Awesome mod! I am having a slight issue with the elemental attunement ability from the Four Elements subclass.
When I enable any of the elements, when I strike an enemy, there’s a pretty long lag between strike animation, to hit animation, and then damage numbers.
I am also having a huge delay when I use any one of the way of the four elements attunement. I have tried moving mod around and using or not using a weapon same result
I'm facing the same issue, only it reached the point where nothing could be done in my game. The lag grew so bad that I could move around, but I couldn't loot anything, interact with anything, manage my inventory, or speak to anyone. My companions also stood in place.
Hi, whenever I use the Four Elements subclass, I encounter a problem where executing an attack with an attunement active freezes the game actions. After a couple seconds, everything plays out like it should have (ex there's a lag of maybe 4-5 seconds between hitting with my weapon and unarmed strike becoming available). It does the same no matter what attunement I'm using. Any way to fix this? It makes it impossible to play in multiplayer because it also queues my friends actions after mine. This started happening around the middle of Act 1 and didn't do that beforehand, if that's any help. Thanks
I really enjoy this mod and what it does for the monk. The only thing I think it could use is an option for the vanilla Flurry of Blows. Being able to choose your targets with each individual punch is great, but the vanilla animation is awesome and really feels like an actual flurry of attacks. Other than that, fantastic work with this.
the subclass Sohei monk all the bomb satchel are blank, i still get the message of getting the bomb satchel when level up but all the bomb slots are just blank
Actually weird but if i choose the class as main instead of subclass it appear normal guessing it's in conflict with another class
I am currently playing Kensei monk, and it looks like the Deft strike does not have an animation, the character just stares at the target and after a few seconds it plays a sound and damages the target, am i doing something wrong? I got a few mods installed, but it does not affect any other abilities. I got all the required mods installed (Compatibility framework, script extender etc.)
Air monk should deal Thunder damage instead of Lightning. Lightning is canonically a firebrnding technique. Yes I'm taking Avatar as DnD canon. Thunder is sound, i.e. air pressure.
hi bro, i track down all required mod but my char doesnt have the flury of flow ? nvm i got the mod load order wrong so i got fixed, but i got another problem when i use peerles fist the unarmord move still got halved by differcult terrain BTw thanks bro, it's a verry cool mod
79 comments
When I enable any of the elements, when I strike an enemy, there’s a pretty long lag between strike animation, to hit animation, and then damage numbers.
When I turn it off it’s back to normal.
Any idea how to fix this?
Downloaded the mod and the unarmed strikes are not appearing at all. There is no trigger when attacking with a weapon.
Just wondering if there is an order issue or another mod that is needed.
Actually weird but if i choose the class as main instead of subclass it appear normal guessing it's in conflict with another class
Lightning is canonically a firebrnding technique. Yes I'm taking Avatar as DnD canon.
Thunder is sound, i.e. air pressure.