- this mod is for manual installation only! yes, like in ye olden days. drop the "Generated" folder from the archive into your game's "Data" folder, not the "Mods" folder. - this mod is a basic mesh replacer. it doesn't modify your load order and doesn't require any mod managers or script extenders. in theory it shoudn't even conflict with online connection if the other player doesn't have it (untested) - Actually Feminine Dragonborn compatible version is located in the optional files, courtesy of Thelastolympian11 - this mod has been tested on fresh clean Steam and GoG installs of Patch 7. it works fine right out of the box. if you can't get it working, I don't know why and I can't help you - adding new Dragonborn heads is far too coplex for me to do it manually and official toolkit crashes on launch every f*#@ing time. so for the foreseeable future the mod will remain as is
- any comments asking to address the points mentioned above will be ignored and/or deleted. after combined 1600 hours and 100% all achivements on both GoG and Steam I'm taking a long break from balduring any gates, that includes playing, modding, testing and fixing them for the time being
Is there any chance you could swap the files around so that 1 is 2 and 3 is 4? I want to use the other mods that are incompatible but I only like your 1st and 3rd replacers for females (smoother, easier to identify as female from a distance for me as I won't be using body mods for them).
Ahh I see I can see that now that you've mentioned it.
So if I choose two of yours and then go for the other mods you've mentioned incompatibilities with I should get more NPC variation?
It would be great if you made a pak version too specifically for compatibility with the other two mods, and maybe a version that just replaces all the heads with your model?
the mod looks dope, shame that i can't utilize because i'm on console, have you considered to bring this on console when patch 7 comes out with the new modding tool?
I really hope you do because this is the only mod I've seen for female dragonborns done so well, it would be a shame not to be able to use it on console too because, i say again the mod it looks awesome.
oh my goodness, i'm so sorry, but do you know what scale color you used in the third pic? (second dragon portrait pic) edit: figured it out! it was brown 13 and my gamma was just way too high, might post the rest of the colors if anyone else had high gamma too
the mouth piercings don't quite fit the head, they float just in front of the mouth. would you be willing to take a look at it? my durge would be thankful lol
59 comments
- this mod is for manual installation only! yes, like in ye olden days. drop the "Generated" folder from the archive into your game's "Data" folder, not the "Mods" folder.
- this mod is a basic mesh replacer. it doesn't modify your load order and doesn't require any mod managers or script extenders. in theory it shoudn't even conflict with online connection if the other player doesn't have it (untested)
- Actually Feminine Dragonborn compatible version is located in the optional files, courtesy of Thelastolympian11
- this mod has been tested on fresh clean Steam and GoG installs of Patch 7. it works fine right out of the box. if you can't get it working, I don't know why and I can't help you
- adding new Dragonborn heads is far too coplex for me to do it manually and official toolkit crashes on launch every f*#@ing time. so for the foreseeable future the mod will remain as is
- any comments asking to address the points mentioned above will be ignored and/or deleted. after combined 1600 hours and 100% all achivements on both GoG and Steam I'm taking a long break from balduring any gates, that includes playing, modding, testing and fixing them for the time being
EDIT: Nevermind I think I did it :)
any visual differences between them is the result of different textures and shadowmaps applied by the game to the exact same model.
archives are only separate so it would be easier to chose which heads people want to replace and which they do not
So if I choose two of yours and then go for the other mods you've mentioned incompatibilities with I should get more NPC variation?
It would be great if you made a pak version too specifically for compatibility with the other two mods, and maybe a version that just replaces all the heads with your model?
Really great work from you and my favourite character so far.
https://www.reddit.com/r/okbuddybaldur/s/EBLuhdREcR
edit: figured it out! it was brown 13 and my gamma was just way too high, might post the rest of the colors if anyone else had high gamma too
I don't remember the exact one.
it's wherever your game is installed. If you're on steam, put "Generated" folder into "Steam\steamapps\common\Baldurs Gate 3\Data"