◽🔥 Remove static paperdolls in Companions Panel when out of camp (Was buggy & Not working with all languages) ◽✨Add CSToggler (Character Sheet / Equipment) in Character Panel (Like in Companions Panel) ◽✨Update Char & Camp/Companions inventories and panels sizes (Now rows have 8 slots like in Party Panel) ◽✨Add images for Low Resolution screen (1920x1080) ◽✨Add Camp/Companions Panel button in Character & Party panels ◽ 💄Rework Alchemy Panel - Full Review ◽ 💄Update prepared frame image ◽ 💄Fix artefact of Bottom Bar Spell Ressources images ◽🐛Fix Companions Panel CS toggle animations ◽🐛Fix Character Panel SpellBook size & spacing
Not really right now too busy on compatibility with other mods. But I will look at it after that to see if its possible.
Edit : After a long thinking about it, sorry but... No support for Controller are planned. Since I don't play with controller, I am not familiar with this UI. And this mod is much more complex now.
For me, It looks like a problem with the load order with Caites mods. Can you screen the whole Tab or this is happening everywhere ? Can you screen your whole mods order too ?
Thanks a lot for the quick response. My full mod list would be too long but here is the interface section. Below that are mostly rule change mods like spell rebalance, feat overhaul, etc., which shouldn't be touching the interface. I use vortex (not sure if that matters); upon closer look, many ACS features are not shown, such as the change of positions between conditions and resistances. Sorry if this is not useful for identifying the issue.
Yeah it looks like my mod is loaded 1st then overrides by BCPP.
I just test your list of mods in that order and works just fine on my end. The difference is I use BG3 Mod Manager. You may want to switch from Vortex to BG3MM and see if it is working as expected. (Dont forget to press the "export" order button in BG3MM before launching the game)
Thanks for making this mod available to the community, it's a nice one.
I was wondering tho, is there some functionality for making the character-sheet not fold over the doll? Rather staying expanded to the left of the doll permanently like in vanilla?
There is no functionality to change the display of this without a hard rework of that feature or with a second version of the mod without it. And I don't plan to do any of these. I prefer it condensed as it is (like in party view), so we can see the character in game at the center at the same time.
After a very lengthy playthrough I still love this mod. Only thing I would change is moving the character sheet close button to the left, my brain kept wanting the close button to be at the same spot the open button for it is.
Hi. Thanks for doing this. I couldn't really determine what you'd done from the pictures but now that I've been playing with it a bit on patch 7 I get it and I'm enjoying it.
Hi thanks for sharing with us the problem with compatibility and the solution ! 👍
After testing, there is an issue with this mod as it replaces some layouts like Equipment & Inventory (including Camp one). So these are not perfect as it is without this mod (Better Inventory UI). But it works fine on other layouts.
Didn't test "Mark Book As Read" but I assume you have to put it after my mod as shown in your post.
Thanks for the Patch 7 update! Just so you are aware, I am getting warnings in the BGMM and in game that all variants of the BCPP mod are dependencies for this mod. The game is still perfectly playable, there are just a bunch of warning popping up.
Yeah its the way I have to make compatibility with other mods. Adding these mods as dependencies with the latest patch to make it works. Without that the game mess up the load order with the ingame mod downloader (mod.io). It's an override type of mod that's why. But I may repack it just for Nexus without these dependencies. Don't know yet...
It's weird that u have warnings ingame too ? Have you these warnings at each loading save ?
@coyote31 mcm gives warning about missing dependencies. also bg3mm when I try to export the load order gives a warning about missing dependencies but I just ignore. game still works so I just ignore it. it's annoying that every time I open bg3mm, it gives me the warning about missing dependencies.
This mod does not work. I have updated everything I needed to update and it still does not work. When I enable the mod on "Mod Manager" and press continue game, it still disables it. I do not know what I am doing wrong. I hate Mod Manager.
97 comments
🚨 You have to respect this load order for the compatibility between these mods :
Version 3.1.1 - Patch 8
◽🐛 Fix character sheet background
◽🐛 Fix tabs background
Version 3.1.0 - Patch 8
◽🎮 Update to BG3 Patch 8
Previous versions :
Version 3.0.2 - Patch 7
◽🔥 Remove Images_k references
Version 3.0.1 - Patch 7
Version 3.0.0 - Patch 7
◽✨ Update ToggleCSView buttons
◽💄 Update Alchemy list item spacing
◽💄 Update CharacterSheetDetailed
◽🔥 Remove Learn spells button toggle function (now only open learn from scroll view)
◽👽 Fix compatibility with other mods
◽🐛 Fix images
Version 2.5.1 - Hotfix #25 [ Patch6_Hotfix9 ]
◽👽 Fix No Spell Prep SE mod compatibility
Version 2.5.0 - Hotfix #22 [ Patch6_Hotfix6 ]
◽✨Add CSToggler (Character Sheet / Equipment) in Character Panel (Like in Companions Panel)
◽✨Update Char & Camp/Companions inventories and panels sizes (Now rows have 8 slots like in Party Panel)
◽✨Add images for Low Resolution screen (1920x1080)
◽✨Add Camp/Companions Panel button in Character & Party panels
◽ 💄Rework Alchemy Panel - Full Review
◽ 💄Update prepared frame image
◽ 💄Fix artefact of Bottom Bar Spell Ressources images
◽🐛Fix Companions Panel CS toggle animations
◽🐛Fix Character Panel SpellBook size & spacing
Not really right now too busy on compatibility with other mods. But I will look at it after that to see if its possible.Edit : After a long thinking about it, sorry but... No support for Controller are planned.
Since I don't play with controller, I am not familiar with this UI. And this mod is much more complex now.
I'm not using other major interface mods, and ACS is pretty low in the order.
Can you screen the whole Tab or this is happening everywhere ?
Can you screen your whole mods order too ?
I use vortex (not sure if that matters); upon closer look, many ACS features are not shown, such as the change of positions between conditions and resistances. Sorry if this is not useful for identifying the issue.
I just test your list of mods in that order and works just fine on my end.
The difference is I use BG3 Mod Manager. You may want to switch from Vortex to BG3MM and see if it is working as expected. (Dont forget to press the "export" order button in BG3MM before launching the game)
I was wondering tho, is there some functionality for making the character-sheet not fold over the doll? Rather staying expanded to the left of the doll permanently like in vanilla?
There is no functionality to change the display of this without a hard rework of that feature or with a second version of the mod without it.
And I don't plan to do any of these. I prefer it condensed as it is (like in party view), so we can see the character in game at the center at the same time.
Sorry ! 😅
Feel free to come back here if you find any problem.
If we want the little icon in the inventory, we need to place "Advanced Character sheet" higher then it.
Exemple:
Not sure why but easy fix anyway.
Thanks for the update btw love this mod.
After testing, there is an issue with this mod as it replaces some layouts like Equipment & Inventory (including Camp one). So these are not perfect as it is without this mod (Better Inventory UI). But it works fine on other layouts.
Didn't test "Mark Book As Read" but I assume you have to put it after my mod as shown in your post.
What is your most enjoyed feature ?
It's weird that u have warnings ingame too ? Have you these warnings at each loading save ?
But you have to respect the mod load order for the compatibility with other mods (see in description)
Doing my best even if its not perfect yet. Their "Toolkit" is a pain in the **s ! it just makes my work more hard to do :'(