Hello, I have a question about how you created the mod. I want to add the Great Weapon Fighting Style to the College of Swords bard, but I am not sure how to implement it. Can you walk me through your process? Thank you in advance!
I hope OP doesn't mind me answering this question for them. Use bg3-modders-multitool to unpack the mod, then go to "bg3-modders-multitool\UnpackedMods\ArcherySwordBard\Public\ArcherySwordBard\Lists" to find the file "PassiveLists.lsx". Open this file in Notepad++ and add ",FightingStyle_GreatWeaponFighting" to the end of line 8. Now you need to repack the edited mod folder using bg3-modders-multitool, and then you'll find the new .pak file within the zip folder.
Thanks for answering for me. I don't tend to pay much attention to comments on my mods considering how small and simple they are(mostly why I don't want to make bigger ones and then have to deal with all sorts of questions/requests/bugs due to users not properly installing mods).
for some reason this mod doesn't turn up in search results anymore no matter what keywords I use. (I had to dig into my download history to get here again)
Hello, question for you: I loaded this mod and the required Mod Fixer, saved and exported via BG3 Mod Manager... how can I verify that the mod is indeed active in my bard's playthrough? Is there a talent or proficiency that I should be seeing in my character info? The description says it "Adds the option to choose archery fighting style to swords bard at level 3." I just hit level 3 and there's no fighting style to choose from, just choice of one new spell and a choice between College of Lore or College of Valour. I appreciate any help or guidance!
Edit: I went through my few bard mods and it was an earlier version of Ozric's Dirge of Dissonance, someone else commented on that mod that they had the same problem (mod removing College of Swords option). Can't confirm if the current version fixes the issue because it requires two other mods in addition to the new version so I just deleted it, and the College of Swords/Archery style option is there!
How did you manage to make this mod? I've tried to make a dual weapon paladin, but as soon as I install my mod and start the game, not a single mod is loaded.
That generally means an issue with how the mod was made, could be structure, UIDs or errors in files. Considering what you want to change is extremely similar to this mod, you could take my mod, use the tool for making paks to extract mine and then, all you'd have to do, is change a few things. 1) Folder names to the name of your mod(In my mod they're ArcherySwordBard) 2) meta.lsx file in the mods folder 2.1) Would have to change the value of the Folder attribute to match what you named your folders at step 1 2.2) Also should change the UUID, you can use the modders multitool to generate UUID, you should find it easily if you search BG3 modders multitool on google. 3) Finally modify the PassiveLists.lsx to replace the PassiveList node there with the one for the Paladin and had FightingStyle_TwoWeaponFighting to the Passives attribute. You can get the PassiveList for the Paladin by extracting the Shared.pak from the game's data folder.
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All you need to do is download the mod and place the pak file in Appdata/Local/Larian Studios/Baldur's Gate 3/Mods
Then once you launch the game enable this mod in the in-game mod menu by checking the tick box for it, that's it.
Use bg3-modders-multitool to unpack the mod, then go to "bg3-modders-multitool\UnpackedMods\ArcherySwordBard\Public\ArcherySwordBard\Lists" to find the file "PassiveLists.lsx".
Open this file in Notepad++ and add ",FightingStyle_GreatWeaponFighting" to the end of line 8.
Now you need to repack the edited mod folder using bg3-modders-multitool, and then you'll find the new .pak file within the zip folder.
Hello, question for you: I loaded this mod and the required Mod Fixer, saved and exported via BG3 Mod Manager... how can I verify that the mod is indeed active in my bard's playthrough? Is there a talent or proficiency that I should be seeing in my character info? The description says it "Adds the option to choose archery fighting style to swords bard at level 3." I just hit level 3 and there's no fighting style to choose from, just choice of one new spell and a choice between College of Lore or College of Valour. I appreciate any help or guidance!Edit: I went through my few bard mods and it was an earlier version of Ozric's Dirge of Dissonance, someone else commented on that mod that they had the same problem (mod removing College of Swords option). Can't confirm if the current version fixes the issue because it requires two other mods in addition to the new version so I just deleted it, and the College of Swords/Archery style option is there!
I've tried to make a dual weapon paladin, but as soon as I install my mod and start the game, not a single mod is loaded.
Considering what you want to change is extremely similar to this mod, you could take my mod, use the tool for making paks to extract mine and then, all you'd have to do, is change a few things.
1) Folder names to the name of your mod(In my mod they're ArcherySwordBard)
2) meta.lsx file in the mods folder
2.1) Would have to change the value of the Folder attribute to match what you named your folders at step 1
2.2) Also should change the UUID, you can use the modders multitool to generate UUID, you should find it easily if
you search BG3 modders multitool on google.
3) Finally modify the PassiveLists.lsx to replace the PassiveList node there with the one for the Paladin and had FightingStyle_TwoWeaponFighting to the Passives attribute. You can get the PassiveList for the Paladin by extracting the Shared.pak from the game's data folder.