
    Does ACS works with BCPP 1.6.6+, BT 1.2.5 and BTI 1.2.4? Or does it need a update?
    1. coyote31
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      It should works just fine unless Pavelk made big changes. But I just didn't test it myself.
      Feel free to come back here if you find any problem.
  7. Korakys
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    After a very lengthy playthrough I still love this mod. Only thing I would change is moving the character sheet close button to the left, my brain kept wanting the close button to be at the same spot the open button for it is.

    1. coyote31
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      Thanks for the feedback. I keep that in mind and probably will rework this button as you suggest.
    2. coyote31
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      Done in ACS v3.0.0 :


    3. Korakys
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      Hi. Thanks for doing this. I couldn't really determine what you'd done from the pictures but now that I've been playing with it a bit on patch 7 I get it and I'm enjoying it.
    4. coyote31
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      That was a nice idea thanks to you ! 👍
  8. Echoling
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    This is so neat I love it ! tysm for the update👏
    1. coyote31
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      Thanks for the positive feed back ! 💚
  9. Marcmad123
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    Hello, I found a little incompatibility with Better Inventory UI.

    If we want the little icon in the inventory, we need to place "Advanced Character sheet" higher then it.

    Exemple:

    • Better Container
    • AdvancedCharacterSheet
    • Mark Book As Read
    • Better Inventory UI
    • AddonBetterInventoryUI

    Not sure why but easy fix anyway.

    Thanks for the update btw love this mod.
    1. coyote31
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      Hi thanks for sharing with us the problem with compatibility and the solution ! 👍

      After testing, there is an issue with this mod as it replaces some layouts like Equipment & Inventory (including Camp one). So these are not perfect as it is without this mod (Better Inventory UI). But it works fine on other layouts.

      Didn't test "Mark Book As Read" but I assume you have to put it after my mod as shown in your post.
  10. peweeh
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    That is a finely crafted, gorgeous gorgeous mod. Well done!
    1. coyote31
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      Love to read that ! 🧡 Thanks sir !
      What is your most enjoyed feature ?
  11. snshatto
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    Thanks for the Patch 7 update! Just so you are aware, I am getting warnings in the BGMM and in game that all variants of the BCPP mod are dependencies for this mod. The game is still perfectly playable, there are just a bunch of warning popping up.
    1. coyote31
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      Yeah its the way I have to make compatibility with other mods. Adding these mods as dependencies with the latest patch to make it works. Without that the game mess up the load order with the ingame mod downloader (mod.io). It's an override type of mod that's why. But I may repack it just for Nexus without these dependencies. Don't know yet...

      It's weird that u have warnings ingame too ? Have you these warnings at each loading save ?
    2. snshatto
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      Gotcha, thanks. I see the warnings pop up every time I load into the main menu of the game (in the top left corner), not when I load a save game.
    3. Visorak168x
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      I am getting that as well. It says I need BCPP_16x9_6chars. I do not know what that is. 
    4. Parth37955
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      @coyote31 mcm gives warning about missing dependencies. also bg3mm when I try to export the load order gives a warning about missing dependencies but I just ignore. game still works so I just ignore it. it's annoying that every time I open bg3mm, it gives me the warning about missing dependencies.
    5. coyote31
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      It should be fixed now with the v3.0.1
      But you have to respect the mod load order for the compatibility with other mods (see in description)
  12. Visorak168x
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    This mod does not work. I have updated everything I needed to update and it still does not work. When I enable the mod on "Mod Manager" and press continue game, it still disables it. I do not know what I am doing wrong. I hate Mod Manager. 
    1. coyote31
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      You want to respect this load order in Mod Manager :
  13. HaVeNII7
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    I didn’t realize you were still working on this! Amazing. So glad to see a patch. Thank you!
    1. coyote31
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      Thanks for the support !
      Doing my best even if its not perfect yet. Their "Toolkit" is a pain in the **s ! it just makes my work more hard to do :'(