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GraphicFade

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  1. GraphicFade
    GraphicFade
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    Previous Update Notes:
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    Update 1.0.0.7

    • Version number will now be set to match with Mod.io
    • Duplicated all items to create Unique and Not Unique sets, re-added the Unique tag to world drops, while tutorial chest items remain Not Unique to ensure continued spawning upon tutorial chest re-summoning
    Update 1.5.0

    • No longer requires Script Extender - FED is now used for item distribution
    • Removed Chinese Localization due to crashes
    • Removed 'Unique' Tag from items
    • If you aren't already using the Mod.io version - the UUID for the mod is different - Start a new save before updating.
    Update 1.4.1

    • Added Chinese localization by xxzz8822
    • Fixed the Pendant of Divine Duality causing corrupt save game
    Update 1.4.0

    • Update for Patch 7, Removed Mod Fixer
    Update 1.3.1

    • Potential Script Extender compatibility fix: All chest containers should now appear in the tutorial chest when using my other equipment mods.
    Update 1.3.0

    • Combined Faith and Fortitude Acts 1-3 into a singular mod pack
    • All items in the tutorial chest are now in a chest to help reduce clutter, each act will be in a backpack within this chest
    • Aura of the Heavens will no longer appear in the Combat Log
    Update 1.2.6

    • Fixed Gauntlet of Divine Fortune bug
    Update 1.2.5

    • Fixed Ring of the Twilight Cleric not dropping (Script Extender Version)
    Update 1.2.2

    • Fixed Cure Wound level 2 being a free upcast
    • Recompiled RootTemplate
    Update 1.2.0

    • Improved Shield of the Azure Star - Increased AC to +2 and now has Shield Bash
    • Staff of Resurrection now requires you to have at least 1 level in Cleric to be used
    • Updated icons for Gauntlets of Divine Fortune, Ring of the Twilight Cleric, and Flail of Terror - they now has a glow effect to better represent that it's a magic item
    Update 1.1.6

    • Slight improvement to Staff of Radiant Authority icon
    Update 1.1.5

    • Updated Staff of Radiant Authority icon, now has a glow effect to better represent its a magic item
    Update 1.1.0

    • Changed Eyes of the Swamp - Reduced AC to 15, Added Armor Class Ability Modifier (Dexterity - Cap at 2) , changed Armor type to Chain Shirt
    • Created a version for REL Generator - labeling the items 'unique'
    • Adjusted some code so all items will now properly display in REL Generator
    • Changed Staff of Healing drop location (Script Extender Version)
    • Changed name of Helm of the Martyr to Helm of Luminous Devotion
    Update 1.0.5

    • Grammar fix on Alignment's Wrath
    • Fixed AC on helmet, should now properly give +1 AC
    Update 1.0.1

    • Corrected zip file name 
  2. Applejaxc
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    For anyone playing with a mod list full of new magic items, and struggling to get the game to feel balanced, Zerd's RAW has an option to add attunement to BG3. You can match the tabletop limit of 3 items, or follow the Listonomicon example of a 5-item limit, or any more or less you think you need. To save you time unpacking every mod on Nexus so you can add modded items to the attunement list, I have made a file for GraphicFade's mods you can download/use/copy/modify/whatever. There are also files for about 31 other mods :)
  3. peonia15
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    hi! I love your mods! do you take comissions? 🌸
    1. GraphicFade
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      Thanks. I plan to take on some commission work once I publish the All-In-One version for FED + All the Class Equipment. So I would say sometime around the 2nd week of May.
  4. Drag0ntamer
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    Is there a way to tell if Ring of the Guiding LIght and it's aura are working? I do not see the aura as a buff anywhere?
    1. GraphicFade
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      Aura of the Guiding Light? The only aura in this mod is Aura of the Heavens.
    2. Drag0ntamer
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      The aura is Aura of the Heavens and it comes from Ring of the Guiding Star. Sorry I spelled ther ring name wrong previously.
    3. GraphicFade
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      There isn't a visual effect for the aura, but it appears on the character hotbar and sidebar.
      https://imgur.com/N7rmOKf
    4. Drag0ntamer
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      Yeah I don't see either which is why I suspected it wasn't working. 

      https://imgur.com/a/sCGqWtP
    5. GraphicFade
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      You have to toggle it on
    6. Drag0ntamer
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      Wow I am so stupid lol! Sorry. >.<
  5. Aim19
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    When my cleric gains temporary hit points through this equipment after healing others, their eyes remain glowing and will continue to do so until the temporary hit points expire or until a long rest. Is there any way to remove this glowing effect?
    1. GraphicFade
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      I don't plan on removing the vfx because it's a visual cue that you still have temporary hp, just like how false life is. If you want to edit the file and remove it yourself feel free to do so.
  6. ZanaLyrander
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    Okay, so this is one of the weirdest bugs I've ever reported, but I was playing a Druid and picked up Eldritch Blast via Spell Sniper, but the moment I hovered over Eldritch Blast, the moment my mouse even touched the icon, the game would crash. Consistently. And I eventually, through carefully unequipping and reequipping my items and hovering over eldritch blast, I have learned that the item causing this is the Ring of the Twilight Cleric. I have no idea why this would be happening, but it is 100% consistent, I can reproduce the error at will, and it does not occur while the Ring of the Twilight Cleric is unequipped, your guess is as good as mine as to why this is happening. But my best guess is that Eldritch Blast is trying incorporate that extra 1d6 into the tooltip or something and cannot handle it? No idea what is going on there.
    1. ZanaLyrander
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      Even weirder, this does not happen when I gave Gale Spell Sniper to give him Eldritch Blast and equipped him with the Ring of the Twilight Cleric, so I'm even more baffled than I was before.
    2. GraphicFade
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      I will look into this when I can, I'm currently in the Caribbean until March 31st
    3. ZanaLyrander
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      Have fun! It's hardly urgent anyway, I'd be surprised if anyone else has even encountered this bug, it seems to be bizarrely specific.
    4. GraphicFade
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      I was able to run a quick test and can't replicate this. I know at times Console can have issues like this if you use console or if the localization/language file is compiled incorrectly. Are you using English?
    5. ZanaLyrander
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      I am on PC, and I am using English, yes. I was specifically playing as a Circle of Spores Druid, with Symbiotic Entity active and the cloak that adds necrotic damage while in wild shape and symbiotic entity from your druid equipment mod. Not sure if that's relevant. If you can't replicate the error then it's probably fine, it was just bizarrely consistent, I was able to get it to crash every time.
    6. GraphicFade
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      Ya, Still got nothing occurring on my end. I tried casting Eldritch Blast (Obtained through Spell Sniper) with and without Symbiotic Entity, and had the Twilight Cleric ring and Blightwood Embrace equipped. 🤷🏻
    7. ZanaLyrander
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      Then yeah, I've got nothing. Might have been a weird interaction with another mod, but I'd be surprised, I don't exactly have a lot of other mods. As long as you can't replicate it, it's probably fine, must have been something weird on my end.
  7. minitrollmt2002
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    This mod is fantastic !!  It makes cleric build so much better now. Although, it seems like the ring of twilight cleric does not work with divine smite. Can you check it out since I'm pretty sure divine smite is an offensive spell ? Other than that, every items works as intended.  
    1. GraphicFade
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      In the code it works for all spells as long as it uses a spell slot.data "Boosts" "IF(IsSpell()):DamageBonus(1d6)"
    2. minitrollmt2002
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      Thanks for clarifying. Well it seems like the game does not treat divine smite as a regular spell although it does use a spell slot (on the wiki they does state that it is not a spell). So could be the reason why the ring does not work with divine smite. 
    3. GraphicFade
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      Hmm, I think this may be because it only uses the spell slot on hit and not on cast which may be what the 'IsSpell' is checking for, but I'm not 100% sure. I'm working on Paladin equipment now and a lot of the items synergize with the smite spells.
  8. amethystinam
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    all your mods are great! thanks so much for your hard work :)
    1. GraphicFade
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      Thank you
  9. Scrimbliv
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    The legendary helmet doesnt seem to be proccing the healing effect during combat.
    1. GraphicFade
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      It works fine for me. The code is exactly the same as the Helm of Balduran. It doesn't activate if you are downed or dead.
    2. Sueta
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      I've the same issue, could it possibly be a mod conflict?
    3. GraphicFade
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      Not sure, the character I tested it on a character who has low Wisdom, reason why there is a +0. I tested it in 2 separate encounters and was healed in both combat encounters.
      https://imgur.com/zfrXbN9
  10. nicobaguio
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    Not sure how it happened but the Wings of Faith is not spawning on the Hoarding Merregon when you:

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    Convince Yurgir to off his entire group
    1. GraphicFade
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      The item is only available as a trade/vendor item. With the way BG3 not all items drop when you kill a vendor, and it's only a 50% chance of dropping.
    2. nicobaguio
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      Got it - so if I want the item, i'll need to do buy it from the Hoarding Merregon.

      Thanks for the quick reply. loving all the equipment mods!
  11. niaxlifestealer
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    Not sure what's happened here but the 1.0.0.8 version (REL) is throwing up an error saying it needs F.E.D. 

    The REL version shouldn't require F.E.D.
    1. GraphicFade
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      Are you using FED? If so make sure you have the most recent version. If you aren't using FED, I don't see why you would be getting this error because I removed the dependencies so this error wouldn't occur.
    2. niaxlifestealer
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      Not sure, I have never used FED, as I have always used the REL version of your mods. 

      I have downloaded it again and this seems to now be fixed.

      I have never downloaded the FED version of the F&F mod (Nexus shows that I've only loaded the REL version), so I was very surprised that BG3MM started demanding I install FED.

      All good now. Thanks for your mods!
  12. DemonEyesZero
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    Getting this msg, seem i need new update of FED thats not out yet
    1. GraphicFade
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      Check the bug report
    2. DemonEyesZero
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      ok cool lol thought i was missing something