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bloctheworkerbloc

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  1. bloctheworkerbloc
    bloctheworkerbloc
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    If you want to see the mod in action please see the video:

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    Please read the installation steps carefully. You can find it here:

    Thank you so much for supporting the mod. I'm both amazed and deeply grateful for the incredible enthusiasm from the community. This truly showcases the excitement around new technology in the gaming community, and I can't wait to see what's next. However, please note that this demo is no longer active.

    I'll keep the mod page up if Nexusmods allows it, to hopefully inspire future developers and contribute to the future of AI in gaming.


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    Please note that mod works only with DirectX11 and with Borderless Window or Windowed modes. If your settings are not configured in this way, close the lnworld Launcher, go to your game, change your settings, close game and try again. Vulkan is not supported at the moment. 
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    If you encounter any issues, please make sure that you check the log file that will be generated next to your BaldursGateInworld.exe 
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    Technically speaking this should work with any other mod you already have but this is my first BG3 mod, so I might not be super knowledgeable about other mods out there. 
  2. bloctheworkerbloc
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    v.1.0.0 - week update
    I just got news from Inworld that they improved the voice quality. If you see anything different (good or worse) and possible suggestions, let me know under this comment section.


    v1.0.1

    Added volume control. Now you can adjust the volume or simply turn the volume off to just to read the text if you are off-put by the AI voice.
  3. TheForgottenForger
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    This mod would add so much to bg3! i really, really hope you can finish the workaround! its clear how much work went into making this, this mod alone would bring old players back for a more personalized story and being in new players to the modding world because of the limitless potential of it!
    1. elight27
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        This goes to show how much A.I. is going to revolutionize the next generation of gaming. This mod is an amazing taste of what is possible with technology and creativity. Can you imagine a world when NPC's seemingly have there own minds or are capable of conversing in un filtered dialogues. I can't wait for you to get this mod working again. Great Work!
  4. mytitsrhot
    mytitsrhot
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    hope fixing goes well, take ur time if its doable and such, seems like a very cool idea <33
  5. josai34
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    Is this mod still broke due to the api? 
  6. lucasaetbr1
    lucasaetbr1
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    What languages ​​are supported?
  7. bananaenemy
    bananaenemy
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    Hello, is it possible to change the voice it uses to one particular voice (not multiple) eg for Astarion?? 
    1. bloctheworkerbloc
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      No not possible
  8. serhatcno
    serhatcno
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    Will there be any Turkish translation?
    1. bloctheworkerbloc
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      Hayır, Inworld başka dilleri desteklemiyor şu an için :)
  9. blonx55
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    Is it possible to modify the voice it uses and make it use different voices for different speakers? Perhaps to have it plug into a different program like VASynth?
    1. bloctheworkerbloc
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      No, not possible.
  10. EBarracuda
    EBarracuda
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    I have recently been encountering an issue where the UI will be "scrunched" into a smaller, less usable form: Imgur Link
    1. EBarracuda
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      Turns out it is linked to the Script Extender Console. Make the console full screen, Inworld will be Fullscreen.
    2. bloctheworkerbloc
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      Strange, could be because hook is hooking to game opened by console. Although by default you shouldn't play with console screen open anyway unless you are planning to do some development yourself. 
  11. jakeit2
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    I really love this mod already. It very nice having conversations with your companions. However, for me, the text is moving faster than the AI voice can speak the lines. Also, it seems as though, when I am not talking at all, they will continue to talk either the same dialogue or extend the dialogue themselves, preventing me a chance to talk or my response to them is very delayed until they finished their previous dialogue. Maybe having waiting for a response button or something might help break up the continous dialogue. Or maybe I may have done something wrong that is causing but I don't really know. Also, is it possible to change the narrator's voice? I am new to Inworld but have seen alot about it from other games.

    Edit: Or add a new UI element that puts the text inside that field while the AI is still talking so you don't feel like you missed what they said.
    1. bloctheworkerbloc
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      No it's not possible to change the narrators voice. When you are not talking at all, there is a timer and after certain amount of silence, they talk about their surroundings. They usually don't and shouldn't talk in very long paragraphs. It's better to tell me which character is giving you a long-winded speech so that I can check if that's always the case or not. Not planning to add UI element for showing the full text because it's not easy to do for a very minimum gain. 
  12. Eldad
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    Is it possible to change the key binding to something other than F?
    If I can't I'll have to uninstall, this is one of my primary key mappings.
    1. bloctheworkerbloc
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      Remapping is not possible, no