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xarara

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About this mod

Implements Death Domain with level 20 progression. Optional level 12 patch. Updated for Patch 7.

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Requires Script Extender5e SpellsImproved UI, and Expansion.



Death Domain Cleric with full level 20 progression. Implemented as written. 

Changes made:
Fifth level Domain Spell Antilife Shell changed to Negative Energy Flood.


1st: False Life, Ray of Sickness
2nd: Blindness, Ray of Enfeeblement
3rd: Animate Dead, Vampiric Touch
4th: Blight, Death Ward
5th: Negative Energy Flood, Cloudkill

Optional patch for Mystra's Spells changes Negative Energy Flood to Enervation.

You also gain proficiency with martial weapons.


You learn one Necromancy cantrip of your choice from any spell list.
When you cast a Necromancy cantrip that normally targets only one creature, the spell can instead target two creatures within range.
This is a toggleable passive.

You can use Channel Divinity to destroy another creature's life force by touch.
When you hit a creature with a melee attack, you can use Channel Divinity to deal extra necrotic damage to the target.
The damage equals 5 + twice your cleric level.
This is a reaction.

Necrotic damage dealt by your Cleric spells and Channel Divinity options ignores resistance to Necrotic damage.

Once per turn deal 1d8 Necrotic damage in addition to your weapon's damage. At the 14th level, this increases to 2d8.


When you cast a necromancy spell of 1st through 5th level that targets only one creature, the spell can instead target two creatures within range.
This is a toggleable passive.

Script Extender is required for primary class features to function. As of patch 7, this may not be the case as the toolkit supports helper scripts. If this works without SE please let me know.  
You need Improved UI for the icons to work.
You also need to have 5e Spells installed, or Mystra's Spells (use the optional patch). 
Expansion is recommended. Of course you can still play this at level 12.
Reaper and Improved Reaper are natively compatible with all spell mods.
If you are using Cleric Subclasses, load this after it to resolve conflicts.