Nice mod! I was curious if you knew of a way to have a helmet (enclosed helmet) completely replace the head model so that it does not clip. I know in Skyrim you can do that and I was curious if there was a way to do that for modded head gear in BG3 so the my Dragonborn character can wear modded helmets
Thanks for the comment! Unfortunately, I don't know of a way to replace the head in the code that defines the helmet. I guess though that it could maybe be done with some Osiris scripting, which you need either the official toolkit for or ScriptExtender.
Hi, thanks for the great mod! I’m wondering if you take requests and if it would be possible to fix elf ears peeking out of hoods? I don’t mind the changes in hairstyle (they look good on Astarion), but it would be nice to have the option to stitch up those carefully made cuts in hoods designed for long-eared races 😅
Thanks for the kind words! I might consider changing the hood models in a way that put the ears on the inside of the hood. I think that would be the best way to do it, not perfect, the hoods might look a bit floaty on some heads cause the ears of each head is different. However, I don't have the game installed right now, and I would also probably need to learn the new toolkit, so if I do this it probably won't be out for a while.
I couldn't really get the models to look that good, unfortunately, so I ended doing it a different way. I found out how helmet and other headwear hide ears and used that, it might look a bit weird.
It really only effects two hoods, as those were the one's that didn't hide ears.
Is there anyway to get the reverse of this? To disable hair when wearing helmets so they don't clip. There is no reason hair should be visible on Sarevok's helm but every hairstyle clips with it.
Hey, sorry it took me a while to respond to this. I am just getting started with modding again.
I've made a version that should remove helmet hair from Sarevok's Horned Helmet, but still applies baldness. It's under the miscellaneous files. Edit: It works.
Sorry, but to make what this mod does work for other equipment mods, I would need to go in and edit the files of those mods, and I don't really want to do that to some other modder's work.
Would you have time to make this compatible with helmets too? I'm desperately trying to make Senshi from delicious in dungeon in-game, but hair and helmets are not a good mix in this game lmaooo
Thank you!! The clipping for the hat + hair combo I'm using is barely noticeable and soooo much better than my tav's shaved sides with long dreads on top turning into straight chin-length hair hanging down the sides. So glad he can wear his cool hat now lol.
I know this is more of a longshot than anything and definitely feel free to not bother, but would you by any chance know what the hat is that Jeorna, Inwe and Rath are wearing in the Druid Grove? I have another mod that's causing them to be bald, so I'm trying to make the same changes you did, but can't seem to find the lsx, etc. They seem to be the only ones wearing this hat, and it's such a minor thing, but it just keeps bothering me that everyone else looks fine, but just those three are bald -.-.
Sorry, can't be of much help here. That hat isn't an item the player can wear as such doesn't have an entry in the RootTemplate files, which basically where an item is defined, and where whether a hat includes hair at all or helmet hair is declared. The hat Jeorna, Rath and Inwe have is simply a visual applied to the character in CharacterVisuals in the headwear slot, and checking the models, the hat and hair are part of the same model, and it's a unique model for each character.
I can only guess that the mod you have that is causing the baldness is either editing those characters CharacterVisuals so that the headwear slot is a different model that is only the hat, or editing the entry for the models in the visualbank so that it calls another 3d model (GR2).
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It really only effects two hoods, as those were the one's that didn't hide ears.
I've made a version that should remove helmet hair from Sarevok's Horned Helmet, but still applies baldness. It's under the miscellaneous files. Edit: It works.
Hope you enjoy!
Edit: Never mind! I found my answer in the description.
Thanks for your great work!
I can only guess that the mod you have that is causing the baldness is either editing those characters CharacterVisuals so that the headwear slot is a different model that is only the hat, or editing the entry for the models in the visualbank so that it calls another 3d model (GR2).